Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on September 20, 2014, 01:55:22 PM

Title: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 01:55:22 PM
(http://i.imgur.com/tG6b2yD.png)

Previous Cover (http://i.imgur.com/e2U53gw.png)

>You are Toyosatomimi no Miko, Gensokyo?s finest hermit!
>Yours is a curious case; once emperor of this entire nation (except for Hokkaido, Okinawa, and such), you retired away to undertake a ritual to grant you immortality and bring you closer to perfection of being. It worked beyond your wildest expectations, transforming you to the person you?ve become today. One might complain about how long it took, but the results have been worth it. You live in seclusion with your retainer, Futo, and your former consort, Tojiko, refining your mastery over the art of the Hermit and catching up on the 1500 or so years of your nation?s history that you've managed to miss out upon, and trying to understand the nature of this land of Gensokyo. You are not certain which of those two fields has managed to shock you more.
>You have stepped down as a ruler and renounced your birthright, but you do try to maintain a noble?s gravitas. Your interests these days involves perfecting your hermitry, and eventually ascending to the ranks of the celestials. While you no longer have a true interest in leading the masses, you do feel that Gensokyo need to be united under a single leader. At the very least its human population will not do particularly well in its currently weak and disunified state against the likes of the youkai, one cannot depend on corrective measures such as a shrine maiden forever?
>Of late, you have learned of a growing unrest within the human village and on the urging of Futo and Tojiko, have visited to assess the situation. To your mild surprise, you have found that a small handful of villagers have some interest in Taoism. While you have no intention of taking on any pupils, you are contemplating giving them some basic instruction and seeing how it goes over. You've also heard some rumors of a contest regarding some bit of lost onmyoudo lore.  Your investigation has led you to spend the evening in town, or rather, just outside of it. A kind farmer offered to loan you some space for the evening. This space, you were a little dismayed to discover, was her barn. However, it would have been rude to spurn her offer, so you graciously accepted and spent the evening on a pile of clean straw; thankfully the barn is currently free of livestock. Perhaps someone will build an inn someday?
>You have just woken up, and have found that your entourage is curiously missing. More disturbingly, so is your sword! Now you sit upon a pile of hay in the middle of an empty barn, the morning light streaming through cracks in the walls. This  is more than a little worrying, for that sword is no mere weapon! It is a vestige of your former life!

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 01:58:50 PM
MINE ALL MINE

> Inventory (try not to think about the missing sword
> More specifically, did we think to bring a change of clothes?
> Notable relationships/acquaintanceships
> Where do we live normally?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 02:18:21 PM
> Inventory (try not to think about the missing sword
> More specifically, did we think to bring a change of clothes?
> Notable relationships/acquaintanceships
> Where do we live normally?

>You inventory contains:
>Regal Clothing
>Strong enough for a monarch, simple enough for a hermit.
>Harmony Earmuffs
>This does much to cut down the babel of voices you can hear from other people. Particularly strong desires can still get through.
>Travel Bag
>A sack for keeping your things in.
>Change of Clothes
>If you're going to overnight, you should probably have one of these.
>Bag of Konpeito x3
>Apparently it is regarded as good manners these days for a royal to give these guests and such, they didn't have such things in your day!
>You do not have many close relationships, given the secluded nature of your trade. However, you are well known to the two major Shrine Maidens Gensokyo, as well as Marisa and Yuyuko. You know briefly of an underground civilization and a western mansion somewhere. Rumor has it there is a mansion from your time out there somewhere? In more personal terms, there is Futo, who is ever loyal to you well after the bonds of blood and power have washed away. Tojiko, as well, though things are a tad more complicated with her, given your former relationship. There is also Seiga and her cheerful minion, whose wicked heart has caused you to cast her from your presence for the time being in hopes that she will reflect upon her poor character and improve.
>Your true home is Senkai, a realm in the cracks between spaces that you have wrought through your art. It is inaccessible to others, making it the perfect place for a hermit to dwell and refine her art. You have build a dojo there; a somewhat crude place, truth be told, as none of your entourage are skilled in carpentry or engineering.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 02:26:34 PM
> What about any Buddhists in the area?
> Tangentially related to this, how do we feel about the idea (and apparent reality) of a land full of youkai?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 02:32:52 PM
> What about any Buddhists in the area?
> Tangentially related to this, how do we feel about the idea (and apparent reality) of a land full of youkai?

>Those guys. You prefer not to think about them or attend to them. Futo seems a lot more passionate about them, though.
>Frankly, it's kind of terrifying. You are more than a little suspicious of any youkai who claims to behave or be civilized. Well, perhaps not the tengu, as they were indeed one of the earliest civilizations in Japan, but you still are a bit wary of them. However, you have had to admit that at least in the short term, some of them can act like decent beings; these days you are more worried about the long term. It is not difficult to conceal your feelings when necessary; interacting with distasteful people is a necessary skill for a ruler.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 02:49:05 PM
> Between us and them, who started it?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 02:52:31 PM
> Between us and them, who started it?

>Who started what, precisely?

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 02:58:07 PM
> Oh, well. Disregard that question, then.
> How have they treated us?
> What's the deal with the Mask of Hope?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 03:11:49 PM
> Oh, well. Disregard that question, then.
> How have they treated us?
> What's the deal with the Mask of Hope?

>By and large, things have been civil, if cool, with the buddhists themselves. This because they prefer to let Nue and the tanuki do their dirty work; they've made no secret that they don't trust you.
>You haven't thought about those things in ages.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 03:34:36 PM
> Perhaps it could be worth trying to smooth things out with their matriarch, then. At worst, it would be amusing to see them befuddled and lost for how to react.
> But we can concern ourselves with that later. Let us get changed, so we can begin our investigation into our missing loved ones and sword.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 04:13:02 PM
> Perhaps it could be worth trying to smooth things out with their matriarch, then. At worst, it would be amusing to see them befuddled and lost for how to react.
> But we can concern ourselves with that later. Let us get changed, so we can begin our investigation into our missing loved ones and sword.

>It would be fun, at least, to trip them up after they tried to interfere with your resurrection.
>You quickly change into some fresh clothing, frowning a little at the straw clinging to your old clothing.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 04:17:51 PM
> Brush off what straw we can and stow our old clothes away.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 04:21:43 PM
> Brush off what straw we can and stow our old clothes away.

>You clean off your used clothing and stow them away.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Serela on September 20, 2014, 04:22:57 PM
>Examine our surroundings for any clues.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 04:56:47 PM
>Examine our surroundings for any clues.

>Looking around, you find the barn is largely empty. There are some tools hanging from crude pegs on one of the walls, and a perch for some chickens that is presently out of use. A couple of stalls seem to serve as home for oxen or draft horses, but they too are unoccopied; Futo claimed one of them last night, and you can see the pile of straw where she slept is still there. Nothing strikes you as particularly awry. A large door, presently closed, rests on the western wall. A window near the apex of the  roof allows light to come in; wooden slats have been places to prevent someone from easily flying inside. Obvious exits are west.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 05:18:01 PM
> Which gender pronouns do we prefer?
> Only one way out, huh? Might as well exit that way. with our stuff, of course.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 05:41:11 PM
> Which gender pronouns do we prefer?
> Only one way out, huh? Might as well exit that way. with our stuff, of course.

>You are female, though Crown Prince tends to be the title you prefer when it comes to such things.
>You leave the barn, pushing aside the large door and stepping outside. The morning sun hangs close to the horizon, but you imagine it must have risen an hour ago. An intolerably late awakening you for, you must be depending on your companions more than you suspected. A field of nearly ripe rice stretches before you, communally farmed by a number of peasants. Some of them are already making their way between the rows, looking for weeds and pests. The sky is clear, but the air is not quite as warm as you might expect; autumn will be coming soon. To the north, you can see the small mudbrick home of the farmer you lent you her barn for the night, and can hear some sounds of activity within. To the southeast, you can see the edge of the human village, perhaps half a mile away. A worn footpath wends toward the south. Obvious exits are east, north, and south.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 06:02:44 PM
> Mayhaps the farmer has seen our companions? Head to the house and knock on the door.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 06:42:22 PM
> Mayhaps the farmer has seen our companions? Head to the house and knock on the door.

>You make your way toward the house, where you can hear pots clattering. The back door hangs open; with a small yellow cat lazing near the doorframe. It grudgingly moves as you approach, then plops down just inside the door.
>Inside the house, your hair brushes the top of the ceiling. A sleeping mat is folded in the corner, and old clothes are tossed hapzardly in another corner. A few cheap wallscrolls of bustling scenes add some color to the otherwise dreary place. The odor of millet fills the air. Your host, a young, sun-burned woman wearing a simple dress, by the name of Aoi sits in the middle of the small room, stirring a pot of millet over her brazier. You can just catch the whispered sounds of her desires at the edge of your hearing, not quite distinct. "Mornin'," she says. "Though you guys had left already."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 06:50:55 PM
> Give our host a slight bow.
> "A pleasant morning to you. Thank you very much again for your hospitality. It does seem my companions have departed already. Did they come by here, by chance?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 06:54:47 PM
> Give our host a slight bow.
> "A pleasant morning to you. Thank you very much again for your hospitality. It does seem my companions have departed already. Did they come by here, by chance?"

>She bows back to you, as well as she can from her current position.
>"Naw, they slipped out awhile go," she says. "Saw 'em heading toward town around dawn."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 07:05:42 PM
> How do we keep our hair up?
> How tall are we?

> Frown.
> "I see. They did not tell me of this...hmm. Did you happen to notice if either of them were carrying anything?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 07:09:42 PM
> How do we keep our hair up?
> How tall are we?

> Frown.
> "I see. They did not tell me of this...hmm. Did you happen to notice if either of them were carrying anything?"

>It just kind of fluffs up like that.
>You are of about average height.
>"I think the ghost-looking one was carrying something that was kind of long and thin," says the farmer, pursing her lips. "Kind of wrapped up in cloth, I think? Now that I think on it, seemed like they were in a hurry."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 07:16:30 PM
> Where's our ritual baton?
> Have we given Aoi konpeito yet?

> Okay, at least they have the sword, instead of...well, anyone else, really. Still, hurrying is worrisome.
> Maintain composure. It would do no good to worry in front of strangers.
> Nod.
> "I believe I know what they had. It is better that it is in their hands than having been stolen, at least. Still, I fear I must pursue them expediently."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 07:23:43 PM
> Where's our ritual baton?
> Have we given Aoi konpeito yet?

> Okay, at least they have the sword, instead of...well, anyone else, really. Still, hurrying is worrisome.
> Maintain composure. It would do no good to worry in front of strangers.
> Nod.
> "I believe I know what they had. It is better that it is in their hands than having been stolen, at least. Still, I fear I must pursue them expediently."

>That's in the bag right now. We were focused on swords and forgot.
>You gave her a bag last night.
>You ponder this turn of events, and maintain your composure without too much effort.
>"Well, I was gonna offer you some breakfast," she says. "But if you need to be off, I won't keep you."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 07:26:49 PM
> ...How hungry are we feeling?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 07:30:55 PM
> ...How hungry are we feeling?

>You could use some breakfast, frankly, but you're hardly starving.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 07:37:43 PM
> "Well...if you have some prepared already, then I would not turn it down. But if it would take time to prepare, then unfortunately, I must decline."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 07:47:50 PM
> "Well...if you have some prepared already, then I would not turn it down. But if it would take time to prepare, then unfortunately, I must decline."

>"It's about done," says Aoi.  She indicates toward a mat near the brazier. "Make yourself comfortable."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 20, 2014, 08:04:16 PM
> Nod again.
> "All right. Thank you."
> Have a seat and wait for food.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Stuffman on September 20, 2014, 09:26:50 PM
> Have they ever taken the sword before?
> Incidentally, does Futo get huffy if you mess with her plate?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 10:24:46 PM
> Nod again.
> "All right. Thank you."
> Have a seat and wait for food.

>You have a seat, as the farmer crawls over to a nearby box, and pulls out a couple of earthenware bowls.
>"Akai didn't cause you any problems, did she?" she says, as she starts to fill one of the bowls.

> Have they ever taken the sword before?
> Incidentally, does Futo get huffy if you mess with her plate?

>They have not, this is a unique occurrence and you don't know what they would be thinking.
>You would imagine so. You've been polite enough to leave it alone thus far. Thinking on it, you're not precisely sure what she's done with it, besides it being in her quarters.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on September 20, 2014, 10:32:03 PM
I wake up to find a Miko quest? I am thoroughly pleased.

> Skills
> Before Gensokyo, what were our major interactions with youkai?
> Who's Akai?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: O4rfish on September 20, 2014, 10:46:09 PM
>Relationship with Seiga Nyan Nyan
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 20, 2014, 10:58:25 PM
I wake up to find a Miko quest? I am thoroughly pleased.

> Skills
> Before Gensokyo, what were our major interactions with youkai?
> Who's Akai?

>Your skills are
>Statesmanshipping
>You are well aware of the intricacies of ruling a state and maneuvering through the various hardships that can come up in times of peace and times of war.
>Hermetics
>You are well-versed in the secrets of Taoism.
>Literacy
>Books published in Japanese didn't happen until over a hundred years after your 'death'; a nontrivial amount of time has been spent correcting this! (Fun fact: You also predate the codification of Shintoism!)
>Ancient History
>This used to be Current Events.
>Swordsmanshipping
>While you were not among the finest of swordsmen in your time, you are still reasonably skilled in defense.
>Legalistics
>You did literally draft a constitution that endured for some time, and was referred to in later government documents, as well as establishing the cap ranking system that set up how the government would continue to function (with many tweaks) long after your disappearance.
>Poetry
>While your court certainly didn't emphasize this as much as later courts, only a dullard would not know at least some of the finer points of poetic form
>Chinese
>You did communicate with the Mainland Emperor, after all. What a lovely chap he could be~
>Amateur Carpentry
>Necessity is a mother of an inventor!
>You were fairly isolated from youkai; who were already somewhat on the wane form their absolute dominance of the old wild eras. However, you did, one night when you had just taken the throne, happen upon a most curious bovine thing, who spoke vague prophecies of your coming reign before disappearing. Often you wondered if it were just having a dream...
>You suspect it is the cat, who is currently slinking across the floor in your general direction.

>Relationship with Seiga Nyan Nyan

>While you owe her much for your current state, upon hearing her desires you were shocked at the depths of selfishness and wickedness in her heart, you pronounced as such and sent her away in hopes that she would mend her ways.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 12:35:47 AM
> "Your feline? None at all, no."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: O4rfish on September 21, 2014, 12:51:31 AM
>Is the cat red?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 12:55:01 AM
> "Your feline? None at all, no."

>"Good," says Aoi. "She's kind of a troublemaker when she wants to be."
>Aforementioned troublemaker slinks toward your direction, as the farmer hands you your bowl and some utensils.
>"Normally she likes to snuggle up with the horses, but I sold 'em last week," the farmer continues. "Was looking to get some new foals for the winter, but what with the escape that happened a couple days ago, it's just not been possible. Otherwise you'd have had some company in there."

>Is the cat red?

>The cat is yellow.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: O4rfish on September 21, 2014, 01:14:14 AM
>Does Aoi have blue hair, or blue eyes, or blue clothing or something?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 01:16:58 AM
>Does Aoi have blue hair, or blue eyes, or blue clothing or something?

>No. She has dark hair and brown eyes, and is wearing a simple off-white dress.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: O4rfish on September 21, 2014, 02:10:59 AM
>Clearly whoever gives out names here is colorblind.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 02:44:31 AM
> "An escape?"
> Dig in.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 03:17:32 AM
>Clearly whoever gives out names here is colorblind.

>I'll colorblind you!!

> "An escape?"
> Dig in.

>"Yeah, fence broke," says the farmer as she spoons up her meal. "A bunch of 'em got away, only tracked down maybe two thirds of them, as of last night. Imagine the youkai got the rest, if you ask me. Once things have settled, I'll go see what they have."
>You dig in! The millet is slightly salty and has a familiar cereal flavor; back in your day, millet was more common than rice.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 03:43:24 AM
> "Do you know how the fence broke?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 03:48:23 AM
> "Do you know how the fence broke?"

>"Probably just old," says the farmer.  "I figure a horse brushed up on it to scratch and down it went."
>The cat is practically at your knee now.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 04:00:26 AM
> Stop eating for long enough to reach our hand down slowly and let the cat sniff it.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 04:15:33 AM
> Stop eating for long enough to reach our hand down slowly and let the cat sniff it.

>The cat sniffs at your hand and then rubs against it.
>"All I'm worried about, truth be told, is the price going up," the farmer continues.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 04:22:51 AM
Officially going full profile bore for this game.

> Pet the cat if the cat permits.
> "Yes, I understand. If the fence is as old as you say, that does seem the most likely explanation."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 04:29:55 AM
> Pet the cat if the cat permits.
> "Yes, I understand. If the fence is as old as you say, that does seem the most likely explanation."

>The cat seems to be happy enough for the attention, and flops about on the ground.
>"I'm thinking if they don't turn up, Kiyotada; that's the man with the pasture, might just toss a few coins at the black witch and see if she can find 'em."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 04:36:23 AM
> We have established that we are well-known to Marisa. What do we think of her, and what does she think of us?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 04:53:58 AM
> We have established that we are well-known to Marisa. What do we think of her, and what does she think of us?

>She seems to have a vague respect for you, as much as she does for anything, and for hermits in general. You have not really encountered her much, though, since your resurrection first happened.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 05:06:40 AM
> How hard are we for the local currency?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 05:29:51 AM
> How hard are we for the local currency?

>You do not carry money. It's not a very hermit thing to do. Generally, Futo exchanges a grave good or some such when supplies are needed.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 05:47:12 AM
> "That seems a good idea to me. I admit my experience with Miss Kirisame is lacking, but she seems a very dependable candidate for getting a job done."
> Lightly skritch behind the cat's ears a bit.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 05:51:49 AM
> "That seems a good idea to me. I admit my experience with Miss Kirisame is lacking, but she seems a very dependable candidate for getting a job done."
> Lightly skritch behind the cat's ears a bit.

>"She good for odd jobs, when you can find her," Aoi says. "Well, you won't get an honest day's work out of her, but for little weird things..."
>The cat seems to be melting into a feline gel of purring contentment.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:00:46 AM
> Smile.
> "It seems Akai does not feel like being very troublesome today."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:08:36 AM
> Smile.
> "It seems Akai does not feel like being very troublesome today."

>"She's in a good mood, I except," the farmer says.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:10:50 AM
> "A shame I will have to stop eventually and pursue my companions."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:13:53 AM
> "A shame I will have to stop eventually and pursue my companions."

>"Well, I gotta get out into the field after I'm done here anyways," says the farmer. "Weeds don't pull themselves."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:18:37 AM
> Look down at the cat.
> "Sorry, little one, but I need to be off."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:25:03 AM
> Look down at the cat.
> "Sorry, little one, but I need to be off."

>The cat, being a cat, does not answer in any useful way.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:29:26 AM
> Cease the cat melting process and finish our breakfast.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:37:49 AM
> Cease the cat melting process and finish our breakfast.

>You leave the cat alone, who seems to be content for the time being, and finish your breakfast. It is simple, but you've grown quite used to simple fare these days.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:39:46 AM
> Since it is our ultimate goal, what do we know of celestial society, if anything?
> What other notable individuals or factions in this land are we aware of aside from the few we've dwelled on?
> Have we met Kasen Ibaraki?

> Stand up from the table.
> "This was most delicious. Thank you."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:58:33 AM
> Since it is our ultimate goal, what do we know of celestial society, if anything?
> What other notable individuals or factions in this land are we aware of aside from the few we've dwelled on?
> Have we met Kasen Ibaraki?

> Stand up from the table.
> "This was most delicious. Thank you."

>You have a general understanding that it is the ultimate bliss.
>Not many, to be honest. You know of vague descriptions and stuff.
>You do not know this name.
>There was no table, but you stand up regardless. "You're welcome," Aoi says. "I don't have much, but I'm happy to share."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 07:01:44 AM
> Do we know of an Iku Nagae or a Tenshi Hinanawi?

> "It is very much appreciated. I wish you the best in recovering and reobtaining livestock."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 07:21:16 AM
> Do we know of an Iku Nagae or a Tenshi Hinanawi?

> "It is very much appreciated. I wish you the best in recovering and reobtaining livestock."

>You do not know those names. What you do know is that a Messenger of the Dragon Palace is seen from time to time, and that somewhere out there is apparently a delinquent celestial?
>"You too," says the Farmer, as she finishes off her own bowl, and prods at the cat with a toe.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 07:26:21 AM
> "I hope we meet again some time. Have a pleasant day!"
> Without stepping on the cat, leave the house and start hurrying along to the village in pursuit of our constituents.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on September 21, 2014, 09:29:17 AM
> What do we know of Yukari Yakumo? Or The Dragon, for that matter.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 04:52:40 PM
> "I hope we meet again some time. Have a pleasant day!"
> Without stepping on the cat, leave the house and start hurrying along to the village in pursuit of our constituents.

>"Have a good one," says the farmer, as you make your way out.
>Following the path away, you walk along the edge of the rice field and soon join up with the main road. This road is framed on all sides by fields of rice, daikon, millet, sorghum, and other such staples, as well as the occasional simple peasant dwelling. More farmers are out now, milling among their fields and tending to this or that; a few have begun to harvest in one of the millet fields, which may explain breakfast. None of them seem to pay you much mind. The road stretches to the south, toward town, and toward the north, toward wilder lands.
>Making your way toward town, you can see a well alongside the road, with a number of small homes gathered around it, that seem to mark the outskirts of the village. Less appealingly, you can also see the Buddhists Temple off to the western side of the road. Obvious exits are north, south, and west.

> What do we know of Yukari Yakumo? Or The Dragon, for that matter.

>You've vaguely heard the former name; some high muckity muck among the youkai, supposedly very dangerous? You know of the latter quite well.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 04:56:56 PM
herp i am idort

> Is there anyone with the horses?
> The Temple isn't on fire, is it?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 05:21:05 PM
> Is there anyone with the horses?
> The Temple isn't on fire, is it?

>There are a few farmers using horses for various things.
>The temple does not seem to have any untoward fires or chaos going on at this time.Taking a closer look, you do not one of them; the ship ghost, crawling around on the roof. On the ground, you can see a few humans milling about, engaged in their own business.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 05:32:23 PM
> Head into the town limits properly, then.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:03:19 PM
> Head into the town limits properly, then.

>You head into the town. Soon you no longer have the road to yourself, as other people come and go. To the east, you can see tight housing rows, and some scattered homes and barns, among other shops. To the west, the town tapers into more  fields; smaller personal ones, and scattered houses. Stands of trees can be seen in the distance, some of them clearly the result of human hands rather than the whims of nature. As well, a store called Shou's Clothes stands to the west, apparently the source of a non-trivial amount of the Buddhists' funding, if Tojiko and Futo's observations are correct. Up ahead, you can see the main part of town. Obvious exists are north, south, east, and west.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:16:46 PM
> Who is Shou, if anyone?
> This building is similarly not on fire, correct?
> Where is the matriarch or patriarch of this village?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 06:27:31 PM
> Who is Shou, if anyone?
> This building is similarly not on fire, correct?
> Where is the matriarch or patriarch of this village?

>One of the buddhists, and regarded as an icon of their temple.
>You see no damage to it, just a bit of weathering.
>There isn't one. Rather, there is a group of elders, and meetings every three weeks or so. You've not been able to attend one, but Tojiko was able to eavesdrop in the past. From what she says, the organization here is very minimal.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 06:37:15 PM
> What other notable locations are there in town, other than the Buddhist buildings?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 07:08:18 PM
> What other notable locations are there in town, other than the Buddhist buildings?

>There is a marketplace, a public house, a school, several scattered shops, a few food stands, and likely some other things you don't know about.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 07:14:11 PM
> Is there a blacksmith? Maybe Futojiko went to have something done with our sword.

> Is there anyone outside the Buddhist clothing shop?
> Is the ship ghost still in view?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 08:10:23 PM
> Is there a blacksmith? Maybe Futojiko went to have something done with our sword.

> Is there anyone outside the Buddhist clothing shop?
> Is the ship ghost still in view?

>You believe there is one in the market, now that you think on it.
>There doesn't appear to be anyone outside of it.
>Glancing back, you can't quite see her from here.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 08:30:01 PM
> Let's head to where we think the blacksmith is located, then. If our route takes us by Shou's Clothes, glance in and see who, if anyone, is operating it.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 08:51:16 PM
> Let's head to where we think the blacksmith is located, then. If our route takes us by Shou's Clothes, glance in and see who, if anyone, is operating it.

>You continue in toward the main part of town. Passing by the clothing shop, you peek through the windows discretely and notice that the nun with the nyuudo is inside, fussing with the racks.
>Heading further south, you come to the main intersection. On the Northeast corner is a school building with a small playground, where several children are gathered. To the west is a building whose sign shows a simple sake cup, you can see some activity inside through the windows. To the southeast are more houses. A wide road runs eastward, with a fair number of people making their way around. The crowd is large enough that you can almost just hear their desires whispering, like the sound of a distant breeze. In a more mundane sense, there is laughter and crowd babble and the occasional sound of a barking dog.  Goods clatter, doors open and shut, and you can hear a hammer ringing against metal; it seems you did correctly remember a blacksmith being around!

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 08:57:25 PM
> Find said blacksmith!
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 09:21:25 PM
> Find said blacksmith!

>You wander eastward, into the market. It does not take you long to find the smithy; for much of it is outdoors under a simple roof. The blacksmith, a small dark-skinned woman with black hair drawn into a a bun and wearing a thick leather apron, works at the anvil, banging a red-hot piece of metal into shape. She glances up as you approach. "Welcome," she says. "What are you looking for today?"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 09:23:59 PM
> "A good morning to you. I am actually looking for two of my constituents. They came to this village while in possession of my sword a little more than an hour ago, I believe. Did they stop by here?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 09:43:16 PM
> "A good morning to you. I am actually looking for two of my constituents. They came to this village while in possession of my sword a little more than an hour ago, I believe. Did they stop by here?"

>"Uh, no one stopped here with a sword, if that's what's you're asking," says the blacksmith, looking up from her work.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 09:45:10 PM
> Frown.
> "Curious. I cannot imagine what they would have come here with that sword for, if not to meet with a weaponsmith. Ah, not to accuse you of lying, of course."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 09:50:25 PM
> Frown.
> "Curious. I cannot imagine what they would have come here with that sword for, if not to meet with a weaponsmith. Ah, not to accuse you of lying, of course."

>The blacksmith shrugs. "All I can tell you is I haven't seen anyone here with any swords. Did sell a knife a little while ago."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 09:53:11 PM
> Nod.
> "Very well. In that case, could you possibly indicate to me whom I would be best served speaking to concerning my missing friends, be it a leader figure or simply someone that keeps tracks of the comings and goings of the village?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 10:16:09 PM
> Nod.
> "Very well. In that case, could you possibly indicate to me whom I would be best served speaking to concerning my missing friends, be it a leader figure or simply someone that keeps tracks of the comings and goings of the village?"

>"Well, if you're not looking to just ask people at random," says the blacksmith, "I would suggest sniffing around the pub. A lot of people go there. Otherwise, I don't know who I'd ask if I were you."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 10:23:12 PM
> Do we know where that is?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 10:28:38 PM
> Do we know where that is?

>You imagine it would be that building with the sake cup on the sign.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 10:32:17 PM
> Given the blacksmith a slight bow.
> "I will investigate there, then. Thank you for your advice. Your assistance is much appreciated. Have a pleasant day!"
> Assuming the blacksmith makes no effort to stop us, head back toward that pub.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 11:05:59 PM
> Given the blacksmith a slight bow.
> "I will investigate there, then. Thank you for your advice. Your assistance is much appreciated. Have a pleasant day!"
> Assuming the blacksmith makes no effort to stop us, head back toward that pub.

>"You too," says the blacksmith.
>You make your way toward the pub and enter. Inside, you see there is a decent crowd of people enjoying varying kinds of breakfast. A bored-looking woman in red overalls with long white hair makes her way between the tables, carrying trays of food. The atmosphere inside it somewhat subdued, not too many people are talking. You note a couple of youkai are here as well; a green-haired one with a cape, who seems to be dining with an equally green-haired woman in shrine maiden's garb. There is also a dog-eared youkai that you believe is with the Buddhists, tucking into her breakfast with passion. The sounds of desires are a little stronger here; more of a crowd sound in and of themselves, but they are a bit more muted than what you might anticipate for this kind of crowd.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 11:28:32 PM
> Is there anywhere open to sit?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 11:28:59 PM
> Is there anywhere open to sit?

>There are a few tables and a few booths open.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 11:32:56 PM
> Any seats open at the bar?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 21, 2014, 11:33:47 PM
> Any seats open at the bar?

>All of them, actually. No one seems to be drinking this early.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 21, 2014, 11:40:24 PM
> Is there any obvious waiting area?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 12:00:18 AM
> Is there any obvious waiting area?

>No.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 12:09:16 AM
> Is there an open seat where the dog-eared youkai is sitting?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 12:15:34 AM
> Is there an open seat where the dog-eared youkai is sitting?

>The booth beside hers is open.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 12:18:25 AM
> Let us have a seat at that one, then.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 12:26:36 AM
> Let us have a seat at that one, then.

>You have a seat at the booth, finding the table has been recently cleaned, and a menu placed at the end of the table.
>The white-haired woman approaches moments after you sit. "Know what you want?" she asks.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 12:37:57 AM
> "My apologies, but I actually only have a quick question. Have you seen or heard about two women wearing tate eboshis wandering through town this morning? One wears white and the other wears green, and they would have had a sword with them."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 12:53:05 AM
> "My apologies, but I actually only have a quick question. Have you seen or heard about two women wearing tate eboshis wandering through town this morning? One wears white and the other wears green, and they would have had a sword with them."

>"Uh, actually yeah, kinda" says the white-haired woman. "They came snooping in a while ago. Don't know about a sword, but the one in green had something bundled up under her arm. Could've been a sword? One of 'em's a ghost, right?"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 01:03:25 AM
> "Yes, that is them! Did they say where they were going, or what they were doing?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 01:20:50 AM
> "Yes, that is them! Did they say where they were going, or what they were doing?"

>"Not a word," says the woman with a shrug. "They just looked around, then left. I was just about to yell at them buy something before they did."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 01:30:21 AM
> "Strange. I wonder why...oh."
> Look a little sheepish.
> "My apologies, but I must chase after them, then."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 02:11:49 AM
> "Strange. I wonder why...oh."
> Look a little sheepish.
> "My apologies, but I must chase after them, then."

>"Yeah, I figured you would be," says the white-haired woman.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 02:38:41 AM
> What do we know of the Fujiwara clan?

> Stand back up and give a slight bow.
> "Please forgive my rude behaviour, as well as that of my companions. Thank you for your information. I wish you a pleasant rest of the day."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 02:41:31 AM
> What do we know of the Fujiwara clan?

> Stand back up and give a slight bow.
> "Please forgive my rude behaviour, as well as that of my companions. Thank you for your information. I wish you a pleasant rest of the day."

>You do. They were mediocre fish in the pond in your day, but from what you've read, they went on to become a major power a couple hundred years later. Probably to the general detriment of the nation, though frankly if you're not certain if even perfect statesman could have stopped the smallpox plagues and famine of that period.
>You stand and bow.  "Well, that's more than I got from them," she says with a shrug. "Thanks, and you have a good day too."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 02:58:03 AM
> Make our way back out to the street. Try not to get in the way of the white-haired waitress on our way out.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 03:01:10 AM
> Make our way back out to the street. Try not to get in the way of the white-haired waitress on our way out.

>You head back outside without causing any issues.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 03:22:54 AM
> Okay, deep breath. We're us, we can figure this out.
> First off: Get out of the doorway.
> Second off: What is this contest about onmyoudo lore?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 03:34:57 AM
> Okay, deep breath. We're us, we can figure this out.
> First off: Get out of the doorway.
> Second off: What is this contest about onmyoudo lore?

>You take a moment to compose yourself and move away from the door.
>The contest, as you understand, is a mahjong tournament being hosted at the Hakurei Shrine.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 03:41:28 AM
Oh, Yukari, you're the best.

> When is it to be held?
> How is our mahjong game?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 03:45:06 AM
> When is it to be held?
> How is our mahjong game?

>Within the next day or so.
>The game came quite a while after you did, so you are still kind of new to it. Futo, however, seems to have taken to it very well. You've learned much from her, but she tends to win more often. Tojiko doesn't really have the patience for it.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 03:54:01 AM
> Was investigating this tournament part of our reason for going on this field trip?
> If we exited the village on the opposite end as where we first entered it and kept going, would that direction lead us to the Hakurei Shrine?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 03:56:23 AM
> Was investigating this tournament part of our reason for going on this field trip?
> If we exited the village on the opposite end as where we first entered it and kept going, would that direction lead us to the Hakurei Shrine?

>A part of it.
>You do not think so. You believe if you followed the eastern road from here, it should take you there. Going further southward ought to take you through some fields, then to the forest.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 04:03:09 AM
> We mentioned earlier that the shapeshifter and tanuki tend to do that Temple's 'dirty work'. How often, if ever, do we or our entourage bother the Temple or its inhabitants without having just been provoked into doing so?
> For that matter, how often do they do the same to us?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 04:13:28 AM
> We mentioned earlier that the shapeshifter and tanuki tend to do that Temple's 'dirty work'. How often, if ever, do we or our entourage bother the Temple or its inhabitants without having just been provoked into doing so?
> For that matter, how often do they do the same to us?

>There have been a few scattered danmaku fights with them and your followers. Futo has sometimes escalated things by doing things to their temple; all that really stops them from retaliating is the fact than Senkai is beyond their ability to reach.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 04:17:53 AM
> Hopefully none of this has been done on our orders, at least?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 04:19:41 AM
> Hopefully none of this has been done on our orders, at least?

>You have not ordered it. But you have also told your followers not to let themselves be victimized. They can't precisely lie to you, in any event.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 10:46:34 AM
> Well, of course. That is only fair.
> Okay. Do we know where any of the villagers that are interested in Taoism reside?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 02:38:26 PM
> Well, of course. That is only fair.
> Okay. Do we know where any of the villagers that are interested in Taoism reside?

>Not many of them. But you believe there is merchant that specializes in herbs whose stand you recall in the market.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 03:06:57 PM
> Did we formerly go by Shoutoku-taishi? If not, what significance, if any, did that name hold?

> Let us find this herbalist, then.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 03:18:47 PM
> Did we former go by Shoutoku-taishi? If not, what significance, if any, did that name hold.

> Let us find this herbalist, then.

>You yourself did not use it. It wasn't really a name so much as a poetic honorific. You did recognize it, though, as it was generally used by people who were not close enough to you to politely use your more personal name.
>You make your way back into the market. Though you know where you're going this time, it takes a bit to actutally reach your destination, as it is on the far end of the market. The stand is a fairly humble affair, a table made of old wood and overhang from which bundles of fresh and dried herbs dangle. The shopkeeper is a small, portly woman whose wide eyes give her kind of a permanent surprised expression.  As you approach, you notice she is busy chopping up some cilantro into a fine pieces and sweeping them into a bag. She smiles as she notices you and says "Oh, how unexpected! What can I do for you today?"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 03:24:49 PM
> We have met this woman before?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 03:51:52 PM
> We have met this woman before?

>Briefly, she was one of a small crowd that Futo managed to gather.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 04:21:04 PM
> Smile.
> "A pleasant morn to you. I have come to the village today to offer some basic advice on the way of Tao, for any who wish to hear and learn.".
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 04:38:24 PM
> Smile.
> "A pleasant morn to you. I have come to the village today to offer some basic advice on the way of Tao, for any who wish to hear and learn.".

>"Well, I'm all ears!" says the herbalist. "Um, if you don't mind me finishing this up in the meantime. I have a customer coming this afternoon, you see..."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 04:46:12 PM
> "Not at all! Perhaps, while you work on this, you could tell me what you already know?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 04:52:33 PM
> "Not at all! Perhaps, while you work on this, you could tell me what you already know?"

>"Oh, well," says the herbalist. "I think I only understand some of the basics, to be honest. But let me see, I understand that the tao is eternal, and nature follows the tao on its own; and I think maybe comes from it? And living in tune with it means finding out what your place in life is, and following it. Is that right?"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 05:04:02 PM
> Does that all sound reasonably correct?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 05:10:54 PM
> Does that all sound reasonably correct?

>For a lay perspective, you suppose this is reasonably correct, if terribly unsophisticated.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 05:15:14 PM
> How could we refine these ideas so she has a better understanding? Is there anything in particular that could use clarification?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 05:22:55 PM
> How could we refine these ideas so she has a better understanding? Is there anything in particular that could use clarification?

>Elaboration, you think, would serve better than clarification.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 05:34:43 PM
> Which of her stated pieces of information would be the most 'important' and most worthy of elaboration? How would we elaborate on it?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Serela on September 22, 2014, 05:43:39 PM
>Is "auto-complete basic Tao explanation" an option, given that Miko is an expert on the matter, the players are kind of clueless, and it's probably superfluous to do the "have the parser explain and then spit it back out to him" song and dance?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 05:46:10 PM
> Which of her stated pieces of information would be the most 'important' and most worthy of elaboration? How would we elaborate on it?

>Both the meaning of the Tao as a source of all, and what it means to find one's role within it would both be worthwhile, but you think the latter would be more immediately beneficial.

>Is "auto-complete basic Tao explanation" an option, given that Miko is an expert on the matter, the players are kind of clueless, and it's probably superfluous to do the "have the parser explain and then spit it back out to him" song and dance?

>Sure.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 06:00:10 PM
What, you mean you don't want to post everything twice??

I admit I am curious if anyone in the playerbase is familiar with Tao to a degree. (Draco? Sour?) I used to know a little bit from lurking /jp/ threads about it (don't laugh, you'd be surprised), but that was some time ago and I would need several resources on-hand to try it myself. I at least know how to put on a receivable presentation, though.

> Nod.
> "That is reasonably accurate, yes. A solid foundation. I think perhaps that elaboration on your role within then Tao would be best at this juncture. Let me see, hmm..."
> Perform Taoism AutoComplete for one's role within the Tao.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 06:08:29 PM
> Nod.
> "That is reasonably accurate, yes. A solid foundation. I think perhaps that elaboration on your role within then Tao would be best at this juncture. Let me see, hmm..."
> Perform Taoism AutoComplete for one's role within the Tao.

>You lecture her for a bit. How long do you intend to spend on it; this is a topic that can easy go into hours.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 06:14:17 PM
> Let's say either ten minutes or however long it takes her to finish her order, whichever is longer.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 06:19:49 PM
> Let's say either ten minutes or however long it takes her to finish her order, whichever is longer.

>You spend some time explaining what it means to find one's place, then how to proceed beyond that and get to the true meat of the ideology. As you do so, you note that she has quite a bit of cilantro piled up, and may be at this for some time. Still, she nods along, and asks some simple, but honest, questions. You suspect some of the finer points escape her, but she seems to understnd the gist of it.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 06:21:26 PM
> How long have we spent so far, if she is still going?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 10:01:00 PM
> How long have we spent so far, if she is still going?

>Probably about fifteen minutes, and yes. You are suspecting this customer must run a restaurant.

>_

Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 22, 2014, 11:43:22 PM
> Best stop here, then. Enlightening others and helping them further their own personal faith is all well and good, but we have our own business to attend to.
> "Of course, all of this is simply scratching the surface of a single important aspect. But I hope this has been enlightening for you nonetheless."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 22, 2014, 11:49:44 PM
> Best stop here, then. Enlightening others and helping them further their own personal faith is all well and good, but we have our own business to attend to.
> "Of course, all of this is simply scratching the surface of a single important aspect. But I hope this has been enlightening for you nonetheless."

>"I think I've learned a couple thing," she says. "It sounds rather difficult, though."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 12:15:31 AM
> Nod.
> "Indeed. A spiritual journey to completely rewrite how one approaches life is never easy, nor is it ever quick."
> Smile.
> "But it is attainable, if one desires it enough. Your enthusiasm is honest; this will help you greatly in your journey."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 12:30:04 AM
> Nod.
> "Indeed. A spiritual journey to completely rewrite how one approaches life is never easy, nor is it ever quick."
> Smile.
> "But it is attainable, if one desires it enough. Your enthusiasm is honest; this will help you greatly in your journey."

>She nods. "I suppose I'll just have to do what I can."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 12:56:18 AM
> "I have faith you will perform splendidly. And while what we have discussed may be enough to digest for a single day, I would certainly not say that you will never have another opportunity to seek guidance."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 01:00:28 AM
> "I have faith you will perform splendidly. And while what we have discussed may be enough to digest for a single day, I would certainly not say that you will never have another opportunity to seek guidance."

>"Of course, of course," she says. "Oh, would you like to have a little something? As a donation?"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 01:04:46 AM
> ...Do we normally take donations?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 01:05:59 AM
> ...Do we normally take donations?

>This is the first time anyone's offered. Well, unless your underlings have declined to mention any the past you suppose.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 01:33:02 AM
> Look mildly surprised.
> "Oh my. Are you sure? I had not intended to ask anything in return..."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 01:37:54 AM
> Look mildly surprised.
> "Oh my. Are you sure? I had not intended to ask anything in return..."

>"Well that's what makes it a donation, isn't it?" she says.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 01:55:41 AM
> "I suppose that is true...Very well! I will accept your generous offer."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 02:07:23 AM
> "I suppose that is true...Very well! I will accept your generous offer."

>She sets aside her knife, and goes to a rack in the back. "Mmm, ah, this'll do," she says, as she grabs a small back and then presents it to you. "Curry powder, just ground it up last night, even!"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 02:23:17 AM
> Take the bag.
> "Thank you very much."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 02:34:23 AM
> Take the bag.
> "Thank you very much."

>You obtain: Bag of Curry Powder.
>"Think nothing of it," she says.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 03:22:36 AM
> Give a slight bow.
> "I must take my leave for the time being, as I some other business to attend to. I am sure I will visit this village many more times in the future, however. Until that happens again, may fortune favor you today and every day."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 03:38:04 AM
> Give a slight bow.
> "I must take my leave for the time being, as I some other business to attend to. I am sure I will visit this village many more times in the future, however. Until that happens again, may fortune favor you today and every day."

>"Oh, well, I'll be sure to look forward to it!" says the herbalist, bowing back deeply. "Thank you for coming to visit me."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 03:52:05 AM
> Are there any other areas or particular interest in town?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 03:57:15 AM
> Are there any other areas or particular interest in town?

>This depends on what you consider interesting. There are homes, there is the school which is currently out, there are other shops of various kinds.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 04:16:32 AM
> Do we know where the school is?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 04:18:27 AM
> Do we know where the school is?

>You just passed it; it's down the road a little ways.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 04:44:22 AM
> "Thank you for giving me your time. Have a wonderful day. I hope our paths cross again soon."
> Head back to the school and have a look around there.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 04:57:40 AM
> "Thank you for giving me your time. Have a wonderful day. I hope our paths cross again soon."
> Head back to the school and have a look around there.

>You depart, and make you way back down the road. Looking toward the school at the intersection, you note several children playing in the playground attached to it. The school itself seems to be quietly, though glancing through the windows, you think you can see someone at setting at a desk inside. The schoolhouse itself is a two-story building, leading you to suspect the upper part is probably a residence. It is well cared for, though you note some of the roof tiles seem to be damaged.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 05:11:28 AM
> Head to the door closest to the person possibly inside and knock.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 05:19:04 AM
> Head to the door closest to the person possibly inside and knock.

>You to the door, and find there is a small bell. Ringing it, you can see some movement inside, before the door slides open.  Standing in the threshold is a mid-zised woman with long hair on the edge between silver and blue. She wears a curious hat that brings to mind the caps from the ranking system you laid down long ago, though it doesn't really resemble any of the ones you created in particular. Aside from that, she wears a simple blue dress with a red scarf loosely tied around the color.
>"May I help you?" she asks, as her desires whisper just out of range. You get the feeling she is sizing you up, though.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 05:31:17 AM
> Hopefully she's not sizing us up in that fashion. While perhaps a little flattering, that could get quite awkward!
> "Hello, miss. I am currently searching for my companions, who I believe came through this village a little while ago. They are outfitted in white and green, respectively, and the one in green is more or less a ghost. Have you or your children seen them, by any chance?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 05:47:05 AM
> Hopefully she's not sizing us up in that fashion. While perhaps a little flattering, that could get quite awkward!
> "Hello, miss. I am currently searching for my companions, who I believe came through this village a little while ago. They are outfitted in white and green, respectively, and the one in green is more or less a ghost. Have you or your children seen them, by any chance?"

>You don't think it's that fashion.
>"I'm afraid I haven't left all morning," she says. "I did see someone strange staring in through window a little while ago, though."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 05:47:52 AM
> "Could you tell me what they looked like?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 05:51:09 AM
> "Could you tell me what they looked like?"

>"Well, I noted she had gray hair, and seemed to be rather on the short side, given she was floating to have a better look. She ran off when I saw her, and I rather put the incident out of my mind."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 10:14:13 AM
> Would Futo qualify as short?
> "Did she have a rather tall hat as well?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 03:08:45 PM
> Would Futo qualify as short?
> "Did she have a rather tall hat as well?"

>Futo is the opposite of a tall person.
>"I believe so," says the woman. "I only got a glimpse of her."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 03:37:31 PM
> Frown.
> "That does indeed sound like my dear Futo. I must apologize for her interruption, then. Hopefully she did not cause too much of a distraction?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 03:42:54 PM
> Frown.
> "That does indeed sound like my dear Futo. I must apologize for her interruption, then. Hopefully she did not cause too much of a distraction?"

>"Not really," says the silver-haired woman. "It didn't seem that she was up to any harm, at least."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 03:57:26 PM
> Nod.
> "I am glad to hear this. Do you know about how long ago this was? Perhaps an hour? Or maybe sooner?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 04:07:00 PM
> Nod.
> "I am glad to hear this. Do you know about how long ago this was? Perhaps an hour? Or maybe sooner?"

>"Mmm, perhaps an hour ago?" she says. "It was quite early."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 04:28:08 PM
> So we know how Futojiko entered the village, and now two places they've stopped. In which direction would we estimate they were headed?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 04:41:51 PM
> So we know how Futojiko entered the village, and now two places they've stopped. In which direction would we estimate they were headed?

>Assuming they went in a straight line, the direction from the pub to here would be eastward. But, going further east would bring then past the blacksmith, who said they didn't stop by. However, it's plausible they may have passed and she didn't notice?

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 04:55:07 PM
> How open was the blacksmith's work area? Was it just an open-to-the-street stall, or was it a regular building?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 05:00:03 PM
> How open was the blacksmith's work area? Was it just an open-to-the-street stall, or was it a regular building?

>It is an outdoor forge under a roof, with a building nearby that you assume serves as a proper shop.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 05:05:41 PM
> Seems unlikely she'd miss them, then, if she was out there for the last hour or so.
> From which direction did we originally approach the village?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 05:16:46 PM
> Seems unlikely she'd miss them, then, if she was out there for the last hour or so.
> From which direction did we originally approach the village?

>You came from the north.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 05:52:30 PM
> "I see. One more question, if I may; what notable establishments are south of here?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 06:08:55 PM
> "I see. One more question, if I may; what notable establishments are south of here?"

>"Well," says the woman, "There's a pretty big field, and then another crossroads. Past that you find the Forest of Magic. Kourindou is along the road, then the lake, and Scarlet Devil Mansion at the end of it.  Past that, I'm not too sure. More forest, at least."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 06:40:14 PM
> "What about here, within this village?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 06:46:55 PM
> "What about here, within this village?"

>"Just a few homes," she says. "Well, to the southeast a bit is the Heida residence, but that's only notable because it has some modest wealth."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 07:05:40 PM
> Nod again.
> "All right. Thank you for your time and information."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 07:25:27 PM
> Nod again.
> "All right. Thank you for your time and information."

>"You're welcome," she says. Then after a moment, she adds, "Before you go, am I right in thinking you are one of those Taoists that showed up recently?"

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 07:30:19 PM
> How much do we let our past be known? Do we prefer to keep it a secret, or are we fairly free with the information?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 07:34:34 PM
> How much do we let our past be known? Do we prefer to keep it a secret, or are we fairly free with the information?

>You don't exactly advertise your presence, but it is not really a big secret or anything.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 07:50:19 PM
> "I do believe that would be us, yes."
> Give a short bow.
> "My name is Toyosatomimi no Miko. To whom do I owe the pleasure of this company?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 08:10:58 PM
> "I do believe that would be us, yes."
> Give a short bow.
> "My name is Toyosatomimi no Miko. To whom do I owe the pleasure of this company?"

>She bows back, and you note a faintly amused smile as she does. "I am Keine Kamishirasawa."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 08:15:59 PM
> "I hope our arrival has not caused this village any undue stress, Miss Kamishirasawa."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 08:26:37 PM
> "I hope our arrival has not caused this village any undue stress, Miss Kamishirasawa."

>"There's been some tensions in certain spots, I'm sure, but overall I'm sure it's fine."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 09:38:03 PM
> Nod.
> "That is good. Regardless, please let me know if our presence causes issues and I will do what I can to resolve them."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 09:40:26 PM
> Nod.
> "That is good. Regardless, please let me know if our presence causes issues and I will do what I can to resolve them."

>"I'll keep that in mind," she says. "I have heard some complaints about one of your followers, with regards toward the temple that was recently established in town, but I am not sure how reliable those are."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 10:00:36 PM
> Has Futo actually done anything to the Temple itself yet, or at least tried?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 11:12:27 PM
> Has Futo actually done anything to the Temple itself yet, or at least tried?

>Depends on whether you consider the statues outside to be the Temple itself.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 11:16:42 PM
> What did she do to them?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 11:21:20 PM
> What did she do to them?

>She was convinced they were part of an scheme to gather magical energy and set fire to them. However, you believe this may have been in part motivated by her general dislike of such things.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 23, 2014, 11:35:11 PM
> How well-known is the outstanding animosity between ourselves and those at the Temple?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 23, 2014, 11:42:04 PM
> How well-known is the outstanding animosity between ourselves and those at the Temple?

>Those who know of the two of you are generally aware that you and they are at odds.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 12:14:47 AM
> Give a concerned look.
> "I suppose it is no great secret that we do not see eye-to-eye. I myself do not desire conflict, but as my companions are reflections of myself, I admit I still have room to grow as a proper leader."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 12:23:53 AM
> Give a concerned look.
> "I suppose it is no great secret that we do not see eye-to-eye. I myself do not desire conflict, but as my companions are reflections of myself, I admit I still have room to grow as a proper leader."

>She nods. "That is reassuring to hear."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 12:35:34 AM
> "I hope the temple matriarch feels the same way. On both accounts."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 12:46:36 AM
> "I hope the temple matriarch feels the same way. On both accounts."

>"I would imagine so," says Keine.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 01:46:25 AM
> "Regardless, I must continue my search for my companions. Unless there is something else I can do for you?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 01:54:15 AM
> "Regardless, I must continue my search for my companions. Unless there is something else I can do for you?"

>"Mm, I doubt it," says Keine. "Unless you are intending to take a trip to Scarlet Devil Mansion, in any event."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 01:56:05 AM
> Have we been there before?
> Do we know anything about this place?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 02:00:14 AM
> Have we been there before?
> Do we know anything about this place?

>You have not, and you do not. It's probably one of those mansions you heard about?

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 02:15:44 AM
> "I'm afraid I had not heard of this place before you mentioned it just now. But I can certainly take an opportunity to learn more about this land."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 02:26:12 AM
> "I'm afraid I had not heard of this place before you mentioned it just now. But I can certainly take an opportunity to learn more about this land."

>"It's to the south, at the very end of the road there."
>She gestures toward the road that you originally followed into town.
>"It's pretty deep into the forest, but you can't miss it once you get there."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 02:43:31 AM
> Wait, didn't we come in from the north?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 02:57:34 AM
> Wait, didn't we come in from the north?

>Yes. The road stretches both ways, as roads often do.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 03:01:35 AM
> "I see. What needs doing there?"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 03:02:32 AM
> "I see. What needs doing there?"

>"Just deliver a message; tell then that I will be a little late today."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 03:08:16 AM
> Nod.
> "Consider this done."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 03:14:45 AM
> Nod.
> "Consider this done."

>"That would be very kind of you," she says, smiling a bit.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 03:18:04 AM
>"It is the least I can do, for all of your assistance."
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 03:34:48 AM
>"It is the least I can do, for all of your assistance."

>She laughs. "For what little assistance that was! But you're certainly welcome."

>_

Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 03:43:26 AM
> "I will be off, then. Have a pleasant day!"
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 03:49:59 AM
> "I will be off, then. Have a pleasant day!"

>She nods and says, "Thank you again."

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 03:59:42 AM
> How personal, exactly, was our former relationship with Tojiko? Was it more than standard high-ranking-official fare?
> Have either of us thought of revisiting that possibility since arriving in Gensokyo?

> South
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 04:20:52 AM
> How personal, exactly, was our former relationship with Tojiko? Was it more than standard high-ranking-official fare?
> Have either of us thought of revisiting that possibility since arriving in Gensokyo?

> South

>She was one of your consorts; a fairly important one politically. On a personal level, you certainly liked her and were happy for her company.
>She's not said anything, but you've heard within her desires that she has contemplated it, but isn't certain as of yet. It is one of the things that has caused to shy away from listening to others desires if there isn't a need. For yourself, you are not certain if such things befit a hermit; there's an argument to be made either way.
>You head southward, and quickly leave town, passing by a scattered few houses and some small farms. Beyond it is a field of tall grass, waving lazily in the cool breeze. Here and there, you can see faeries playing in the air, paying little mind to you or likely anything else. In the distance, you can see the edge of the forest that Keine told you about. As you continue to walk, you can see a road coming from the east, intersecting with this one near a placid pond. Looking eastward as you approach it, this road seems to be less used, and extends as far as you can see toward the eastern mountains. Some distance down this eastern road, you can see a lone house in the distance; on the norther side of the road. The pond, you notice, has a number of dragonflies skimming over it and flitting among the cattails on its bank.  Obvious exits are South, East, and North.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 10:46:33 AM
> Do we know if Futo has ever considered pursuing a relationship with us? Setting aside the appropriateness of a relationship in a hermity context, a monoamorous relationship between two people in a group of three that have been dropped into a new and frightening world could get rather awkward.

> If there is no building yet visible to the south, head east to the house we can see. If there IS a building to the south, however, head there first.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Suwako Moriya on September 24, 2014, 12:22:44 PM
So in case it wasn't obvious after four days, unlike the last however-many games, I will have no qualms dominating the play of this one. All of my personal "professional gameplay" standards still apply - anyone is welcome and invited to enter a command at any time, and I will not override someone else's command unless I think it's really detrimental to the flow of what's going on, but it won't bother me one bit if the player base ends up being just me for long stretches, and I'm not going to slow my posting pace for anyone's convenience.

If you're interested in keeping up and playing, this is pretty much the only invitation I will extend. Hop on the bus now or it leaves without you. <_<

(EDIT: This post sounds kinda sinister. Let me reassure everyone that I do not intend to grab the game and keep it for myself. I'm only going to not constantly bug other people to enter commands.)
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 03:51:42 PM
> Do we know if Futo has ever considered pursuing a relationship with us? Setting aside the appropriateness of a relationship in a hermity context, a monoamorous relationship between two people in a group of three that have been dropped into a new and frightening world could get rather awkward.

> If there is no building yet visible to the south, head east to the house we can see. If there IS a building to the south, however, head there first.

>She has contemplated it, certainly. You've not had cause to read her desires lately to see how she has resolved this, or if she has.
>You...think you can make out a building to the south, along the edge of the forest? It's hard to tell.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Serela on September 24, 2014, 04:07:20 PM
Kilga the powershipper

>Head towards what might be a building
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 04:16:05 PM
I have no particular interest in MikoFuto, I was more checking to see if MikoFuto was enough of an existing possibility that it would make MikoToji really awkward. I'm not convinced I'll even pursue MikoToji, as much as it's the only ship I like more than RenMary.

(I've also no interest in a polyamorous relationship because it seems way too cliche and try-hard in this case.)

EDIT: Also I've been putting this off for a few quests and I don't believe a certain someone follows these games anymore.

> Along our way, when we appear to be alone, check chest for usual growths.
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 04:34:52 PM
> Along our way, when we appear to be alone, check chest for usual growths.

>Not much there to be honest, you're a pretty slim person.

>Head towards what might be a building

>You progress further southward.
>Elsewhere in the world...
>-------------------
>You are Youmu Konpaku, Hakugyokurou?s finest half-ghost!
>Yours is a life at once placid and harried. On one hand, few places are really as peaceful as Hakugyokorou, and it is very easy to take life at your own pace. On the other hand, you are also the retainer of Lady Saigyouji, which can be quite hectic sometimes. While you would never say she is a cruel or unfair master, there are times when she can ask a lot from you. Or when her guests can be a royal pain. As well, you can sometimes have your hands full dealing with Hakugyokurou itself; being an estate the size of a city, sometimes it is difficult to organize proper maintenance.Still, you wouldn?t trade it for anything.
>You are a student of the Konpaku School of swordplay; presently the only one that you know of. When you can find the time, and have the energy, you focus on perfecting your art and pushing yourself further and further into it. Yuyuko sometimes jokes that you are a bit obsessed, but you feel that it is something you must do. And you?re not that obsessed... You also take a lot of joy in gardening, and you would like to think that Hakugyokurou is that much brighter for your devotion to it.
>As a half-ghost, you are privileged to have one foot within the netherworld, so to speak. While most people see ghosts as simple white blobs, you can see them as the people they are, and communicate with them. You have a tendency to favor uncomplicated answers to problems, and this sometimes leads you to be impatient. You?re trying to learn from that, though! You do sometimes have a tendency to get lost with regards to complicated things; particularly if Yuyuko herself happens to be involved. She can talk circles around you when she feels like it. As much as you hate to admit it, she is frequently right whenever the two of you disagree, so you try to have faith in her.
>Right now, you have just finished pruning one of the many cherry trees that grows within the numerous gardens of Hakugyokurou. Several ghost move through the garden, admiring the work you?ve done in general and conversing among themselves. You note one, a portly lady in the attire of a court functionary, is approaching you.

>_
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Suwako Moriya on September 24, 2014, 04:54:15 PM
Oho, I'd been wondering for a while when we were going to get a Youmu game.

> Skills
> Non-Yuyuko relationships
> If she is not detailed above, opinion of Reisen Udongein Inaba
> When was the last time we saw Youki?
> Do we currently have any non-gardening tasks to complete?

> Do we recognize the functionary approaching us?
Title: Re: Miko Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 06:33:25 PM
> Skills
> Non-Yuyuko relationships
> If she is not detailed above, opinion of Reisen Udongein Inaba
> When was the last time we saw Youki?
> Do we currently have any non-gardening tasks to complete?

> Do we recognize the functionary approaching us?

>Your Skills are:
>Konpaku School
>An discipline of swordplay to seeking the truth through cutting away the unnecessary, drawing fully upon the weapons passed down to its lone practitioner.
>Threshold Dweller
>Your art and your nature has allowed you to attune your senses to detect death as a presence. You are sensitive to the emanations of graveyards; even those that are not haunted; the touch of  death within bones, and so on. This pertains mostly to death with beings such as humans and youkai, though sufficiently advanced animals will result in the same.
>The Noble Art
>You may apply you blade as an element of danmaku, using it to subdue rather than harm.
>Faultless Guardian
>By placing one of your blades on your shadow, you pin yourself to that location until you remove the blade. No one else can move you; you may be beat and battled and lose your life, but until you remove the blade, you will not be moved. It is said that those who perish under this technique will haunt the area until eternity, but this has never been tested.
>Companion
>Through focus and skill, you may pass one of your swords to your ghost half and infuse it with enough of yourself to take a more human shape and briefly support you with the blade. Its actions are limited, and you are unable to employ any other techniques due to the concentration this requires.
>Sunder
>Your greatest technique; with proper concentration and focus, you may cleave immaterial and conceptual things; truth from discord, spring from winter.  However, this must be prepared; smaller things may require a full duel to achieve proper focus; larger things may take hours to months of meditation and preparation.
>Masterful Gardening
>Your is a green thumb, and you are exceptionally skilled in caring for plants and trees of all kinds.
>Exceptional Sprinting
>Not many people can sprint like you can; a necessary on a hectic day in Hakugyokurou!
>Adequate Chefwork
>Ghosts tend to enjoy fine foods, and you do you best to provide; you are skilled in cooking on your own and working with a team of chefs.
>You have developed a number of good acquaintances in the outer world, but do not have too many friends among the residents of the netherworld. You consider Reisen to be a fine person and can sympathize with her own position in Eientei.
>You have not seen your father in many years. He departed on a journey and no one knows where he has gone. You suspect he left to pass away alone.
>Your time is your own right now, though you get the feeling that is about to change.
>You do not recognize the functionary, but this is not surprising. There are thousands of them.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 06:41:19 PM
> Opinions of Sakuya Izayoi, Tenshi Hinanawi, Mononbe no Futo, and all three members of the Yakumo family household.

> Wave to the ghost approaching us.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 06:51:01 PM
> Opinions of Sakuya Izayoi, Tenshi Hinanawi, Mononbe no Futo, and all three members of the Yakumo family household.

> Wave to the ghost approaching us.

>Sakuya is something of a rival of yours; this may be due to the cool relations between the Scarlets and Yuyuko. You respect her, though.
>Tenshi is a troublemaking little shit. The sooner she gets some sense beaten into her head and starts acting like a celestial, the better.
>Futo is kind of a strange person. You're a bit irked at her for defying the natural order, but you suppose she isn't all bad.
>Yukari Yakumo is one of the banes of your life, and enjoys making your life difficult in various ways. Ran, however, is an alright person to pass the time with though the two of you don't have too much in common. Chen is a fun kid, though you worry about her slipping a bit too far into being rebellious and getting into trouble.
>You wave at the approaching ghost. She bows toward you and says, "Good day, Lady Konpaku. Lady Saigyouji bid me to deliver this to you." She holds out a rolled message to you.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 07:01:43 PM
> How long did that cough last?

> "Ah, thank you."
> Take the message and read it.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 07:10:02 PM
> How long did that cough last?

> "Ah, thank you."
> Take the message and read it.

>Longer than you'd like.
>You accept the message and read it.
>"Youmu, I just finished it! I'm so excited! Now I need you to go and find me some actors as soon as you can, and maybe make sure there's nothing big happening in the human village so we can set up a stage. I'll need five people: One who is very tall, one who is medium-sized with red hair, one who does NOT have black hair,  one who is in really good shape, and one who is Reimu. Don't worry about everything else, I'll make sure it's settled! -Y"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on September 24, 2014, 07:16:47 PM
Oh shit, Tenshi, you might just get your time in the spotlight after all.

> What is 'it'? Did Yuyuko write a play?
> How familiar are we with Nue Houjuu?

> Groan.
> "Very well. Please let Yuyuko-sama that I will begin immediately."
> Who do we know that is 'medium-sized with red hair' that might also be amenable to Yuyuko's chicanery?
> How many 'very tall people' do we know? Marisa could work, but she might be better off as the one in 'really good shape'. Maybe the Dragon Palace Messenger, if we can find her, or the Buddhist monk magician...does anyone else come to mind?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 07:36:11 PM
> What is 'it'? Did Yuyuko write a play?
> How familiar are we with Nue Houjuu?

> Groan.
> "Very well. Please let Yuyuko-sama that I will begin immediately."
> Who do we know that is 'medium-sized with red hair' that might also be amenable to Yuyuko's chicanery?
> How many 'very tall people' do we know? Marisa could work, but she might be better off as the one in 'really good shape'. Maybe the Dragon Palace Messenger, if we can find her, or the Buddhist monk magician...does anyone else come to mind?

>It...seems like she did. You think she made an offhand mention of something like that, a couple weeks ago.
>You've not had much contact with Nue, but you know of her.
>The functionary bows, politely ignoring your groan. "As you wish, Lady Konpaku."
>Thinking on it, you don't know too many people with red hair. The gate guard at Scarlet Devil Mansion is the only one that immediately comes to mind, but she's not exactly medium-sized. Nor is Komachi.
>As far as very tall people, your perspective might be a bit skewed, you are a fairly small person yourself. Yuuka and Komachi come to mind. Maybe Sakuya.  You are sure there are other examples, but you may not have had an opportunity to meet them yet.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 24, 2014, 07:47:38 PM
Marisa is short, according to Zun. Reimu is tall.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 07:54:17 PM
> Are we aware of any recent incidents involving tsukumogami and other artifacts gaining minds of their own?

Okay, here is my proposed dream team theater troupe. I think this would maximize hilarity, which I'm sure is all Yuyuko really wants.

Really Tall: Byakuren
Redhead: Raiko
Not-Black Hair: Miko
Well-Built: Tenshi
Reimu: Reimu

Discuss.

Fake Edit: Purvisverse Marisa is Cho-Marisa, super-tall and musclebound.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 08:10:49 PM
> Are we aware of any recent incidents involving tsukumogami and other artifacts gaining minds of their own?

>You have not heard of any such thing.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 08:19:25 PM
> Inventory (can't believe I forgot this earlier!)
> Where in Gensokyo does the Hakugyokurou entrance dump us? Consider both overall geographic location and notable nearby landmarks.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 09:39:16 PM
> Inventory (can't believe I forgot this earlier!)
> Where in Gensokyo does the Hakugyokurou entrance dump us? Consider both overall geographic location and notable nearby landmarks.

>Your inventory contains:
>Green Dress
>A dress heavy enough to keep you warm, and light enough to allow you freedom of movement.
>Black Hairband
>It has a cute ribbon!
>Roukanken
>A katana forged by youkai, designed specifically to affect spirits and other intangible things.
>Hakurouken
>A wakazashi that has passed through your family for generations; it can cut through confusion.
>Pruning Scissors
>For clipping and trimming plants.
>The entrance to Gensokyo lets you out in the northeastern mountains. Not too far from there is the Prismrivers' Manor. Also not too far away are the banks of the Sanzu River, and the dock that leads to Higan, as well as the forest where the dead strip away those things that leave them too bound to life.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 24, 2014, 10:11:14 PM
> Would Tenshi qualify as 'well-built'?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 24, 2014, 10:19:10 PM
>How did Yuyusama do in the Mahjongg tournament?

>She wants us to make sure nothing exciting is happening in the human village. Let's hope there isn't an incident.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 10:28:02 PM
> Would Tenshi qualify as 'well-built'?

>She's definitely fit, and fairly sturdy.

>How did Yuyusama do in the Mahjongg tournament?

>She wants us to make sure nothing exciting is happening in the human village. Let's hope there isn't an incident.

>You cannot predict the future!
>It would be nice if things were reasonably peaceful.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 24, 2014, 10:46:21 PM
>Do we think she wants to set up the play before or after the tournament?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 24, 2014, 10:50:04 PM
>Do we think she wants to set up the play before or after the tournament?

>You would hope it's afterward; it takes time to memorize lines and rehearse...unless she made something that was meant to be ad libbed by and large? In retrospect, that isn't impossible...

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 12:37:12 AM
> Nothing for it. Let's head to Gensokyo.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Serela on September 25, 2014, 12:54:42 AM
Kosuzu is red-haired, but I think she's small? (Unsure about her height though) The unmentioned redheads are all PC-98 era... and the mentioned ones Youmu said are pretty tall. (or don't exist yet)

Uh... Orin? I think she's pretty short too, though? Well, checking Orin and Kosuzu is probably our best bet. (Next would be "check out random people in the human village", but...!)

>Have we ever met Kosuzu or Orin, for that matter? Enough to gauge whether they'd fit the medium red-hair role?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 01:19:47 AM
>Have we ever met Kosuzu or Orin, for that matter? Enough to gauge whether they'd fit the medium red-hair role?

>You've not precisely met either, but you have seen them. Kosuzu is a bit on the short side, but perhaps she's grown a little since you last saw her? Orin is reasonably mid-sized, but outside of special events that draws her, you're only vaguely aware of where to find her.

> Nothing for it. Let's head to Gensokyo.

>Indeed there isn't.
>Taking your leave, you make your way toward the main gates and fly over them, making your way down the stairs.  Soon they disappear into a valley. The walls rise up around you as you continue further down, until you reach the base of the stairs and emerge from a narrow valley between two tall mountains. The air here is noticeably warmer, and the sky clear. Before you is a small mountain vale, flanked on all sides by tall peaks. Four squarish columns, set in a square pattern rise up toward the heavens. The valley is cloaked in the shadows; the morning sun will need several more hours to rise high enough to illuminate it. A path to the west wends between two  severe cliff faces. Obvious exits are west and east.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 01:39:38 AM
Kosuzu is shorter than Akyuu, who's shorter than Reimu, so I don't think she'll qualify. I considered Rin, but really, if we can't find Raiko, it might just be easier to ask Nue, as much as that puts the possibility of a HijiMiko play in doubt by tipping the religious scales.

Shame that pink isn't allowed, a play in the Human Village would be the perfect excuse for dragging Kokoro out of the woodwork. (Maybe it'll happen anyway?)

> West
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Serela on September 25, 2014, 01:45:01 AM
Shame that pink isn't allowed, a play in the Human Village would be the perfect excuse for dragging Kokoro out of the woodwork. (Maybe it'll happen anyway?)
Miko's response about the hope mask earlier in the thread suggests Kokoro hasn't even happened yet! And Youmu's response just suggested DDC hasn't either, which would rule out Raiko.

If we end up needing a trip down to the netherworld, we can try to peek around for Orin, but I understand that it's likely pretty out of the way. She seems like the only non-loophole-y eligible person for the role, however.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 01:49:35 AM
Well, Youmu wouldn't necessary know about the events of DDC, since she didn't get caught up in them, nor does she actually live in Gensokyo.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 02:35:01 AM
> West

>You head westward, passing between the mountains.  After some time, they open up to reveal a field dotted with sparse trees and tall grasses. A large flock of birds rustle among the grass, some jumping up into the branches of nearby trees. To the west, the trees grow more and more numerous, until they eventually become a proper woodlands. To the north, the trees thin out; not too far from here would be the banks of the Sanzu River. To the south, the fields continue more or less unchanged, leading toward the rest of Gensokyo. A cool breeze blows. Obvious exits are North, South, East and West.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 02:37:18 AM
> Head south, to the Human Village, and hurry a bit.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 03:02:06 AM
> Head south, to the Human Village, and hurry a bit.

>You make your way southward. This won't take you directly toward the human village; more toward the Hakurei Shrine, but it is a good start.
>As you travel, you note that the land growing more hilly. You also note that the grass and weeds are dotted by some lilies, which is unusual. Usually they don't extend out this far from the road to the west. Ahead, you can see the trees beginning to thicken up quite a bit, while the mountain range remains as formidable as ever. Obvious exits are North, South, and West.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Stuffman on September 25, 2014, 03:14:35 AM
OOC Reminder that Sekibanki exists.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Serela on September 25, 2014, 03:24:25 AM
Oooh yeaaah. Sekibanki should theoretically be around even if DDC hasn't happened yet, too, unlike Raiko.

Not sure if we should go to the Hakurei Shrine to tell Reimu about the play or not. She might be a bit of a tough customer in terms of acting for it? I'd rather approach her about it after we have some other actors in line.

>Head towards the Village.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 03:31:48 AM
I get the feeling Youmu may be able to unintentionally guilt Reimu into doing this.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 04:21:28 AM
>Head towards the Village.

>You begin to make your way westward, following the rise and fall of the grassy hills.  As you proceed southward, you note that the lilies are becoming more and more common, which isn't terribly surprising. You've been here before. It doesn't take too long for a hill covered with them to come into sight, and the road some ways beyond it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 04:26:32 AM
> This is beginning to get into Medicine and Yuuka's territory, isn't it?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 04:28:40 AM
> This is beginning to get into Medicine and Yuuka's territory, isn't it?

>Particularly the former's.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Solais on September 25, 2014, 07:39:57 AM
Well, Youmu wouldn't necessary know about the events of DDC, since she didn't get caught up in them, nor does she actually live in Gensokyo.

That might be true, but it was also mentioned that Miko doesn't know Akyuu, meaning that Symposium of Post-mysticism didn't yet happen either, which was before DDC. And HM.

So lore-wise we might be just after the events of TD.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 03:00:34 PM
> Give the hill a fairly wide berth as we circle around it to the path that will take us to the village.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 05:36:18 PM
> Give the hill a fairly wide berth as we circle around it to the path that will take us to the village.

>You give the hill a wide berth, keeping close to the trees to the south. Looking toward the hill, you do think you see a little motion among the lilies, but it's hard to be sure at a distance; maybe something small, or a person laying down?
>As you skirt along the edge of the woods,, you can heard a curious sound within. ...Is that a horse running around?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 05:50:15 PM
> Strange! Horses should not be running willy-nilly around in forests. Investigate.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 06:17:39 PM
> Strange! Horses should not be running willy-nilly around in forests. Investigate.

>You make your way into the woods. The trees are reasonably light, compared to some of the other forests in the region, and the undergrowth is reasonably manageable. You note that a few of the leaves are just beginning to turn, perhaps a little prematurely.  As you make your way in, a small deer hops away in the distance. Dozens of insect trills blend together into a kind of background hum, punctuated by various birdcalls. Continuing toward the sound, it is definitely getting louder; a horse is running around fairly hard, and in a fairly small area.
>After a few minutes, you catch a glimpse of it ahead! A brown horse, dashing between the trees toward the west; someone on its back!

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 06:25:34 PM
> How clear is the ground for us to go running?
> How adept are we at dodging between trees during high-speed travel?

> Can we discern any meaningful features of this person?
> "Oy!"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 06:32:55 PM
> How clear is the ground for us to go running?
> How adept are we at dodging between trees during high-speed travel?

> Can we discern any meaningful features of this person?
> "Oy!"

>Reasonably. There's some chance of tripping, but not terribly so if you aren't completely careless.
>Fairly good, you'd like to think. As long as they don't pull any dirty tricks like grouping up so your perspective is weird.
>At a glance, they seem to be wearing something other than a dress, and has long purple hair. But a glance is all you get before the disappear.
>You call out, but the rider has already passed. However, you think you hear a change in the hoofbeats.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 06:35:22 PM
> Pursue, post-haste!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 07:13:10 PM
> Pursue, post-haste!

>You give chase! Dashing ahead, you dodge neatly around a few trees, and burst into a small clearing. There you can see the rider in the process of turning her horse around. She is dressed in the finery of a samurai, wearing a white hakama with a red and white kamishimo that flares impressively over her shoulders. The ends of her sleeves and pantlegs are slashed with red triangles. Her hair is long and purple, pulled back into a serviceable ponytail. You note a sword at her side. Though she is impressive at a glance, you quickly note old dirt stains in her clothes, too stubborn for basic laundering, and some frayed edges here and there. You stand in a clearing some tens of yards across, the ground mostly bare.
>"Who are you?" says the rider.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on September 25, 2014, 07:16:29 PM
> Is there any sort of proper greeting or meeting ritual between two swordmasters?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 07:18:26 PM
> Is there any sort of proper greeting or meeting ritual between two swordmasters?

>Not particularly, though it is generally a good idea to be no more belligerent than you feel like backing up.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 07:36:20 PM
> Bow to the unknown woman.
> "Youmu Konpaku, retainer, gardener, and guardian for Lady Yuyuko Saigyouji of Hakugyokurou. And you are?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 07:41:26 PM
> Bow to the unknown woman.
> "Youmu Konpaku, retainer, gardener, and guardian for Lady Yuyuko Saigyouji of Hakugyokurou. And you are?"

>She nods her head. "Meira. What brings you here?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 07:43:58 PM
> Gesture to Meira's horse.
> "The curiosity of unknown horse noises coming from the forest. I may not live here, but I've been here enough to know that horses in the forest aren't too common."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 08:12:59 PM
> Gesture to Meira's horse.
> "The curiosity of unknown horse noises coming from the forest. I may not live here, but I've been here enough to know that horses in the forest aren't too common."

>She smirks. "This is a rather recent acquisition, I must admit."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 08:25:59 PM
> "Not bad. How has the horse handled so far?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 08:36:23 PM
> "Not bad. How has the horse handled so far?"

>"Quite well," she says, as she hops off the saddle. "A rather fine animal, I must say."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 08:51:05 PM
> How many Gensokyan sword users do know of?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 09:02:36 PM
> How many Gensokyan sword users do know of?

>There's not too many. Yourself, Miko, Tenshi, some of the tengu, this person... If you expand the score to people who carry arms, you could include Sakuya's knives. Remilia Scarlet has also proven to have an exceptional amount of skill with one, though she typically does not use one. You would not be surprised to find others.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 25, 2014, 09:37:52 PM
>Does Eiki count as a sword user?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 10:03:04 PM
> Did Tenshi and her gang ever come after us like Nue warned?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 11:32:42 PM
>Does Eiki count as a sword user?

>Not quite.

> Did Tenshi and her gang ever come after us like Nue warned?

>They did not, but you imagine she tried and either got bored before finding you or her band mutinied.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 25, 2014, 11:44:14 PM
> Gesture to Meira's sword.
> "Speaking of the uncommon, I haven't seen too many swordmasters outside of maybe the Tengu village. How long have you wielded yours?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 25, 2014, 11:46:20 PM
>Is Lady Yuyuko considered a civil servant, nobility, or both?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 25, 2014, 11:53:10 PM
> Gesture to Meira's sword.
> "Speaking of the uncommon, I haven't seen too many swordmasters outside of maybe the Tengu village. How long have you wielded yours?"

>"Long enough," she says. "It's one of the few birthrights I still have these days."

>Is Lady Yuyuko considered a civil servant, nobility, or both?

>Bit of both. She is essentially the ruler of the netherworld, but she is also a part of the celestial bureaucracy and expected to conform with certain standards. You aren't sure what those standards are or how well she follows them, but she hasn't been replaced yet, so you assume they must be pretty lax.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 12:02:17 AM
> Give a slight frown.
> "That sounds maybe like why you didn't say where you're from."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 12:04:46 AM
> Give a slight frown.
> "That sounds maybe like why you didn't say where you're from."

>"I'm from right here," she says. "I'm not the sort to pile honorifics onto my name, I'm afraid."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 12:21:38 AM
> "Oh, I see."
> "Where are you headed, then?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 12:41:32 AM
> "Oh, I see."
> "Where are you headed, then?"

>"Nowhere," says Meira. "Just riding for pleasure, and getting used to being back in the saddle. I live just over that way."
>She points a thumb toward the south east, while the horse begins to idly nose around for some grass.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 01:59:30 AM
> What's in that direction? Anything notable?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 02:15:05 AM
> What's in that direction? Anything notable?

>As far as you know, more woods. Then eventually the Hakurei Shrine if you are liberal enough with what's in that direction.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 02:33:51 AM
> "Wow. I didn't think anyone was out there."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 03:12:02 AM
> "Wow. I didn't think anyone was out there."

>"Aside from me there days, there really isn't." She says. "I tend to keep to myself, when I don't need to go to town to get something."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 03:48:06 AM
> "I don't suppose you'd have any interest in going there now?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 03:54:41 AM
> "I don't suppose you'd have any interest in going there now?"

>She shakes her head. "No need to go there. Besides, I an content with my steed for now."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 04:03:35 AM
> "A shame, I have business there myself."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 04:17:10 AM
> "A shame, I have business there myself."

>"If you're going to cause trouble, I am going to deny having ever met you," she says, smirking.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 11:18:00 AM
> "I don't intend on it."
> Frown.
> "Though, with what I have to do..."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 04:57:17 PM
> "I don't intend on it."
> Frown.
> "Though, with what I have to do..."

>"Hm?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 05:59:44 PM
> Sigh.
> "Yuyuko-sama has requested I find several actors for a play she has just penned."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 06:15:47 PM
> Sigh.
> "Yuyuko-sama has requested I find several actors for a play she has just penned."

>Meira gives you an incredulous look, then snickers. "Such is the life of a retainer, eh?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 06:35:24 PM
> Why *do* we serve, anyway?
> "It is what it is."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 06:46:20 PM
> Why *do* we serve, anyway?
> "It is what it is."

>Why do you serve? Because even with silly jaunts such as this aside, you feel that Yuyuko is a person worthy of such devotion. Despite her seemingly erratic nature, she is a person who is at once cunning and deeply caring, which is a flower worth shielding from the evils of the world.
>"Perhaps you should come work for me, then," she says. "I could always use a hand fixing up the house."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 07:02:14 PM
> Shake head.
> "I appreciate the offer, but I must decline. As harried as my life may be at times, I would rather cease to be than to abandon Yuyuko-sama."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 07:15:16 PM
> Shake head.
> "I appreciate the offer, but I must decline. As harried as my life may be at times, I would rather cease to be than to abandon Yuyuko-sama."

>"A good answer," she says. "Ah well. Perhaps you would like some tea, then?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 08:00:34 PM
> Nod.
> "Now that, I will gladly accept. Thank you."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 08:18:07 PM
> Nod.
> "Now that, I will gladly accept. Thank you."

>She takes the horse's reins in hand and starts to walk toward the southeast. "It's just a little ways."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 08:43:52 PM
> Follow that mounted knight!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 09:08:16 PM
> Follow that mounted knight!

>You follow Meira she walks the horse through the woods. This area, you note, is a bit less crowed than the rest; with very little undergrowth. She says nothing during the trip. Within a couple mines, you enter a somewhat cleared out area dominated by a large garden, full of various crops. Shady trees stand here and there; particularly clustered around a large house, with two notable wings flaring out from a central part. Not large enough to be called a manor, it still is a class above most houses in the human village. However, you note that some of the wood in the walls is in rather bad repair, Here and there, you note that roof tiles are missing, and many are mismatched. The left wing has a window that has been blocked off with a board, and the roof is noticeably sagging there. The yard, where there is no garden, is fairly worn and has a number of straw dummies and cut bamboo stalks scattered around, all having seen use and littered with small severed scraps around them. You think you can see the hint of  a bamboo garden behind the house, peaking over the roof. A crude lean-to rests against the more functional wing of the house, ust some spare wood with a blanket thrown over top. Meira makes her way toward it and ties the horse to a pole there.  "Let me take care of this," she says. "Then we'll head inside."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 10:04:02 PM
> "Impressive size for a single person. Beats the houses in the village, for sure."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 10:11:44 PM
> "Impressive size for a single person. Beats the houses in the village, for sure."

>"Another legacy of old times," she says, as she finishes hitching the horse. "There was a time when this whole region was under our control, before all the youkai moved in."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 10:22:57 PM
> Is this person human?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 10:24:05 PM
> Is this person human?

>Unless there's something weird going on, at least.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 26, 2014, 11:43:15 PM
> "Ah, I see."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 26, 2014, 11:47:09 PM
> "Ah, I see."

>The horse secured, she makes her way inside,, gesturing for you to follow.
>"I do what I can with it, though."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2014, 12:11:37 AM
> Follow!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2014, 12:37:31 AM
> Follow!

>She leads you into inside. You walk into a fairly sizable front room. The walls are decorated with hanging scrolls, many yellowed with age or bearing small rips and tears. Other spots on the wall are conspicuously bare. An empty armor stand rests in one of the bare spots. There is a sword rack near the door, with several blades of varying sizes resting on it, as well as a couple of wooden and bamboo practice weapons. A sizable kotatsu dominates the floor. in reasonably good condition, with some clutter on it.  Some paper screens are place near doors leading to other parts of the house, likely to create something like a hallway effect. You note the screens are also fairly old; one has a notable hole near the bottom where someone stepped through it.  The left door, you note, is closed and seems to have some cloth jammed underneath. A few paper lanterns hang from the ceiling, discolored near the top.
>"Have a seat," says Meira, gesturing toward the kotatsu as she heads toward the right door. "Just clear off any junk the way. I'll be right back." As she disappears into the neighboring room, she calls out, "Anything you want with it?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2014, 03:12:22 AM
> What do we typically have with our tea?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2014, 04:10:05 AM
> What do we typically have with our tea?

>A little honey is always nice, but you feel that asking for that might be too much...
>Glancing around, you note that the place, despite its run-down nature, is reasonably clean. However, there are a few dust bunnies in hard to reach places; you suspect Meira must not have the time or energy to really clean this place up.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2014, 05:28:56 AM
> "Whatever you have is good, I'm sure."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2014, 05:53:30 AM
> "Whatever you have is good, I'm sure."

>"Sure thing," she says, as she returns with a tray and sets it down on the kotatsu, after sweeping several things onto the floor. She pours you a cup of green tea; almost but not quite steaming, then one for herself, which she begin to spoon sugar into.
>"So, do those weapons have any significance?" she asks. "They look quite fine. Worth more than most of my junk, I'd wager."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 27, 2014, 11:10:52 AM
>"My swords? They are quite special."

>Has Roukanken been in our family for a long time?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2014, 05:26:12 PM
>"My swords? They are quite special."

>Has Roukanken been in our family for a long time?

>"I'd imagine," she says. "Tell me about them?"
>It's been in the family for a couple generations, at least. You don't know where it came from, and Yuyuko has always been coy about its origins.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 27, 2014, 08:03:37 PM
>"Hakurouken is the ancestral weapon of the Konpaku family. It has the ability to dispel confusion. Roukanken is quite long and I have spent much of my life training to be able to wield it effectively. Forged by youkai, there are few things it cannot cut."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on September 27, 2014, 08:13:58 PM
> Take a sip of the tea after we say all of that.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2014, 08:17:10 PM
> Take a sip of the tea after we say all of that.

>You have a sip. Ooo, that's strong. Not bad, though.

>"Hakurouken is the ancestral weapon of the Konpaku family. It has the ability to dispel confusion. Roukanken is quite long and I have spent much of my life training to be able to wield it effectively. Forged by youkai, there are few things it cannot cut."

>She raises an eyebrow.
>"Impressive. I have a few swords of my own."
>She gestures toward the sword rack.
>"But their significance is more...historical. Whatever spirit they hold is either beyond me or unimpressive. Probably the latter. The one I have with me is the best of the lot, nothing so impressive as yours, but I've never needed to sharpen it."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 27, 2014, 10:57:27 PM
> Are we sufficiently in tune with swords that we could sense anything special about any of hers?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 27, 2014, 11:11:22 PM
> Are we sufficiently in tune with swords that we could sense anything special about any of hers?

>You would need to use it for a bit to get a feel for it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 28, 2014, 12:01:35 AM
> How much time would that take? Could we swing one of them around a bit to get an idea, or would we need some time in actual combat with them?
> How often have we needed to sharpen our swords?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 12:06:53 AM
> How much time would that take? Could we swing one of them around a bit to get an idea, or would we need some time in actual combat with them?
> How often have we needed to sharpen our swords?

>Just swinging it around at some practice targets for a little bit ought to be enough. A proper battle would be even better.
>You seldom need to tend to Roukanken, but Hakurouken need to been maintained about as frequently as any well-made sword; this is a reason why you often leave it sheathed and stick to your other weapon if you don't need it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 28, 2014, 03:57:13 AM
> "That's quite impressive indeed. Not even Hakurouken can claim that."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 04:40:47 AM
> "That's quite impressive indeed. Not even Hakurouken can claim that."

>"It's handy," she says. "I don't if it'll rust or not, but I'm not eager to test it."
>"Might I ask about this play of yours?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 28, 2014, 06:44:27 AM
>"I don't know much about it, just that I need to find five actors to play some roles in it."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 07:09:01 AM
>"I don't know much about it, just that I need to find five actors to play some roles in it."

>"How are yo supposed to fill the roles if you don't know anything?" she asks.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on September 28, 2014, 07:27:13 AM
>"Lady Yuyuko gave me some broad physical descriptions of the roles, and all I need to do is find actors to fill them."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 07:52:35 AM
>"Lady Yuyuko gave me some broad physical descriptions of the roles, and all I need to do is find actors to fill them."

>"How strange," says Meira, between sips of tea. "So who are you looking for to fill those roles? Anyone in particular?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 28, 2014, 11:53:27 AM
> "Anyone that's willing, really. Yuyuko-sama is very clever, but she can be very enigmatic and...some might call her eccentric sometimes."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 05:14:33 PM
> "Anyone that's willing, really. Yuyuko-sama is very clever, but she can be very enigmatic and...some might call her eccentric sometimes."

>"I meant if you had any names in mind," she says. "Or are you just going to grab the first person off the street that you see?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 28, 2014, 05:37:37 PM
> "Probably people I know. I'm modtly hoping to ask people that have an idea of what to expect when they agree to participate in a play put on by Yuyuko-sama."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 05:49:36 PM
> "Probably people I know. I'm modtly hoping to ask people that have an idea of what to expect when they agree to participate in a play put on by Yuyuko-sama."

>"I don't know what to expect myself," she says, chuckling, "But on the other hand, I think I can anticipate exactly what to expect."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Serela on September 28, 2014, 06:19:01 PM
>Chuckle. "Oh, are you interested then?"
>Is Meira tall? Medium? How about well built?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 28, 2014, 06:39:29 PM
>Chuckle. "Oh, are you interested then?"
>Is Meira tall? Medium? How about well built?

>"I might be interested in seeing it, at least," she says. "But I am no actor."
>Meira is fairly tall and on the thin side; her clothing does much to obscure more than that.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 29, 2014, 04:24:23 AM
> "Well, it will be in the Human Village...some time. I wasn't told when it would be performed."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2014, 04:35:24 AM
> "Well, it will be in the Human Village...some time. I wasn't told when it would be performed."

>"Maybe I'll keep my eyes open. It sounds...interesting, in its own weird way? What sort of people does she have you looking for?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 29, 2014, 04:37:23 AM
> "A very tall person, a medium-height person with red hair, a person that doesn't have black hair, a person that is well-built, and a person that is Reimu."
> Sigh.
> "I am not looking forward to asking Reimu about this."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2014, 04:40:39 AM
> "A very tall person, a medium-height person with red hair, a person that doesn't have black hair, a person that is well-built, and a person that is Reimu."
> Sigh.
> "I am not looking forward to asking Reimu about this."

>She snorts when you mention Reimu. "Yeah, I can imagine. Dunno who I'd recommend for thing else. There's some tall person who occasionally hangs out around town, wears a shawl and is usually with this kid in a mask. As for red hair...um...there's that bookstore girl, and I think the police officer? As for well built, do you mean strong or, uh..."
>She mimes someone with a significantly larger chest than hers.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 29, 2014, 04:43:13 AM
> Iku wears a shawl, doesn't she?
> Who is a police officer?
> "One who is in 'really good shape'. I presume Yuyuko-sama intended the former, though maybe I'll get lucky and find someone that fits both possibilities."

Kotohime's an idea but if I had my pick of PC-98 redheads I definitely want Orange.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2014, 05:02:02 AM
> Iku wears a shawl, doesn't she?
> Who is a police officer?
> "One who is in 'really good shape'. I presume Yuyuko-sama intended the former, though maybe I'll get lucky and find someone that fits both possibilities."

>You believe she does.
>You...aren't sure. You don't know if the village has official law enforcement, outside of gathering a group of people when someone makes trouble, or calling in someone capable if there is a youkai being a problem.
>"Heh. Good luck, there."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 29, 2014, 10:48:25 AM
> "Who is this police officer, anyway? I don't think I've met this person."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2014, 06:06:47 PM
> "Who is this police officer, anyway? I don't think I've met this person."

>"I've only seen her once or twice," says Meira, "when she was breaking up a fistfight or just patrolling down the street."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 29, 2014, 07:01:19 PM
> "I'll have to ask about her, then."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2014, 07:30:56 PM
> "I'll have to ask about her, then."

>Meira nods.  "That's about all I can suggest, I don't meet many people out here."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 29, 2014, 09:51:40 PM
> "I appreciate whatever help I can get. Thanks!"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 29, 2014, 11:31:26 PM
> "I appreciate whatever help I can get. Thanks!"

>"Heh, no problem," she says. "Anything else you wanted to know?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 30, 2014, 03:47:11 AM
> "I don't think so. Although..."
> Gesture to the sword rack.
> "...If you like, when I am less pre-occupied, I could spend some time trying to figure those swords out for you. In terms of their spirit, as you put it."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2014, 03:59:59 AM
> "I don't think so. Although..."
> Gesture to the sword rack.
> "...If you like, when I am less pre-occupied, I could spend some time trying to figure those swords out for you. In terms of their spirit, as you put it."

>"Heh, anytime," she says. "I was half expecting you to try for it right now."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 30, 2014, 04:06:01 AM
> "Do you have any practice targets?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2014, 04:07:39 AM
> "Do you have any practice targets?"

>"Plenty around back," she says. "It's why I keep that bamboo patch around."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 30, 2014, 04:20:15 AM
> Appraise that rack of swords again.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2014, 04:27:03 AM
> Appraise that rack of swords again.

>You have a look at it again. There are two katana there, one wakazashi, and a shorter tanto. None of them seem to match each other, so you doubt they are meant to be a set. As they are sheathed, you cannot really ascertain their quality beyond the decorations of their hilts.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 30, 2014, 04:37:13 AM
> "In that case, sure, let's give them a try."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2014, 04:44:46 AM
> "In that case, sure, let's give them a try."

>Meira finishes her tea and nods.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on September 30, 2014, 11:12:17 AM
> Finish ours as well, then make our way to the rack of swords.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on September 30, 2014, 06:37:01 PM
> Finish ours as well, then make our way to the rack of swords.

>The two of you make your way over to the sword rack.
>At a glance, you can make a out a few details. One of the katanas has a whose interior is shaped like a tiger's head, embossed with gold, while the other looks particularly utilitarian. The wakazashi lacks a hilt and itself looks similarly basic in design, but you can see a few subtly indicators of  quality in how the handle is shaped; an amateur smith could not do that. The tanto's sheathe is decorated with intertwined snakes, but nothing jumps out as special to you at a glance.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2014, 01:33:39 AM
> "May I?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2014, 01:35:44 AM
> "May I?"

>"As much as you like," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2014, 02:31:58 AM
> Take the wakazashi.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2014, 02:44:46 AM
> Take the wakazashi.

>You take the wakazashi and find that it fits your hand very nicely. It feels sturdy, well balanced. Perhaps a bit heavy? Certainly worth something, at the very least.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2014, 02:56:55 AM
> "Impressive craftsmanship here. Let's try this one first."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2014, 03:10:53 AM
> "Impressive craftsmanship here. Let's try this one first."

>"Yeah, there's a reason it's the only one I've kept," says Meira as she starts toward the front door.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 01, 2014, 03:14:49 AM
> "There were more like it?"
> Follow!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2014, 03:30:23 AM
> "There were more like it?"
> Follow!

>"There were a couple," she says, as she leads you outside, and around the house, taking you past the wing with the sagging roof. Glancing though the windows, you note the inside is mostly empty, and doesn't seem to be much better than the outside. "Not that that make or quality, though. I traded them long ago."
>Around the back, you can see that the trees are more dense here. Several of them have charms dangling off the their branches, you can't read them but you imagine they are probably designed to keep faeries away. Other trees have ropes with lengths of bamboo dangling from them, designed for chopping. Various cuts of green bamboo are placed into the ground in small stone holders, as well as a few dummies stuffed with dried grass. A fairly dense and sizeable grove of bamboo occupies much of the yard, some of it stretching a couple dozen feet into the air. You imagine Meira must have a hard time keeping it from spreading; or perhaps it has been spreading and she simply doesn't bother?
>"Have at whichever one you like," she says. "Don't worry, I have plenty more if you cut them all down."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 01, 2014, 04:40:21 PM
> Nod.
> Have at the nearest training dummy with the wakazashi.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 01, 2014, 07:22:30 PM
> Nod.
> Have at the nearest training dummy with the wakazashi.

>You draw the wakazashi and feel that it is wonderfully balanced. The blade is finally tempered, and you can see slight etchings of hydrangea blossoms along the blade. There are some tiny scratches here and there; it has definitely seen some use in its time.
>Setting to work, you take it through a few difficult strikes on a nearby training dummy, taking off one of its arms cleanly in segments. Meira watches you work with interest, while you get a few for the weapon. It is unquestionably a marvelous work of craft, and you can clearly feel the attention to detail that the smith poured into it. Through this, you are certain the weapon has inherited some kind of spiritual force from its forging, but you cannot tell what it might be. It is not a strong one, though.

>_

Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2014, 02:37:40 AM
> "Yeah, you've got yourself a keeper here. There's a faint spiritual force at work, though I can't tell exactly what it is."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2014, 02:48:28 AM
> "Yeah, you've got yourself a keeper here. There's a faint spiritual force at work, though I can't tell exactly what it is."

>"Guess I'll just have to work with it more, when there's time," says Meira. "Thank you."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2014, 03:40:46 AM
> Could we figure it out with further work, or is that spiritual force thing simply beyond our comprehension?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2014, 03:48:45 AM
> Could we figure it out with further work, or is that spiritual force thing simply beyond our comprehension?

>More  intense usage may do it it. It's possible that it's too sublime for you to understand, but you don't think so. Something like that would be practically a masterpiece.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2014, 10:01:39 AM
> Nod.
> "You're welcome. Shall we try another one?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2014, 10:16:58 AM
> Nod.
> "You're welcome. Shall we try another one?"

>"Try as many as you like," says Meira, grinning.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 02, 2014, 10:22:32 AM
> Nod.
> Head back inside, put the wakazashi back where it was, then grab the tanto.
> Head back outside and go to town on another training dummy.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 02, 2014, 07:40:57 PM
> Nod.
> Head back inside, put the wakazashi back where it was, then grab the tanto.
> Head back outside and go to town on another training dummy.

>You take the tanto in hand. It is very light, a bit moreso than you might expect. Upon drawing it and examining it's blade, you note it has quite a bit of scuffing and some nicks in it, indicating that it has seen a lot of use. While you are are not really familiar with the use of knives, you at least competent enough to slice up a straw dummy without accidentally cutting yourself or sending the thign flying. The edge is good, but could be honed better, and the lightness doesn't do much for its cutting ability, though it stabs wonderfully. You suspect there's nothing special about this weapon; in fact, you suspect it has probably served as a tool and dining utensil more than anything.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 03, 2014, 06:16:54 AM
> Shrug.
> "This one's exactly what it says on the tin."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 03, 2014, 06:27:39 AM
> Shrug.
> "This one's exactly what it says on the tin."

>"Is that so?" says Meira. "Well, I'll still keep it around. It's useful."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 03, 2014, 06:18:23 PM
> "Sure thing. Let's try the katanas now."
> Head back inside, trade the tanto for the katanas, and then give the dummies a few more quality whacks.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 03, 2014, 09:37:20 PM
> "Sure thing. Let's try the katanas now."
> Head back inside, trade the tanto for the katanas, and then give the dummies a few more quality whacks.

>Heading back inside, you grab the two remaining swords. Starting with the more decorated of the two, you examine the blade. Much as the hilt is shaped like a tiger's head, the blade itself is etched with several prowling tigers, inlaid with gold. At first you are doubtful this is a weapon rather than a prop, but examine thing edge and the watering tells you that its tempering is more than just show. Taking a few strokes with it, you feel that it is a fun, if gaudy weapon, but it does not feel as though there is any soul in the weapon. Perhaps it is too decorative, or the smith simply didn't truly pour his heart into the work? Perhaps it has been a showpiece for too long? It is hard to tell, but it does not seem to have a hidden worth outside of its historical value, if any. However, it does seem to be a worthwhile weapon in its own right; one could use it for drawing speedily.
>The other sword is...interesting. Drawing it, you see that the blade is without pretension or decoration. What it does have is an older, chisel-head design, rather than a more modern curved head.  Numerous scuffs and tiny scratches mar the weapon, but they do not seem to indicate any weakness of design so much as having seen a great deal of use. You can find no embellishments or unnecessary work done to this weapon, it was clearly made to be as simple as possible, as if being given to a low-ranked warrior. However, the actual craftsmanship is superb, even without benefiting from some of the newer techniques that have come to light in the past several centuries. Taking a few strokes with it, it feels perfectly balanced and light as a feather. However, you do not feel this weapon has anything like a soul. Rather, it a history; you can tell it has seen a great many battles, and likely taken countless lives. That history lends it a power; it is unpretentious, yet quietly deadly. You have no doubt is is worth much and is a worthwhile weapon, despite lacking what truly distinguishes a sword of quality.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 04, 2014, 05:22:39 AM
> "That first one feels like someone was making something decorative and turned it into a functional blade. It'll do what you expect it to, but that's about it. This second one, though...it has quite a few miles on it. Have you used it much before?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 04, 2014, 05:27:42 AM
> "That first one feels like someone was making something decorative and turned it into a functional blade. It'll do what you expect it to, but that's about it. This second one, though...it has quite a few miles on it. Have you used it much before?"

>"A little," she says. "It's reliable, but I generally keep it sheathed and set aside so it won't rust. No idea how long we've had it."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 04, 2014, 05:37:50 AM
> "Makes me wonder who had it before you did. There's a lot of history behind this blade, including a lot of bloodshed. This history is not quite a spiritual force like the wakazashi, but it's a power in its own right."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 04, 2014, 05:39:43 AM
> "Makes me wonder who had it before you did. There's a lot of history behind this blade, including a lot of bloodshed. This history is not quite a spiritual force like the wakazashi, but it's a power in its own right."

>"Mmm. I knew it was old," she says, "But I thought it spent a lot of time in back rooms or such."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 04, 2014, 05:41:57 AM
> Shake head.
> "There's definitely much more to it than that."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 04, 2014, 05:50:14 AM
> Shake head.
> "There's definitely much more to it than that."

>"I'll have to spend some time with it," she says. "Thanks for telling me that much, though."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 04, 2014, 01:33:59 PM
> "You're welcome. Anything else you'd like me to check?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 04, 2014, 09:15:30 PM
> "You're welcome. Anything else you'd like me to check?"

>"That's all I have at the moment," she says, as she takes back her swords.  "I appreciate this, though."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 03:43:07 AM
> Nod.
> "You're quite welcome. Thank you for the opportunity."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 04:28:23 AM
> Nod.
> "You're quite welcome. Thank you for the opportunity."

>"Wait just a moment," she says, as she heads back around front.
>A minute or so later, she returns without the swords and carrying a small pouch, which she tosses to you. "That ought to do for an appraisal fee."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 04:51:06 AM
> How much do we care for Gensokyo currency?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 05:01:30 AM
> How much do we care for Gensokyo currency?

>It's useful to have around, at least. You do like to get food and such as much as anyone does.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 05, 2014, 05:37:57 AM
>"Oh, thank you."
>"I should probably get going, I'd like to find as many people for this play as I can today."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 05:42:09 AM
>"Oh, thank you."
>"I should probably get going, I'd like to find as many people for this play as I can today."

>She nods. "Won't keep you, then."
>You obtain: 60☼

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 05:49:08 AM
> "Fare thee well. I hope to see you at the performance, whenever it may be."
> Head back on out and on to the Human Village again.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 06:05:54 AM
> "Fare thee well. I hope to see you at the performance, whenever it may be."
> Head back on out and on to the Human Village again.

>"Have a good one," says Meira.
>You depart, and resume your course. The going is a little slow, as you have to dodge around trees and such. But you generally know the way you're going, and this woods in general is well trod by both people and deer to keep the undergrowth light. As well, you note there are several raccoons running around; generally scattering the moment they hear you.
>Soon enough, though, you make your way toward the edge of the village. You can see a number of houses nearby, and a couple shops; you can just pick out a jewelry store, as well as some housing rows further westward. The streets are fairly busy with both morning traffic and people doing their general routine.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 06:19:49 AM
> Do we know where the Buddhist Temple is? If so, head on that way. If not, head further into the town limits proper and have another look around.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 06:56:55 AM
> Do we know where the Buddhist Temple is? If so, head on that way. If not, head further into the town limits proper and have another look around.

>The Temple is to the west, and maybe a little bit north, if your have your bearing correct.
>You make your way there, travelling through narrow and somewhat busy streets. Wives gossip on their porch-steps and children run around wildly as they often do. Periodically, you note someone watching you, or rather your ghost half, curiously, but no one seems to be interested in bothering you or giving you a stink eye.
>Arriving at the temple, you can see a few people milling about in front, accompanied by a ghostly youkai in nautical clothing. The aura of death clings to strongly to her; you ponder just how long she has resisted passing on? Regardless, things here are less hectic then elsewhere in the city, as you would hope for such an establishment. If you look at it just right, you can still see the ship frame built into the temple.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 05, 2014, 08:54:01 AM
>Earlier it was established that we see spirits differently than other people do, does this also apply to our ghost half?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 08:58:41 AM
>Earlier it was established that we see spirits differently than other people do, does this also apply to our ghost half?

>Not really. This is because your ghost half isn't really manifesting much of your consciousness. However, you can concentrate to make it look like yourself if you want, and this serves as the basis of your Companion skill.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 11:52:40 AM
> Is the ghostly youkai attending to the crowd of people?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 11:53:52 AM
> Is the ghostly youkai attending to the crowd of people?

>Not directly. But it seems she is more onhand to deal with their questions and give suggestions.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 12:01:31 PM
> How tall is she?
> How well-built is she?
> Make our way to her.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 12:34:18 PM
> How tall is she?
> How well-built is she?
> Make our way to her.

>She is of about average height, perhaps a tad under.
>At a glance, she seems to be reasonably solidly built; not quite muscular, but certainly toned.
>You approach her, and she looks in your direction. "Hey there," she calls out, "Welcome to the Myouren Temple! Can I do anything for you?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 12:35:40 PM
> Are we known here?
> "Hello. I was wondering if I could request an audience with your matriarch on behalf of my master, Lady Yuyuko Saigyouji."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 09:56:53 PM
> Are we known here?
> "Hello. I was wondering if I could request an audience with your matriarch on behalf of my master, Lady Yuyuko Saigyouji."

>You were briefly here in the past, so you are at least known of, you imagine. You suspect the yamabiko would recognize you instantly, but she doesn't seem to be around.
>"Sure," says the ship ghost. "She's around back, so just go and say hi."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 09:57:39 PM
> Nod.
> "Thank you."
> Head around to the back, looking for Byakuren.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 10:33:26 PM
> Nod.
> "Thank you."
> Head around to the back, looking for Byakuren.

>You walk around the outer perimeter of the temple, leading toward the graveyard were all the business went down awhile back. Along back of the temple, you can see the very distinctive form of the leader of the Temple. She is not alone, a tall man in blue and black is standing with her; both appear to be painting the back of the temple. She seems to notice your approach, as she glances over toward you and says "Ah, hello there!"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: O4rfish on October 05, 2014, 10:35:47 PM
>Painting a mural or just house paint?

>What was the character of our interaction with this woman during the incident?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 10:44:23 PM
> Do we recognize the man?
> "Hello. Do you have a moment?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 10:48:47 PM
>Painting a mural or just house paint?

>What was the character of our interaction with this woman during the incident?

>Just house paint, it seems they are touching up a few areas.
>During the incident, you didn't really see her. But you have seen her in the past and recognize her from just general goings about town and local festivals you've attended; she is a distinctive figure!

> Do we recognize the man?
> "Hello. Do you have a moment?"

>Giving him a look over, you believe this is Rinnosuke. You don't darken the doors of his shop too often, but you have met him before.
>"Of course," she says. "What can I help you with?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 11:00:47 PM
> "My mistress, Yuyuko Saigyouji, has just recently finished penning a theatrical work, and has now sent me to find actors. I am here to ask if you would be interested in participating."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 11:13:35 PM
> "My mistress, Yuyuko Saigyouji, has just recently finished penning a theatrical work, and has now sent me to find actors. I am here to ask if you would be interested in participating."

>"Mm," she says. "That would be rather unusual, but...I might be. Could you give me some more details?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 11:25:40 PM
> Look slightly bemused.
> "To be honest, the only details she gave me were what to look for in the five actors needed, and aside from making sure there's no reason a stage can't be set up here in the village, I didn't need to worry about anything. Oh, I guess I can also say that Reimu will be one of the five actors, for all that she doesn't know it yet."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 11:36:49 PM
> Look slightly bemused.
> "To be honest, the only details she gave me were what to look for in the five actors needed, and aside from making sure there's no reason a stage can't be set up here in the village, I didn't need to worry about anything. Oh, I guess I can also say that Reimu will be one of the five actors, for all that she doesn't know it yet."

>She chuckles. "Well, do you know anything about what would be asked of me? I'd rather not do anything objectionable."

>_

Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 11:41:52 PM
> Has Yuyuko ever asked anyone other than ourselves to do anything 'objectionable'?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 05, 2014, 11:49:38 PM
> Has Yuyuko ever asked anyone other than ourselves to do anything 'objectionable'?

>Not in any serious context.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 05, 2014, 11:53:58 PM
> "You will not have to worry about that. Yuyuko-sama would never seriously do such a thing, and even if she entertained the idea, she wouldn't send me on such an errand without telling me first."
> "The descriptions I was given of the five actors are as follows: one who is very tall, one who is medium-sized with red hair, one who does not have black hair, one who is in really good shape, and one who...is Reimu. There is not much to be left to the imagination for that last one."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 12:01:06 AM
> "You will not have to worry about that. Yuyuko-sama would never seriously do such a thing, and even if she entertained the idea, she wouldn't send me on such an errand without telling me first."
> "The descriptions I was given of the five actors are as follows: one who is very tall, one who is medium-sized with red hair, one who does not have black hair, one who is in really good shape, and one who...is Reimu. There is not much to be left to the imagination for that last one."

>"At least, not without borrowing some of her clothing, I imagine," says Baykuren. "Anyways, that sounds fine. I think I would be willing to at least show up and learn some more details before changing my mind."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 12:07:45 AM
> Give Byakuren a bow.
> "Thank you very much. Um...given the very open-ended descriptions I am seeking out, I have a lot of options here in Gensokyo. Is there anyone you would prefer I avoid?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 12:49:39 AM
> Give Byakuren a bow.
> "Thank you very much. Um...given the very open-ended descriptions I am seeking out, I have a lot of options here in Gensokyo. Is there anyone you would prefer I avoid?"

>"Oh, I can work with anyone," she says. "Oh, but now that you bring it up, I would be wary of those hermits. They were up to something earlier this morning."

>_

Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 12:55:11 AM
> "Hmm?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 01:35:02 AM
> "Hmm?"

>"Two of them showed up earlier, belligerent and raising a fuss about something or other this morning," she says. "Ichirin and Unzan were able to see them off without more than a bit of bickering, though she wasn't quite certain what their problem was to begin with."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 01:37:41 AM
> "Only two? Aren't there five of them? Well, four and a corpse."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 01:46:23 AM
> "Only two? Aren't there five of them? Well, four and a corpse."

>"Just two, this time," says Byakuren. "Miko's attendants."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 01:48:21 AM
> "Strange. I wonder why they would do such a thing."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 01:59:44 AM
> "Strange. I wonder why they would do such a thing."

>"I am not certain," says Byakuren. "At first, we thought they were intending to stir up trouble. But they left too easily just for that."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 02:06:07 AM
> Nod.
> "Indeed. Speaking as an attendant, if Yuyuko-sama requested I do something to bother someone she did not like, then she could rest assured I would see the job through to the end. If I may speak frankly on a schism that does not involve me, I almost have to wonder if they had business elsewhere and it was simply an unfortunate coincidence that your temple was along their way."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 02:08:51 AM
> Nod.
> "Indeed. Speaking as an attendant, if Yuyuko-sama requested I do something to bother someone she did not like, then she could rest assured I would see the job through to the end. If I may speak frankly on a schism that does not involve me, I almost have to wonder if they had business elsewhere and it was simply an unfortunate coincidence that your temple was along their way."

>"They definitely came on their own," says Byakuren, "But you may be right about that as to why they left."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 02:13:52 AM
> Frown.
> "Disgraceful to their master if true, behaving in such a fashion on their own."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 02:27:38 AM
> Frown.
> "Disgraceful to their master if true, behaving in such a fashion on their own."

>"Well, I meant they came here on their own," says Byakuren. "I can't say if they were acting on orders or not. But I feel you are probably right, regardless."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 02:36:04 AM
> Put our hand to our chin in thought.
> "Hmm...forgive me if I am meddling in affairs that do not concern me, but what if I asked Miko to join the cast of this production? Perhaps the sight of her working alongside you would discourage such rash behavior from her subordinates in the future."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 03:07:32 AM
> Put our hand to our chin in thought.
> "Hmm...forgive me if I am meddling in affairs that do not concern me, but what if I asked Miko to join the cast of this production? Perhaps the sight of her working alongside you would discourage such rash behavior from her subordinates in the future."

>"Well, a long as she is willing to behave," says Byakuren, "I wouldn't mind terribly."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 03:17:51 AM
> Nod.
> "If I see her, then, I will ask her."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 03:25:44 AM
> Nod.
> "If I see her, then, I will ask her."

>"Do let us know if you can figure out what those two were up to, as well?" says Byakuren.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 03:26:53 AM
> "I can do this for you."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 03:37:45 AM
> "I can do this for you."

>"That would be very kind," says Byakuren, bowing toward you.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 03:45:34 AM
> Return the gesture.
> "It is the least I can do."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 03:52:09 AM
> Return the gesture.
> "It is the least I can do."

>"Is there anything else you would like?" says Byakuren.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 03:53:30 AM
> "I do not believe so, unless you know where those two attendants went."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 04:08:14 AM
> "I do not believe so, unless you know where those two attendants went."

>"Further into town, but that was awhile go," says Byakuren. "They could be anywhere by now."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 04:19:40 AM
> Do we have any idea how to find any of the hermits?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 04:43:52 AM
> Do we have any idea how to find any of the hermits?

>The only place you would think to look would be that old mausoleum, but you can't imagine they'd want to stay there. It would probably be better to ask around.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 06, 2014, 08:42:28 AM
>Do we know about the bar in the human village?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 09:11:54 AM
>Do we know about the bar in the human village?

>You sure do!

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 06, 2014, 09:27:27 AM
>Let's head over there then, could be a good place to scout some people.
>"Farewell Lady Byakuren, I look forward to seeing you later."
>Depart bar-wards!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 09:56:26 AM
>Let's head over there then, could be a good place to scout some people.
>"Farewell Lady Byakuren, I look forward to seeing you later."
>Depart bar-wards!

>"But of course," says Byakuren, bowing again before returning back to her work, saying something to Rinnosuke that you cannot quite hear.
>You circle around the temple again and follow the main road northward. As you make your past the first real intersection, near the clothing store, you note a curious blonde woman coming from the opposite direction, and toward you. Her pointed ears and intensely green eyes betray her youkai heritage, while her brown vest with purple borders along with a  blue skirt bordered with purple and black really stand out. 
>"You," she says, as she gets close, "This is important, I'm looking for someone with green hair, a yellow shirt, and a third eye, you see her at all?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 06, 2014, 10:03:01 AM
>Do we know anyone by that description, or have we seen any such person lately?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 10:47:41 AM
>Do we know anyone by that description, or have we seen any such person lately?

>You do not know anyone of that description, nor have you seen such a person. However, you have heard kinda stories about a 3-eyed youkai that you don't really remember.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 10:57:10 AM
> Shake head.
> "I have not, sadly. What happened?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 11:15:31 AM
> Shake head.
> "I have not, sadly. What happened?"

>"Just need to find her," says the blonde youkai. "We've got word she's been around here lately. Are you sure you didn't see anything? She can kind of mess with your mind."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 11:23:14 AM
> Look around.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 11:33:35 AM
> Look around.

>You look around, and see nothing like what she is asking about. Just a few villagers on the road, or messing around the nearby houses.

>_

Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 06, 2014, 11:56:28 AM
>Concentrate on those stories that we don't really remember.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 11:58:32 AM
>Concentrate on those stories that we don't really remember.

>You got nothing, really. Just things you've overheard.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 12:02:55 PM
> And none of the people that were looking at us curiously fit this description?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 12:05:14 PM
> And none of the people that were looking at us curiously fit this description?

>Not that you noticed.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 12:09:05 PM
> "I think I am the most unusual thing anyone has seen since I arrived here. Though I have to admit that it is not too difficult to mess with my mind, so I suppose it is possible I did see this person and I now don't remember."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 12:20:13 PM
> "I think I am the most unusual thing anyone has seen since I arrived here. Though I have to admit that it is not too difficult to mess with my mind, so I suppose it is possible I did see this person and I now don't remember."

>"Well great," she says. "Okay, you stood there enough to convince me you're not up to anything important. Wanna help out?"
>"Hey!" comes a voice from the side-street. Looking over, you see a tall corvid youkai with black hair and a large green bow, wearing a number of curious objects that includes a large red eye on her chest and a long orangish rod over one of her arms. An impressive-looking cap dangles off of her folded wings.  "Hey," she calls again, wavign with her free hand. "Find anything yet?"
>"Not yet!" the blonde youkai calls back.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 12:25:40 PM
> Have we seen either of these people before?
> "I suppose I could. I have a list of people to search for myself, but no reason why I can't look for them along the way."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 12:32:25 PM
> Have we seen either of these people before?
> "I suppose I could. I have a list of people to search for myself, but no reason why I can't look for them along the way."

>You have not, but you are very sure you've heard of the raven wearing all the weird stuff.
>"Sure, fine," says the blonde youkai.  Then she calls back to the raven. "Hey Okuu, where've you looked?"
>"The market, and around that jewelry store!"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 12:33:58 PM
> "I went straight to the temple myself, though I did just see a jewelry store when I got to the edge of town. I just came here from the temple."
> How bad are the aerial shockwaves from our sprinting? Do we kick up a decent amount of wind in our wake?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 10:12:56 PM
> "I went straight to the temple myself, though I did just see a jewelry store when I got to the edge of town. I just came here from the temple."
> How bad are the aerial shockwaves from our sprinting? Do we kick up a decent amount of wind in our wake?

>"Mmm, don't think she's hang around the temple. Then again, who knows?"
>Nothing so bad as that; you aren't breaking any sound barriers.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 06, 2014, 10:32:17 PM
>Nothing so bad as that; you aren't breaking any sound barriers.

> Then explain our "200 Yojana in One Slash" spellcard.

i'm sorry purvis
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 10:32:57 PM
> Then explain our "200 Yojana in One Slash" spellcard.

>You're allowed to be poetic and boastful.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 06, 2014, 10:36:52 PM
> Then Aya actually is faster than us? Shucks.

> "If I may ask: Who is it that you're looking for?"

> How much do we know of the SA incident?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 11:04:53 PM
> Then Aya actually is faster than us? Shucks.

> "If I may ask: Who is it that you're looking for?"

> How much do we know of the SA incident?

>Maybe in the air, but you'd love to see her try and run with those silly shoes!
>"Her name's Koishi," says the blonde youkai, "She's a satori."
>You have a reasonable working knowledge of it; you are pretty sure that raven youkai with the cape and the doodads caused it, but you hear she's learned her lesson.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 06, 2014, 11:13:18 PM
> Did we ever find out what was up with that outside-world dream several years back?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 11:21:05 PM
> Did we ever find out what was up with that outside-world dream several years back?

>No. Just that everyone had it. In fact, you're pretty much entirely forgotten it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 06, 2014, 11:43:27 PM
> What do we know of the Satori Youkai?

> In fact, what do we know of the underground, in general?

> Have we ever actually heard the name Koishi?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 06, 2014, 11:59:25 PM
> What do we know of the Satori Youkai?

> In fact, what do we know of the underground, in general?

> Have we ever actually heard the name Koishi?

>They are mind readers, and are understandably not popular because of it.
>Not a whole lot; Oni and other things live down there. You hear it is a rough place.
>No.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 07, 2014, 12:03:05 AM
> "Well, since I'll be travelling quite a bit today, I'll keep an eye out for her. Where should I find you if I happen to find her?"

> Make a mental note of Koishi's description: Green Hair, Yellow Shirt, Third Eye.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:07:16 AM
> "Well, since I'll be travelling quite a bit today, I'll keep an eye out for her. Where should I find you if I happen to find her?"

>"Oh you're not gonna find her if you're wandering around," she says, shaking her head. "You don't see her unless you catch her off guard or she wants you to see her. We've been hunting for her for years; we're here because she was seen in town, today. If she's left, then we're just out of luck til the next sighting we're close enough to take advantage of."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 07, 2014, 12:11:39 AM
It's rather amazing that Youmu is my second favorite 2hu and yet I have no idea how to actually roleplay as her.

> "She can turn invisible? I've never heard of a Satori being able to do that."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:14:36 AM
> "She can turn invisible? I've never heard of a Satori being able to do that."

>"She's weird," says the blonde youkai. "It's not so much she turns invisible as she makes you not see her."
>"Hey, Parsee, don't just stand there!" the raven youkai calls out.
>"Gimme a minute," the blone youkai calls back. "I'm getting her to help us!"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 07, 2014, 12:16:23 AM
> "Do you have any advice for trying to catch her off guard? Something tells me she won't 'want to be seen' by a complete stranger like me."

> Make a mental note of Koishi's description: Green Hair, Yellow Shirt, Third Eye.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:24:31 AM
> "Do you have any advice for trying to catch her off guard? Something tells me she won't 'want to be seen' by a complete stranger like me."

> Make a mental note of Koishi's description: Green Hair, Yellow Shirt, Third Eye.

>You note down Koishi' s description and inquire about how to catch her off guard. "Well, either you got to be fast enough she doesn't see you coming, or she has to not notice you. Just waiting around probably won't work."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 07, 2014, 12:25:48 AM
> Sigh

> "Well, that is most unfortunate then."

> "But I'd probably let you get back to your search, I wish you good luck."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 12:36:15 AM
> Wait wait wait wait wait. Don't say that.

"you got to be fast enough she doesn't see you coming"

We're Youmu, remember? No one's better built for this except for maybe Aya.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 12:54:11 AM
> How clear are the surrounding streets?
> "I can do fast."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 01:05:41 AM
> How clear are the surrounding streets?
> "I can do fast."

>There are people on them, but there doesn't seem to be much in the way of carts, livestock, or large crowds here. You imagine the market might be a bit different in those regards.
>"Good!" says Parsee. "I'm gonna go check around the pub, and Okuu's probably going to look around the marketplace some more."
>"Yeah!" the raven youkai calls from across the street, before disappearing back into it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Mr. Sacchi on October 07, 2014, 01:15:46 AM
"you got to be fast enough she doesn't see you coming"

We're Youmu, remember? No one's better built for this except for maybe Aya.

The problem with that is that we'd need to actually know where Koishi is beforehand, and I mean her precise location, unless you want to do a mad sprint through the entire town looking for "green hair, yellow shirt, third eye" in the hopes that Koishi doesn't see us coming.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 01:23:57 AM
Or that we catch her off guard. Which is entirely possible; you don't see a half-ghost rolling around at the speed of sound through the village every day.

> Given we have been at the temple, and the other two have checked the jeweler's and are now headed to the pub and the market, in which direction has no one searched yet?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 01:45:04 AM
> Given we have been at the temple, and the other two have checked the jeweler's and are now headed to the pub and the market, in which direction has no one searched yet?

>There are a number of homes, barns, and small shops to the northeast and a small residential spot to the the south of the market. This is assuming she wasn't moving around, or inside the temple, or the like.
>"Oh, and maybe keep an eye out for things that seem to be floating?" says Parsee. "I dunno what happens when she picks things up."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 02:14:26 AM
> Nod.
> "Understood. What should I do if I find this person?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 02:21:11 AM
> Nod.
> "Understood. What should I do if I find this person?"

>"Don't let her out of your sight for nothing," she says. "Don't even worry about finding us, we'll find you. Just, don't let her get away. Try to keep her talking."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 02:31:20 AM
> "What did she do, anyway?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 02:49:19 AM
> "What did she do, anyway?"

>"It'd take forever to explain," she says. "Let's just say she's messed up in the head. Not like a killer or anything, I don't think. But, well, you'll see maybe. Anything else?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 03:05:11 AM
> "Very well. I will begin now."
> Let's get our motor on! Sprint northeastward, keeping an eye out for floating objects or people with color schemes that match the given description.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 07, 2014, 03:21:12 AM
>Gotta go fast.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 03:22:53 AM
> "Very well. I will begin now."
> Let's get our motor on! Sprint northeastward, keeping an eye out for floating objects or people with color schemes that match the given description.

>Gotta go fast.

>And off you go!
>ELSEWHERE IN THE WORLD: Miko
>You draw close to a house on the northern edge of the Forest of Magic. It is a two-story affair, likely belonging to someone with a fair deal of money. However, the exterior is also criss-crossed with layers of graffiti of various kinds; pictures of varying degrees of crudeness, various misspelled statements and names; or at least you think they are names, and odd shapes here and there. Particularly notable is a cartoonish cow face across the front door. Nearly is a fairly large garden, full of various kinds of crops and surrounded by a large fence. There doesn't seem to be any activity at the moment.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 03:28:21 AM
> Knock on the front door.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 03:47:51 AM
> Knock on the front door.

>You knock on the door, then again a few moments later, but receive no answer.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 03:51:04 AM
> Hmm, unfortunate.
> Head to that other house we saw when we elected to come to this one instead.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 04:01:16 AM
> Hmm, unfortunate.
> Head to that other house we saw when we elected to come to this one instead.

>You mean the one way back at the crossroads in the plains?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 04:05:51 AM
> Well, actually...
> Can we see any sort of mansion to the south from here?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 04:08:27 AM
> Well, actually...
> Can we see any sort of mansion to the south from here?

>You can't see much of anything to the south, there are quite a few trees in the way. Things may be different from the air.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 04:10:37 AM
> Take to the air and look to the south for a mansion.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 04:16:36 AM
> Take to the air and look to the south for a mansion.

>You take to the air,  rising up over the tree line. In the distance, to the south, you can see a fairly sizable lake. Beyond that, you can see a walled manor with architecture unlike any you've seen before, even from this far away.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 04:17:43 AM
> That must be it! Head to that mansion.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 04:27:48 AM
> That must be it! Head to that mansion.

>You make your way toward the mansion! As you fly over the treetops, you note a couple other buildings in the forest; small homes by the looks of them. Then you pgress over the lake, where you notice another house near its eastern shore, and decent-sized gathering of faeries on the western shore.
>Landing near the mansion, you find yourself staring at its curiously angular roofs, and the wings stretching up several stories; you had read that architecture had advanced by some degree since you went to sleep, but all the pictures of such you have seen have been of more familiar eastern structures. This one, however, is like nothing you've seen before. It is oddly simple at a glance, but you decent more and more intricacies as you look at it. A wall of unfamiliar dull red stone runs along the perimeter of the grounds, making a neat rectangle, with only one gate made of some kind of black metal. Standing at it is a lone guardswoman in green and white, with long red hair.
>"Hey there!" she calls out as you approach. "Got some business here?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 07, 2014, 06:43:53 AM
>Approach guardswoman.
>"Hello there. I have a message from Keine Kamishirasawa, but I was also thinking I might have a look at the mansion while I was here, if that's alright with you."
>"She says she will be a little late today."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 06:53:31 AM
>Approach guardswoman.
>"Hello there. I have a message from Keine Kamishirasawa, but I was also thinking I might have a look at the mansion while I was here, if that's alright with you."
>"She says she will be a little late today."

>"Huh, let's hear that message, first." the guard says.
>You tell her what Keine asked you to. She nods. "Okay, I'll be sure that gets passed on. The Young Mistress ought to be happy to have extra time to herself."|
>"So, what do you want in for?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 07, 2014, 07:57:24 AM
>Silly Keine, you already know the message.
>"I have never visited here before, and I was just thinking I might as well have a look around and meet the residents while I'm here. The mansion itself interests me as well, I have not seen one constructed in this style before."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 08:08:33 AM
>Silly Keine, you already know the message.
>"I have never visited here before, and I was just thinking I might as well have a look around and meet the residents while I'm here. The mansion itself interests me as well, I have not seen one constructed in this style before."

>"Well..." says the guard, "We're really not having an open day right now. But you know, if you were here to, I dunno, visit the library, I might be able to allow it."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 07, 2014, 09:22:20 AM
>Quests
>"I suppose I could be here to visit the library. Oh, I'm sorry, I didn't catch your name, I'm Toyosatomimi no Miko."
>"Oh and I don't suppose you've seen two people pass by, one of them carrying a sword or a bundle of some sort have you?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 10:25:03 AM
>Quests
>"I suppose I could be here to visit the library. Oh, I'm sorry, I didn't catch your name, I'm Toyosatomimi no Miko."
>"Oh and I don't suppose you've seen two people pass by, one of them carrying a sword or a bundle of some sort have you?"

>Where Is My Sword?
>The sword that was your former self has been stolen! All you know is that your two followers were last seen with a wrapped bundle that seemed to be long and thin enough for it.
>Momma Jong
>Rumor has it there will be a mahjong tournament soon., wherein the grand prize will be some obscure bit of onmyoudo lore. One of the original reasons you've been out and about is to look into this.
>"Wait, say that name again?" says the guard, as she fishes a bit of paper out of pants pocket.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 10:27:15 AM
> "Ah, apologies. It is a bit of a mouthful, I admit."
> Repeat our name, a little bit slower.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 10:36:34 AM
> "Ah, apologies. It is a bit of a mouthful, I admit."
> Repeat our name, a little bit slower.

>"Yeah, I thought so," she says, as she looks over the paper, then puts the paper away and turns to fiddle with something near the right gate's hinges. "You're on the list. Just give me a moment."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 07, 2014, 10:42:22 AM
>"The list?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 10:43:31 AM
> "Thank you very much. May I ask yours?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 10:45:39 AM
>"The list?"

>"Yep," she says, while continuing to fiddle. "We've been expecting you."

> "Thank you very much. May I ask yours?"

>"Oh, sorry," she says, as she turns toward you and bows. "I'm Hong Meiling."
>"Right, and you were asking for some people? I haven't seen anyone out here today other than you. Well, and the faeries over on the bank. And I think maybe Alice had breakfast outside, but it's hard to tell from over here."

>_

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 10:53:17 AM
> "Ah. Hmm. Forgive my presumptuousness, but..."
> Switch to speaking Chinese.
> "...are you perhaps native to China?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 11:01:17 AM
> "Ah. Hmm. Forgive my presumptuousness, but..."
> Switch to speaking Chinese.
> "...are you perhaps native to China?"

>She raises an eyebrow, then replies as well. "Yes, I am. How curious, you don't often meet many people here who know how to speak it well. Your dialect is a bit out of date, I note."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2014, 11:11:09 AM
> Smile and continue speaking in same.
> "I am not surprised, given how long I have been asleep. But yes, such is required of one in my position. It would not do to force the Mainland Emperor to learn my language and yet refuse to become fluent in his."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 11:13:28 AM
> Smile and continue speaking in same.
> "I am not surprised, given how long I have been asleep. But yes, such is required of one in my position. It would not do to force the Mainland Emperor to learn my language and yet refuse to become fluent in his."

>"Oh,  you do hail from antiquity, then," says Meiling.
>The front doors of the mansion opens, and a silver-haired maid hurries toward the gate.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2014, 11:19:38 AM
> What was the name of the Mainland Emperor in our time, anyway?

Sorry .-.;
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 11:26:07 AM
> What was the name of the Mainland Emperor in our time, anyway?

>You knew four of them in your time; Emperors Wen, Yang, and Gon of the Sui Dynasty; who composed the entire Sui Dynasty; then Gaozu of the Tang Dynasty.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2014, 11:27:07 AM
> "This is what I have come to understand. My time overlapped with the Sui and Tang Dynasties, for an era reference."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 11:30:14 AM
> "This is what I have come to understand. My time overlapped with the Sui and Tang Dynasties, for an era reference."

>"Antiquity, indeed!" says Meiling, raising her eyebrows again, as she opens the gate.
>The maid passes through, and curtsies before you. "Welcome to Scarlet Devil Mansion, honored guest," she says. "The mistress will see you shortly."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2014, 11:37:24 AM
> Switch back to Japanese and nod to the maid.
> "Thank you very much. Shall I follow you or wait here?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 11:49:48 AM
> Switch back to Japanese and nod to the maid.
> "Thank you very much. Shall I follow you or wait here?"

>"Please come," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 07, 2014, 11:54:52 AM
> Is the maid a human or a fairy?
> Turn back to Meiling and give a slight bow, switching back to Chinese.
> "It has been a pleasure, Miss Meiling."
> Turn back to the maid, switching back to Japanese.
> "Lead the way."
> Follow that maid.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:01:40 PM
> Is the maid a human or a fairy?
> Turn back to Meiling and give a slight bow, switching back to Chinese.
> "It has been a pleasure, Miss Meiling."
> Turn back to the maid, switching back to Japanese.
> "Lead the way."
> Follow that maid.

>The maid is a human.
>You bow to Meiling and say your goodbyes in her language. "It has been a pleasure, indeed," she says, bowing back.
>The maid gives her a look, then nods to you. "Come with me, please."
>As you follow her down the path, you note that there seems to be a number of stone statues on the eastern grounds, while the western grounds seems to be home to a fountain, which is currently in disuse. "Mistress would like to know if you would prefer to wait with some light snacks," says the maid, "or if you would like to explore a part of the mansion while she prepares?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 12:14:15 PM
> How're we feeling for food, given how recent breakfast was?
> Was the maid's look one of disgust, confusion, or something else?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:19:08 PM
> How're we feeling for food, given how recent breakfast was?
> Was the maid's look one of disgust, confusion, or something else?

>You are still doing nicely from breakfast.
>You believe it was more confusion than anything.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 12:25:50 PM
> "An opportunity for exploration sounds wonderful. This architecture is fascinating, like nothing I have ever seen before. I cannot begin to imagine what the interior has in store."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:30:26 PM
> "An opportunity for exploration sounds wonderful. This architecture is fascinating, like nothing I have ever seen before. I cannot begin to imagine what the interior has in store."

>"Our main points of interest would be the library, the ballroom, and several galleries," says the maid.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 12:42:21 PM
> "Mmm, all appealing choices! A shame there are only so many hours in the day. Let me please ask you, what would you recommend to someone interested to learn how history and culture have progressed in the time they were asleep for many hundreds of years?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:45:18 PM
> "Mmm, all appealing choices! A shame there are only so many hours in the day. Let me please ask you, what would you recommend to someone interested to learn how history and culture have progressed in the time they were asleep for many hundreds of years?"

>"Which culture?" she says. "We have Western, Eastern, and New world galleries. Well, to be fair, the New World also has some of the Sub-Saharan World as well; but Mistress insisted they be placed together."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 12:48:53 PM
> How much of the world beyond Japan and China are we aware of?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 12:56:10 PM
> How much of the world beyond Japan and China are we aware of?

>You had some contact with the kingdoms of Korea as well. Beyond that, you didn't have much personal knowledge, but your readings have suggested a wide variety of places since then. You know of a number of lands that are to the south and southwest of Japan; though it's a little difficult to keep them straight without a proper map; they weren't the focus of your studies at all.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 01:02:33 PM
> Chuckle a bit.
> "Oh my, I'm afraid I do not recognize some of those terms. My personal dealings traveled little outside Japan, China, and Korea. I wonder if it would be too conceitedly hedonistic to prefer to research how history views myself? Hmm...I think I would like to see what this New World has to offer, please."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 07, 2014, 01:19:59 PM
> Chuckle a bit.
> "Oh my, I'm afraid I do not recognize some of those terms. My personal dealings traveled little outside Japan, China, and Korea. I wonder if it would be too conceitedly hedonistic to prefer to research how history views myself? Hmm...I think I would like to see what this New World has to offer, please."

>She nods as you reach the front doors, and opens the for you. "This way, please."
>Heading inside, you come to a sizable main hall. Two stairways curl up toward a massive balcony made of dark wood, lined with crimson banners that dangle below. Several marble statues line the hallway, their style and flowing garments foreign and quite exquisitely detailed; you would almost think them to be people made of stone, were it not for the lack of details around their eyes. Lush carpets cover large sections of the floor, bearing intricate geometric patterns that seem to subtly hint at a deeper meaning; you ponder if they do represent some kind of geomancy you have not yet seen.
>You barely have time to look around before the maid takes you to the western doors. Then leads to a long corridor, its walls made of slightly red panels of wood, their edges elaborately carved. On the southern side are numerous large windows, bordered with scarlet curtains. A couple faeries scurry about, dressed much like your guide, sweeping at the floor. The look up at you curiously, but look back down upon their work once they notice the maid. She leads you past several sets of hinged wooden doors, before coming to the last ones upon the Northern wall, which she opens.
>"The gallery is just inside," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 07, 2014, 01:27:32 PM
> "Thank you. If I may, would there happen to be an historian or scholar on-hand, one that may be familiar with the backgrounds of what I am about to see? I can almost guarantee I am going to have burning curiosities."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 12:28:07 AM
> "Thank you. If I may, would there happen to be an historian or scholar on-hand, one that may be familiar with the backgrounds of what I am about to see? I can almost guarantee I am going to have burning curiosities."

>"Well, there is Patchouli in the library," says the maid. "But I at least know the names of all these pieces. Those that have names; which are admittedly not too many in this gallery."



>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 12:35:22 AM
Have fun on your trip, Yaersulf! Sorry I missed you on IRC. D:

> "If you are willing to indulge me, then it would be most appreciated. I figured you would have other, more important tasks to attend to, though."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 12:39:27 AM
> "If you are willing to indulge me, then it would be most appreciated. I figured you would have other, more important tasks to attend to, though."

>"Mistress has made it very clear that you are our top priority," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 12:46:57 AM
> "I see."
> Nod.
> "Well, if you insist, it is not my place to object."
> Enter the gallery. Let's see what we have here.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 01:15:31 AM
> "I see."
> Nod.
> "Well, if you insist, it is not my place to object."
> Enter the gallery. Let's see what we have here.

>"It is no trouble," she says.
>Entering the gallery, you find that there are two aisles that run along the walls, making a kind of square perimeter. The walls are lined with a variety of pieces; heavy-looking stone murals; wooden and stone statues of many kinds, many of them highly distorted in very specify ways. Along the center are stands bearing golden and silver items, laid out upon curious forms of cloth and sealed under glass cases. In the northwestern corner, you can see a pillar carved to look as though a serpent is coiled around it. The western wall is home to a number of mannequins wearing elaborate costumes of beads and feathers among. Scattered all over are a number of stands that seem to bear a number of trinkets. some of them quite large. The maid stands at your side quietly, hands folded.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 01:21:27 AM
> Let's have a look at the gold and silver items first.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 01:45:45 AM
> Let's have a look at the gold and silver items first.

>You have a look at the precious metal artifacts first. Some of them immediately catch your eye; such as flat masks of gold and silver, bearing curious whorls upon the cheeks, narrow eyes, and thin lips. A golden head of a handsome full-lipped man with tightly curled hair quickly catches your eye. Other things are less obvious; such as a curious silver crescent on a stand. Several pieces of large jewelry rest among the larger objects; hoop-like bracelets, slender rings , necklaces made of many golden panels inlaid with brightly polished jewels. A silver-bladed knife catches your eye, it's hilt shaped like a kneeling man. A coiled golden serpent rests among the objects; bearing a hole in it that suggests it was once a staff top.  A humble-looking golden pot sits near the end, decorated with snake-like lines. The cloth underneath them is nearly as interesting; sheets of bright color in very precise triangle patterns, featuring lots of warm colors punctuated with cool ones, forming loud and intricate patterns. Any of these pieces would have been featured prominently in your palace.
>The maid keeps at your side as you view the pieces, saying nothing.

>_

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 01:47:59 AM
> "I am noticing that serpents appear fairly often in this room."
> Point at the unknown silver crescent.
> "What is this?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 01:52:19 AM
> "I am noticing that serpents appear fairly often in this room."
> Point at the unknown silver crescent.
> "What is this?"

>"Serpents are an important motif in the new world, as I understand it," she says. "But, I imagine they dray attention in any part of the world."
>You point to the crescent. "Ah," she says, "That one I do not understand very well myself. According to milady, it is custom in some lands for those of importance to coif their hair in very elaborate manners for purposes of rank and ceremony. As such, they find pillows impractical and choose to rest their heads upon those stands, so as to prefer the work that has been done to their hair more fully. You may note there are a number of hairpins near it as well."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 02:02:57 AM
> What else stands out as unknown?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 02:10:06 AM
> What else stands out as unknown?

>That was the most puzzling thing. The others, however foreign, you can determine what they are for to some degree. Though you suspect some, such as the golden head, are more for looking at than actually serving a useful role.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 02:24:51 AM
> "This is quite the impressive collection. I would have been proud to show any piece here in my own palace."
> Let's browse through the scattered trinket stands next.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 06:53:45 AM
> "This is quite the impressive collection. I would have been proud to show any piece here in my own palace."
> Let's browse through the scattered trinket stands next.

>This one takes you around the gallery, as the stands are scattered around various exhibits. These contain a number of significantly more mundane objects; wooden and ivory combs, small tools, scattered arrowheads, bronze knives. Here and there are small things made of of precious metals, jewelry not quite impressive enough for the central display, a few coins of gold and silver. Some of them are a bit less familiar: small statues of highly distorted people, little sculptures of styled animals that contract into small tubes in the center; serpents, birds, and cats being most common. One item that is particularly is a kind of scroll with book-like pages, designed to be folded rather than rolled, showing a number of violent scenes involving horsemen with dark-colored skin and lettering that is completely unfamiliar.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 09:36:10 AM
> Indicate said scroll.
> "This language does not look like any I have seen before."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 09:48:27 AM
> Indicate said scroll.
> "This language does not look like any I have seen before."

>"Many have not," she says. "It is, ahhh...Abyssinian, according to Mistress." She stumbles over the clearly foreign word rather badly, but you think you get the gist of it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 10:12:59 AM
> "I see. I do not believe I have heard of that language before. Come to think of it..."
> Gesture around the entire room.
> "What was the inspiration for the structure of this building in general? It is very much not an Eastern style, if you do not mind my saying so."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 10:26:14 AM
> "I see. I do not believe I have heard of that language before. Come to think of it..."
> Gesture around the entire room.
> "What was the inspiration for the structure of this building in general? It is very much not an Eastern style, if you do not mind my saying so."

>"It is built in the style of Mistress' homeland, which is far to the west," she says. "These works hail from lands to the south of it, and across the ocean."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 11:15:08 AM
> Take a closer look at those animal statues that contract into tubes. Do they seem to serve some obvious function, or have a need for the tubes?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 11:20:09 AM
> Take a closer look at those animal statues that contract into tubes. Do they seem to serve some obvious function, or have a need for the tubes?

>Having a closer look at them, you find that it seems the ends of them detach, which suggest that they are made to be inserted into something. Buttonholes, perhaps?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 11:48:42 AM
> "What purpose do these little statues here serve? It almost seems like they are designed to be put into buttonholes."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 11:51:29 AM
> "What purpose do these little statues here serve? It almost seems like they are designed to be put into buttonholes."

>"Close. They're lip and ear plugs."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 12:09:17 PM
> How common were such things in our time?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 12:34:16 PM
> How common were such things in our time?

>You have never encountered them, but the idea of them makes enough sense, now that you've considered it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 12:42:56 PM
> "Those are most definitely a new concept. What function does a lip plug serve?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 12:55:43 PM
> "Those are most definitely a new concept. What function does a lip plug serve?"

>"Fashion, as I understand," says the maid. "Perhaps they are signs of rank as well?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 01:19:02 PM
> Chuckle again.
> "Perhaps for the best they never made their way to my home, then. I am not sure I would be able to do such a thing to myself, even in the name of professing nobility."
> Let's check out those costumes on the western wall next.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 01:45:57 PM
> Chuckle again.
> "Perhaps for the best they never made their way to my home, then. I am not sure I would be able to do such a thing to myself, even in the name of professing nobility."
> Let's check out those costumes on the western wall next.

>"Nor could I imagine mistress with one," says the maid,
>Making your way toward the western wall, you can see a variety of curious clothing. One is a white and red robe on a wooden mannequin, slim and somewhat resembling those that your ministers would wear, accompanying it is a curious cloth wrapped around the mannequin's head. Another that catches your eye is a elaborate feathery cloak  draped over the mannequin's shoulders, while a kind of hood bears more feathers and a raptor's beak; you note protective plating on the hood; a large wooden shield leads against it as well.  Another wears a like and breezy robe with ample space, and a head wrap that also raps around the face. A fourth wears only a loincloth and a simple cotton cloak across its shoulders as well as a headband. Yet another mannequin bears a brightly colored dress made of what seem to be long strips of sewn-together cloth, a similarly made shawl across the shoulders, and a thick kind of bead necklace that is more like a hoop; topped off with a kind of flat cylindrical cap. Another wears a kind kind of red and brown striped blanket around the shoulders, which obscures most of the body; a kind of club with a distinctive knot at the head dangles from underneath it. The last one is a kind of heavy woolen dress, bound at the waist with a sash and held together with a copper pin near the neck, while a mantle is draped over the shoulders, and a cloth folded about the head.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 08, 2014, 02:13:52 PM
> Lightly touch the pointed part of our hair.
> "There does not appear to be much here that does not cover one's hair. To which cultures and nationalities do these belong?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 08, 2014, 11:01:09 PM
> Lightly touch the pointed part of our hair.
> "There does not appear to be much here that does not cover one's hair. To which cultures and nationalities do these belong?"

>"That may be so," says the maid. "As for these, ah..." She gestures toward the red and white robe and says, "This comes from the lands of the pharaohs, which Mistress says is one of the oldest lands in the world. This feathery cloak comes from the New World, apparently it is the garb of one of the orders of retainers to an emperor there. I would name the city, but it's such a mouthful that I don't think I could say it right from memory. This one," she gestures toward the cloak and loincloth, "is from the same place, reflective of what peasants wear."
>She moves to the breezy robe and headwrap, "This one is from the city of Timbuktu, a mighty empire in its time."  Then gesturing toward the colorful dress made of cloth strips, she says, "This hails from Abyssinia." Gesturing toward the blanket-like wrap, she says "That is the garb of a Maasai warrior. Though if I understand correctly, less martial people. And this last one belongs to the Incan Empire of the New World."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 12:22:33 AM
> Gesture to the colorful cloth-syrip dress.
> "So this dress goes with that scroll? At least culturally."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 01:17:21 AM
> Gesture to the colorful cloth-syrip dress.
> "So this dress goes with that scroll? At least culturally."

>She nods. "That is correct."
>As she answers, the gallery door opens, and a purple-haired faerie in a maid's outfit walks inside, then approaches while staring studiously at the floor.  "Mistress said she's ready," the faerie announces as she reaches you, staring hard at her feet. "And I'm not looking at the shiny things, just like you said!"
>"Ah, shall we, then?" says the maid, looking to you.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 01:44:13 AM
> Nod.
> "It would not do to keep your mistress waiting after this generosity."
> Follow the maid out of the gallery to wherever we're going.
> "By the way, you have been most helpful, but I do not believe I ever learned your name."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 01:51:18 AM
> Nod.
> "It would not do to keep your mistress waiting after this generosity."
> Follow the maid out of the gallery to wherever we're going.
> "By the way, you have been most helpful, but I do not believe I ever learned your name."

>You follow the maid back out into the hall. The faerie comes along and practically stares a hole into the floor until you exit the gallery, upon which she releases her held breath loudly and scurries off. The maid pays her no mind as she leads you toward a stairway near the end of the hall.
>"As yes," she says, as the two of you stair up the reasonably broad stairway, "I am Sakuya, Lady Scarlet's head maid."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 02:46:08 AM
> "A pleasure to meet you, Sakuya. I am impressed with your ability to wrangle fairies into behaving."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 02:48:34 AM
> "A pleasure to meet you, Sakuya. I am impressed with your ability to wrangle fairies into behaving."

>She grins a little, and you suspect it is not mere politeness. "It does take a little skill, yes. But they aren't quite as bad as most people think."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 03:19:50 AM
> "I suppose I will see such for myself in due time. Ah, while I am thinking about it, you seemed a bit confused by the end of my conversation with your gatekeeper. May I help with that, perhaps?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 04:01:36 AM
> "I suppose I will see such for myself in due time. Ah, while I am thinking about it, you seemed a bit confused by the end of my conversation with your gatekeeper. May I help with that, perhaps?"

>"Help?" she says, as the two of you round a landing a pass by a door.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 04:31:36 AM
> "With whatever you were confused by."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 04:39:52 AM
> "With whatever you were confused by."

>"Well, to be frank, I've never heard her speak any other languages," says Sakuya. "I suppose I had internalized the idea that she simply didn't know any others, as odd as obviously contrary to facts as that may seem."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 04:52:01 AM
> "Ah, I see. Well, I suppose there is little reason to speak the language of the mainland here."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 08:04:42 AM
> "Ah, I see. Well, I suppose there is little reason to speak the language of the mainland here."

>"Just so," says Sakuya as you approach another door at the top of the stairway.
>She leads you out into another corridor, this one much like the prior one, but dominated by a suit of metallic armor arranged to appear as though it were a guard standing with its hands folded over the hilt of a curious straight-bladed sword in front of it. She takes you to a small door, and holds it open for you.
>Inside is a fairly high-vaulted room with a crystalline chandelier dangling from the ceiling. A large carpet takes up much of the floor, bearing a kind of wheeled design cut into fragments, each fragment bearing a summery scene within it, and scrollwork filling the empty spaces. A fireplace stands against the wall, unlit and covered. The windows are obscured by thick velvety curtains, which have been drawn shut. Delicate-looking chairs with large cushions are gathered around a marble table covered with golden scrollwork, while smaller stools dot the wall, along with a large wooden cabinet. A petite-looking youkai sits in one of the chairs, wearing a simple pink dress and a matching mob cap, leathery wings extending from her shoulders and demurely mantled around her. At her side is a tall green-haired woman in a maid's uniform like Sakuya's, save for a shawl that is mantled around her arms and floats around her, wearing a serene expression on her face. Could she be a celestial? A tea set rests on the table.
>"You may go, Amaya," says the youkai. The green-haired woman nods and excuses herself without a world, as Sakuya moves to take her place. Then the youkai looks to you gives a smile, slightly exposing her teeth, which seem to be a bit sharper than a human's. "Welcome, Empress," she says. "Please have a seat. We've been waiting for you."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 09:54:12 AM
> Nod with a smile of our own.
> "Thank you."
> Have a seat in the chair directly across the table from the youkai.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 09:58:30 AM
> Nod with a smile of our own.
> "Thank you."
> Have a seat in the chair directly across the table from the youkai.

>You have a seat.
>"I am Remilia Scarlet," she says. "Would you care for some tea?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 10:05:14 AM
> Nod again.
> "A pleasure, Lady Scarlet. And yes, please."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 10:23:04 AM
> Nod again.
> "A pleasure, Lady Scarlet. And yes, please."

>Sakuya quickly and gracefully begins to pour a reddish tea from the the teapot, and sets it on a saucer within easy reach of you, then does the same for Remilia.
>"What brings you to our humble abode?" says the youkai.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 10:33:26 AM
> Have a sip.
> "I was requested to bring a message from a school teacher in the Human Village that she would be running a little late today. I thought it prudent to take advantage of an opportunity to learn more about this land and its people while repaying her kindness."
> Gesture back toward the door from which we came.
> "Judging from the fascinating multicultural exhibition I have just seen, I can surely say I was most correct to do so. Your New World collection is quite impressive."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 10:46:21 AM
> Have a sip.
> "I was requested to bring a message from a school teacher in the Human Village that she would be running a little late today. I thought it prudent to take advantage of an opportunity to learn more about this land and its people while repaying her kindness."
> Gesture back toward the door from which we came.
> "Judging from the fascinating multicultural exhibition I have just seen, I can surely say I was most correct to do so. Your New World collection is quite impressive."

>The tea has a very subtly flavor to it, you can't quite identify it, but it is very good.
>Remilia chuckles. "An empress playing messenger for a school teacher? How curious. But we are pleased to learn that you've enjoyed our gallery."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 11:17:21 AM
> Give a wry grin.
> "It does seem that unusual things tend to happen here, yes. But my attendants are currently otherwise occupied, and it would been rude to leave her high and dry."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 11:32:41 AM
> Give a wry grin.
> "It does seem that unusual things tend to happen here, yes. But my attendants are currently otherwise occupied, and it would been rude to leave her high and dry."

>"Ah, We can sympathize with the plight of disobedient attendants. Present company excepted, of course."
>"Of course," says Sakuya.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 12:01:54 PM
> "There is that, but given our history together, I am inclined to be lenient with them in this case. Regardless, yes, if your other galleries are of the same level as the one I perused, I will have to make time to come here again another day."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 12:14:51 PM
> "There is that, but given our history together, I am inclined to be lenient with them in this case. Regardless, yes, if your other galleries are of the same level as the one I perused, I will have to make time to come here again another day."

>"One must know when to be merciful," says Remilia, "As for visiting them again, We are sure that can be arranged."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 12:22:50 PM
> Nod.
> "I look forward to it."
> Have another sip.
> "So it is my understanding that my presence here was particularly desired, as my name was on your gatekeeper's 'list'. Is there something with which I can help you?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 12:34:13 PM
> Nod.
> "I look forward to it."
> Have another sip.
> "So it is my understanding that my presence here was particularly desired, as my name was on your gatekeeper's 'list'. Is there something with which I can help you?"

>"We felt it was inevitable that one of your position would come to us," says Remilia, sampling her own tea. "We had anticipated your arrival sooner, to be honest, but things do not always go as cleanly as one would like, we understand."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 12:44:59 PM
> "Such is the way of hermitry, unfortunately. Solitude is optimal for the practice of the Tao."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 12:52:58 PM
> "Such is the way of hermitry, unfortunately. Solitude is optimal for the practice of the Tao."

>"Of course," says Remilia. "We think nothing of it."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 01:14:03 PM
> Have another sip, then waggle a finger a bit at the cup.
> "Mmm, this is quite good. There is a certain flavor I cannot quite identify, though..."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 01:20:42 PM
> Have another sip, then waggle a finger a bit at the cup.
> "Mmm, this is quite good. There is a certain flavor I cannot quite identify, though..."

>"Hibiscus," says Remilia. "We favor it quite a bit."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 01:27:58 PM
> "I see. I must keep this in mind."
> "Anyway, if I may ask, please tell a little bit about yourself, and the role you and your household perform in this land."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 02:09:46 PM
> "I see. I must keep this in mind."
> "Anyway, if I may ask, please tell a little bit about yourself, and the role you and your household perform in this land."

>"To put it simply," she says, "Gensokyo is our land. Others may choose to contest this fact if they wish, but a fact it shall remain. But as it stands, none have done so, and we feel no need to remind them at this time. As for our role, we provide security, in terms of making it known we shall not brook any large scale interference in the affairs at the human village, and provide a small but steady supply of funding to the Hakurei Shrine. Our Sakuya has had a pivotal role in dealing with several of the incidents that have upset Gensokyo, though these days we prefer to take a more hands off approach. In more material terms, you may well notice our artworks gracing some of the finer homes in Gensokyo. As well, our librarian regularly hosts a gathering of notable magicians, to help them advance their craft. This is an official business, of course, but she has our blessing. And, of course, we give shelter and succor many of the faeries in Gensokyo who choose to accept it, teaching them useful skills, giving them a modest wage, and allowing them a place to stay when the weather turns inclement."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 02:44:08 PM
> Raise eyebrows.
> "So this land does have a single leader, then."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 03:01:41 PM
> Raise eyebrows.
> "So this land does have a single leader, then."

>"In a sense," she says. "We find it more convenient to exercise soft power than exert direct control, most of the time. There have been exceptions."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 03:07:33 PM
> Sip.
> "Such as when? Have there been Insurrection attempts before?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 09:53:30 PM
> Sip.
> "Such as when? Have there been Insurrection attempts before?"

>"Once or twice," she says. "We've had trouble with the Hakurei Shrine in the past, but it has been sorted."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 10:35:15 PM
> "The Hakurei Shrine maiden certainly seems like arambunctious peacekeeping-force type. Or was her greeting for myself and my attendants a unique case?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 10:51:02 PM
> "The Hakurei Shrine maiden certainly seems like arambunctious peacekeeping-force type. Or was her greeting for myself and my attendants a unique case?"

>"Oh, hardly unique. Just about everyone has met her in such a fashion."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 11:22:23 PM
> "Interesting...ah, that does remind me. Is yours the only major house here? Or are there other...factions, I suppose, or clans? This place seems to be lacking in things like rival warlords, though perhaps one could argue for the Hakurei maiden."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 11:32:19 PM
> "Interesting...ah, that does remind me. Is yours the only major house here? Or are there other...factions, I suppose, or clans? This place seems to be lacking in things like rival warlords, though perhaps one could argue for the Hakurei maiden."

>"Well," says Remilia, "There is Eientei in the Bamboo Forest, but they are reclusive and we do not worry about them, we enjoy very cordial relations. On youkai mountain, one might consider the Moriya Shrine such a faction; certainly their chief goddess is ambitious. But they seem to have contented themselves with holding religious power over the mountain, and we are content to allow them that. Relations are rather good, our Patchouli did quite a bit for us there.  There are the oni underground, but they are less of a faction and more of a horde of bandits. However, underground is where they choose to stay, which makes our lives easier. I suppose one could consider the Buddhists to be such a faction, but they do not seem to have more than informal power, and we feel we can place trust in their leader to keep to spiritual matters. Which leaves you."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 09, 2014, 11:55:01 PM
> What do we know of the name 'Yakumo', again?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 09, 2014, 11:58:15 PM
> What do we know of the name 'Yakumo', again?

>You know that she is a powerful youkai, and many people seem to respect her.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 12:12:57 AM
> Nod.
> "Indeed it does."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 12:42:47 AM
> Nod.
> "Indeed it does."

>"Perhaps you would care to enlighten us, then?" says Remilia.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 01:19:44 AM
> What exactly did Seiga do, anyway? Was it any particular act of betrayal, or just a slow descent into undesirability?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 01:36:25 AM
> What exactly did Seiga do, anyway? Was it any particular act of betrayal, or just a slow descent into undesirability?

>More the latter. She did try to arrange for a foreign power to provide you with military back-up upon your awakening, but you are not quite certain how well known that fact is; it seems that no one has really mentioned it, as far as you or your followers have heard.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 01:45:39 AM
> "Our 'faction', as it were, is already splintered. I have since dismissed one of my most-valued advisors after seeing the true wickedness in her heart; while her help in finding my place in the Tao was immense, she sorely needs to reflect on her ways. So I spend my days with Futo of the Mononobe Clan and Tojiko of the Soga clan."
> Smile.
> "They may formally function as attendants and advisors, but truly, two dearer friends I have never had. That being said, I do believe the three of us hardly pose a threat to any clan of considerable size."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 01:53:20 AM
> "Our 'faction', as it were, is already splintered. I have since dismissed one of my most-valued advisors after seeing the true wickedness in her heart; while her help in finding my place in the Tao was immense, she sorely needs to reflect on her ways. So I spend my days with Futo of the Mononobe Clan and Tojiko of the Soga clan."
> Smile.
> "They may formally function as attendants and advisors, but truly, two dearer friends I have never had. That being said, I do believe the three of us hardly pose a threat to any clan of considerable size."

>She nods. "And what are your intentions for the future?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 02:10:55 AM
> "If you are asking politically, then I can tell you I do not desire to pursue a return to the prominence I once held. It will not happen if I am left to my own devices, which, frankly, I would prefer."
> "In more personal terms, I simply wish to continue the study and practice of the Tao in seclusion with my dear associates. Ideally, there will come a day where we ascend to the ranks of the celestials, and what a wonderful day that will be."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 02:26:01 AM
> "If you are asking politically, then I can tell you I do not desire to pursue a return to the prominence I once held. It will not happen if I am left to my own devices, which, frankly, I would prefer."
> "In more personal terms, I simply wish to continue the study and practice of the Tao in seclusion with my dear associates. Ideally, there will come a day where we ascend to the ranks of the celestials, and what a wonderful day that will be."

>"So you are renouncing the rights of your bloodline?" says Remilia. "How interesting."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 02:37:53 AM
> "Ruling would take far too much time and energy away from my duties to the Tao. I...suppose I would consider it if enough of the land wanted me that badly, but I suspect my ideals would never be popular enough for that to happen here, so it works out in the end."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 02:50:28 AM
> "Ruling would take far too much time and energy away from my duties to the Tao. I...suppose I would consider it if enough of the land wanted me that badly, but I suspect my ideals would never be popular enough for that to happen here, so it works out in the end."

>She nods. "Then if there there is anything we may have that would assist, you need only ask."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 03:24:59 AM
> Are we feeling any desires from either of them?
> Smile again.
> "Your generosity is most appreciated."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 03:34:45 AM
> Are we feeling any desires from either of them?
> Smile again.
> "Your generosity is most appreciated."

>Yes. You feel them from just about everyone; however, your earmuffs are keeping it to a distance whisper you can't quite hear.
>"Think nothing of it," says Remilia.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 05:01:04 AM
> We've made special note of a couple of people so far, such as Keine. Were their desires stronger than normal?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 05:07:41 AM
> We've made special note of a couple of people so far, such as Keine. Were their desires stronger than normal?

>More that you were less focused on other things at the moment, or the atmosphere was more less distracting.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 05:25:03 AM
> "Would you mind telling me if there are any other notable individuals here in this land? I have heard the name 'Yakumo' is widely-respected, for one example."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 08:46:56 AM
> "Would you mind telling me if there are any other notable individuals here in this land? I have heard the name 'Yakumo' is widely-respected, for one example."

>"Ah, them," says Remilia, sipping her tea. "The Yakumos are...something of a problem waiting to happen for us. They are a family lead by Yukari, the Gap Youkai, who is quite troublesomely powerful and a bit of a prankster. She had a direct hand in Gensokyo's formation, and we believe she maintains the border behind the scenes. To what degree is anyone's guess, but we assume she is reasonably important. She has a familiar, a fox youkai by the name of Ran, who is herself quite powerful but a bit more level-headed. The danger around her is that she is quite the willing servant for Yukari, so one should not be too quick to trust her. The third of their family is Ran's familiar, a nekomata named Chen. Chen is of negligible concern, but what she sees and hears will travel upward."
>Some of that sounds familiar, now that you think on it.
>"Mmm, let's see, others of note... You may be interested in the Komeiji family, who lives underground among the oni, and are feared by them. While them seem to hold no interests outside of their own household, one must not take them lightly. They are lead by Satori, a youkai of the same species who is fairly harmless as long as she and her pets are left in peace. However, one of her pets is a hell raven who has grown quite fearsomely powerful, and has developed a penchant for wandering the surface with her paramours. She used to be something of a threat, but I believe time and experience has moderated that."
>"I'm sure you know briefly of the tengu and kappa on Youkai mountain. They too are a problem for us; both are so insular that we would likely have to put quite a point upon them to get them to do much of anything. Thankfully, we do not require anything from them other their continued good behavior. The kappa are disorganized and live in a happy little anarchy, though lately they've taken to running a university that seems too disorganized to achieve anything. The tengu, on the other hand, are quite organized and swear fealty to their own lord. We will have to deal with him someday, we are certain, but until then we are content to allow them their own affairs."
>"Ah, you may know of Yuuka, the sunflower youkai. Quite frighteningly powerful, though our Patchouli has seen her off in the past. She lives to the north of the human town, and general prefers to be left alone. It's difficult to understand how her mind works, but she seems content to sometimes provide saplings to the humans, so we are content to leave her to her whims and allow her to cavort outside civilization as she will."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 10, 2014, 10:23:22 AM
> How many of those names are familiar?
> How familiar are we with satori youkai?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 10, 2014, 11:03:47 AM
> How many of those names are familiar?
> How familiar are we with satori youkai?

>Not many of them. You've heard of Yuuka. Yukari sounds familiar, but you don't think such a description was attached to that name. Was it? Hard to say...
>You know of them in general; mind readers who seem to end up with something of a rapport with animals.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2014, 01:07:38 AM
> Nod.
> "I see. I have heard of a couple of those people. I am also fairly familiar with Marisa and Yuyuko; what places do they hold here?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2014, 01:11:57 AM
> Nod.
> "I see. I have heard of a couple of those people. I am also fairly familiar with Marisa and Yuyuko; what places do they hold here?"

>"Practically none," says Remilia. "Yuyuko keeps to Hakugyokurou. However, once in awhile, she chooses to interfere and hope that it is forgotten soon after. As for Marisa, she's more a gadabout than anything worth considering; sometimes she likes to make trouble for us by stealing books from our library, though that behavior declined with improvements that were made to it. that said, I'm sure you know not to tangle with her lightly."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 11, 2014, 03:03:10 PM
> Sip.
> "That was certainly not lost on me, yes."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 11, 2014, 10:50:54 PM
> Sip.
> "That was certainly not lost on me, yes."

>"She is more of a problem solver than a figure of influence," says Remilia, "Though we must not underestimate the network of obligations that she has accrued. "

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 12, 2014, 04:50:13 PM
> "Of course."
> How much tea is left?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 12, 2014, 11:40:20 PM
> "Of course."
> How much tea is left?

>There is about a third of a cup left.
>"Is there anything else you would like to know?" says Remilia.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 12:05:42 AM
> How much do we know of the land of the celestials?

> Sip.
> "The maid you dismissed earlier...Amaya, was it? Was she a celestial?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2014, 12:49:03 AM
> How much do we know of the land of the celestials?

> Sip.
> "The maid you dismissed earlier...Amaya, was it? Was she a celestial?"

>Not a great deal. You have heard something regarding it falling into Gensokyo a while back, but efforts to get more information have not been fruitful.
>"Yes, she's a newer member of our staff," says Remilia. "But we are quite proud of her."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 01:05:12 AM
> "Ah. So do you not also hold control over the land of the celestials, or do you simply not bother to employ the others?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2014, 01:32:48 AM
> "Ah. So do you not also hold control over the land of the celestials, or do you simply not bother to employ the others?"

>"We briefly held a few of their lands, after a misunderstanding," says Remilia. "Our Amaya chose to remain with us."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 02:12:12 AM
> "Was this related to the story I have heard about the celestial land falling into Gensokyo?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2014, 02:57:41 AM
> "Was this related to the story I have heard about the celestial land falling into Gensokyo?"

>"Just so," says Remilia. "We took it as an invasion and seized the initiative. We did quite well before the situation was cleared up. Afterward, Amaya elected to remain behind."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 10:49:52 AM
> "That sounds like a most unfortunate situation on the whole. Aside from the last part, of course."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2014, 11:09:50 AM
> "That sounds like a most unfortunate situation on the whole. Aside from the last part, of course."

>"Most unfortunate," Remilia agrees, "But we like to think that we've added a tad to their history."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 02:59:12 PM
> Nod.
> "I believe that exhausts the more professional curiosities I held. You have been quite informative, and I thank you for this. I do have one or two less important curiosities, but they are not so important to address if you have other important matters to attend to."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2014, 03:05:24 PM
> Nod.
> "I believe that exhausts the more professional curiosities I held. You have been quite informative, and I thank you for this. I do have one or two less important curiosities, but they are not so important to address if you have other important matters to attend to."

>"You are my guest," she says. "Ask what you like."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 03:18:42 PM
> Sip.
> "Very well. Between your gatekeeper, your maid, and yourself, I have noticed a string of curious word choices that did not seem to all interconnect when all applied to you. Is there a second noble present in this house?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 13, 2014, 03:21:31 PM
> Sip.
> "Very well. Between your gatekeeper, your maid, and yourself, I have noticed a string of curious word choices that did not seem to all interconnect when all applied to you. Is there a second noble present in this house?"

>"I do have a younger sister, yes," says Remilia. "She is asleep right now, I would hope."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 13, 2014, 03:23:29 PM
> "Aha. If she is, that would certainly explain why she might be pleased that the Human Village schoolteacher is running behind."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 12:21:21 AM
> "Aha. If she is, that would certainly explain why she might be pleased that the Human Village schoolteacher is running behind."

>Remilia chuckles. "Perhaps so, though the teacher should not be due til this afternoon."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 01:25:45 AM
> "May I have the opportunity to meet her some time?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 01:32:35 AM
> "May I have the opportunity to meet her some time?"

>"I suppose that can be arranged," says Remilia. "Provided she's willing, of course. May I ask what piqued your interest?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 01:49:13 AM
> "I would be both foolish and disrespectful to not take advantage of any opportunity I had to meet any member of a royal family."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 02:08:28 AM
> "I would be both foolish and disrespectful to not take advantage of any opportunity I had to meet any member of a royal family."

>Remilia chuckles. "That is fair enough."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 04:15:28 AM
> Sip.
> "I look forward to that day, then."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 04:37:58 AM
> Sip.
> "I look forward to that day, then."

>You polish off the tea.
>"Would there been anything else you'd like to ask?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 10:15:59 AM
> "Hmm...I have heard recently about some sort of mahjong contest. Is this a thing you or your house have organized?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 10:29:26 AM
> "Hmm...I have heard recently about some sort of mahjong contest. Is this a thing you or your house have organized?"

>"Ah, no," says Remilia. "That would be the work of Yukari, if the articles are to be believed. Our Patchouli is planning to compete in it. We remain undecided."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 12:12:08 PM
> How often did we partake in such large-scale public things? Was it even a proper thing to do?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 01:24:55 PM
> How often did we partake in such large-scale public things? Was it even a proper thing to do?

>There really weren't such things back in your day; at least not in the form of major contests. The closest you can think of were festivals, where it was definitely not appropriate for an emperor to get involved personally. Generally, however, you had your own festivities in court to make up for that.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 03:01:40 PM
> "Fascinating. There was a time when it would have been unthinkable for someone in my position to get personally involved in large social gatherings for that were not directly sponsored by their house."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 14, 2014, 03:48:13 PM
> "Fascinating. There was a time when it would have been unthinkable for someone in my position to get personally involved in large social gatherings for that were not directly sponsored by their house."

>"It was a different time," says Remilia. "While we are a little remote, we like to maintain a policy of not being too remote."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 14, 2014, 04:21:45 PM
> Nod
> "Understandable. I do believe that exhausts my personal curiosities, as well."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 12:51:08 AM
> Nod
> "Understandable. I do believe that exhausts my personal curiosities, as well."

>Remilia nods. "If that is so, we shall detain you no longer. Sakuya will show you anything you wish."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 01:55:23 AM
> Stand up.
> "Your graciousness is most appreciated."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 02:34:53 AM
> Stand up.
> "Your graciousness is most appreciated."

>You stand, while Remilia remains seated. She gives a small nod. "You are most welcome. I'll be certain to make sure that you are welcome any time. Sakuya, please escort our guest where she would like."
>Sakuya nods and says "Of course." Then she approaches you and says, "Is there anything else you would like to see?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 02:37:08 AM
> "I will need to seek out my attendants at some point soon, so many places of interest will unfortunately have to wait another day. However, I do believe I would like to see your library first, before I must depart."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 03:14:37 AM
> "I will need to seek out my attendants at some point soon, so many places of interest will unfortunately have to wait another day. However, I do believe I would like to see your library first, before I must depart."

>"Easily done," says Sakuya, as she leads you from the room.
>Taking you back downstairs, Sakuya quietly retraces the path you've taken through the mansion, leading you past the gallery and back into the main hall. She then leads you through the two doors under the grand balcony. Past them, you find yourself faced with shelves upon shelves of books, reaching up into the sky. The air is incredibly dry, you can practically feel it suck the moisture out of you. A corridor is formed between the shelves, leading deeper into the library; you can see a collection of tables some yards past. More shelves like the actual walls, ringed by balconies and reaching up to the ceiling, some three stories overhead. Just glancing at a shelf, you can see it is lined with books, scrolls, and the like, arranged neatly in rows. To say it simply, this puts your own library at the height of your power to absolute shame. You suspect there may have not even been this many written materials in the world in your time!
>"Patchouli is likely in the center of the library," says Sakuya. "She can assist you better than I can."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 11:44:10 AM
> "Will you be joining us, or will you be waiting here for us to finish?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 12:11:23 PM
> "Will you be joining us, or will you be waiting here for us to finish?"

>"I'll be here," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 12:22:02 PM
> "Understood. Ahh, this is a bit embarrassing to ask, but...this place is a little overwhelming. If I...lose track of where I am, is there a convenient way to return here?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 12:29:05 PM
> "Understood. Ahh, this is a bit embarrassing to ask, but...this place is a little overwhelming. If I...lose track of where I am, is there a convenient way to return here?"

>"The whole library is laid out in orderly rows," says Sakuya. "Just find and aisle and work inward toward the center, or outward toward the wall."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 12:35:54 PM
> Nod.
> "All right. Thank you for your assistance."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 12:40:31 PM
> Nod.
> "All right. Thank you for your assistance."

>"You are most welcome," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 12:43:42 PM
Ultimate Babby's First Touhou Roleplay: Take whatever character I control and seek out as many SDM residents as I can without good reasons for talking to any of them.

> "I will try to not be too long."
> Head further inward.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 01:06:01 PM
> "I will try to not be too long."
> Head further inward.

>"Take as much time as you need," says Sakuya.
>You head further inward, toward the center of the library. After passing by numerous rows of shelves, you come a cleared area filled with tables and chairs. It is empty, save for a woman with purple hair wearing a purple gown sitting in a particularly overstuffed chair, reading a book, with several stacked around her. She looks as you enter, giving you an impassive look, then saying, "Who're you? How did you get in here?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 01:23:12 PM
> Hmm, perhaps this house's internal 'honored guest' communication isn't all-encompassing.

> Give a slight bow.
> "Please pardon my intrusion. My name is Toyosatomimi no Miko, and I was guided here upon my request."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 01:51:29 PM
> Hmm, perhaps this house's internal 'honored guest' communication isn't all-encompassing.

> Give a slight bow.
> "Please pardon my intrusion. My name is Toyosatomimi no Miko, and I was guided here upon my request."

>You give a slight bow and introduce yourself.
>"Ohhh, that explains it," says the purple woman. "I'm Patchouli. Have you talked with the Mistress yet?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 01:54:15 PM
> Hm! Perhaps not.

> "I have, yes. Our conversation was quite informative."
> Is this woman human?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 02:05:17 PM
> Hm! Perhaps not.

> "I have, yes. Our conversation was quite informative."
> Is this woman human?

>"Okay, that means you're probably here because she allowed it," says Patchouli. "So what do you want?"
>You don't think so.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 02:32:35 PM
> "To learn as much about this land, this house, anything as I can. Though this..."
> Make a sweeping gesture to indicate the library on the whole.
> "...This is far, far more than I could have ever imagined."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 03:22:57 PM
> "To learn as much about this land, this house, anything as I can. Though this..."
> Make a sweeping gesture to indicate the library on the whole.
> "...This is far, far more than I could have ever imagined."

>She gives a little smile. "You're asking for quite a mouthful, even without this."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 03:27:58 PM
> Smile in return.
> "This is true. If you are willing, however, could I ask you about your experiences here? What is your take on this land, how far it has come, and other similar things?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 15, 2014, 04:44:10 PM
> Smile in return.
> "This is true. If you are willing, however, could I ask you about your experiences here? What is your take on this land, how far it has come, and other similar things?"

>"It is home," she says. "There are some conveniences I enjoy. But in the end, as long as I have the library, I have little to complain about."
>"Oh ho ho!" comes a voice off to the side, as a red-haired youkai with bat wings extending from her back and sides of her head emerges with a tray in hand.
>"Don't you even start," says Patchouli, not looking toward the newcomer as she sets a rather fearsome looking tankard in front of her, filled with a dark steaming liquid.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 15, 2014, 06:23:26 PM
> "That is a...remarkably simplistic view of life for a high-level advisor to the highest house in the land. With all due respect, of course."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 01:54:55 AM
> "That is a...remarkably simplistic view of life for a high-level advisor to the highest house in the land. With all due respect, of course."

>"It;'s not all it's cracked up to be," says Patchouli, as she sips her drink. "I just research whatever little thing she asks."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 16, 2014, 02:56:59 AM
Huzzah for intermittent computer access. I'm not back yet, but I might be able to post every now and then.

>"Is your work here not satisfying?"
>"In any case, it must be difficult keeping so much literature organised."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 06:10:27 AM
>"Is your work here not satisfying?"
>"In any case, it must be difficult keeping so much literature organised."

>"If it were not, I wouldn't be here," she says.
>"Most of her work is her own, though, " says the red-haired youkai. "They don't ask her to do too much. But you couldn't get her out of here if you burned the place down! Oh, and I do the organizing, it's tricky alright!"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 09:51:03 AM
> "This seems to run along similar lines to your mistress's ruling style. Has this house always conducted itself in this manner?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 11:02:12 AM
> "This seems to run along similar lines to your mistress's ruling style. Has this house always conducted itself in this manner?"

>"This manner?" says Patchouli, raising an eyebrow.
>"I think she means lazy," says the youkai.
>"You are certainly eager to help scrub pots today, aren't you?" Patchouli says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 11:15:59 AM
> "I mean more in such an unconcerned fashion. Your Mistress mentioned preferring a very hands-off approach to ruling this land, and truth be told, I was not even aware there was a ruling class here until that conversation. And you are self-admittedly content to remain here unless forces into duty elsewhere. Not that I blame anyone who wishes to spend their days surrounded by such a vast collection of knowledge."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 11:29:19 AM
> "I mean more in such an unconcerned fashion. Your Mistress mentioned preferring a very hands-off approach to ruling this land, and truth be told, I was not even aware there was a ruling class here until that conversation. And you are self-admittedly content to remain here unless forces into duty elsewhere. Not that I blame anyone who wishes to spend their days surrounded by such a vast collection of knowledge."

>"Truth be told," says Patchouli, "Remilia doesn't really have any kind of official power. Or rather, if she did try to exert anything like that, there's a good chance she's end up with an angry problem solver on her doorstep."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 11:40:36 AM
> Figures.
> Give a slight frown.
> "...I see. Is there anyone here that does? Perhaps the Hakurei shrine maiden, or Yukari Yakumo, about whom I have heard impressive things?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 11:56:41 AM
> Figures.
> Give a slight frown.
> "...I see. Is there anyone here that does? Perhaps the Hakurei shrine maiden, or Yukari Yakumo, about whom I have heard impressive things?"

>She shakes her head. "Frankly, I think people would rather listen to Remilia than Yukari. Reimu is more of a lone wolf anyways."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 12:30:52 PM
> "Hmm. Well, I suppose it is what it is. Though this makes me wonder what would have happened if I had announced an intent to return to the position granted to me by birthright."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 02:41:15 PM
> "Hmm. Well, I suppose it is what it is. Though this makes me wonder what would have happened if I had announced an intent to return to the position granted to me by birthright."

>"Oh, you didn't?" says Patchouli. "You would have marked yourself a rival, then."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 02:45:00 PM
> "All the better I did not do so, then. I seem to have come into one rival already when I neither want nor need any such people."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 02:54:00 PM
> "All the better I did not do so, then. I seem to have come into one rival already when I neither want nor need any such people."

>Patchouli nods. "I won't say she'd actually do anything, or ask us to, but she most certainly wouldn't be interested in offering the least amount of assistance without concessions."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 03:09:49 PM
> Chuckle.
> "To think there would be such worldly benefits to giving up my birthright. But yes, such is to be expected between nobles with conflicting claims to the throne."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 03:16:45 PM
> Chuckle.
> "To think there would be such worldly benefits to giving up my birthright. But yes, such is to be expected between nobles with conflicting claims to the throne."

>"As much as there is one," says Patchouli. "I wouldn't worry about it, if I were you."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 03:31:10 PM
> "I believe I shall not, yes."
> Turn to the bat-headed woman.
> "I do not believe we have been properly introduced. I am Toyosatomimi no Miko, a simple hermit. May I ask who you are?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 03:36:37 PM
> "I believe I shall not, yes."
> Turn to the bat-headed woman.
> "I do not believe we have been properly introduced. I am Toyosatomimi no Miko, a simple hermit. May I ask who you are?"

>The bat-winged youkai gives you a saucy grin, "Oh, well I'm-"
>"Don't," Patchouli says.
>"Patchouli's familiar," she says, toning down her grin a bit.  "I'm happy to meet you."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 03:40:15 PM
> Nod.
> "Likewise. I get the impression you two have been working together for quite some time."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 03:43:17 PM
> Nod.
> "Likewise. I get the impression you two have been working together for quite some time."

>"Oh, me and Patchy go way back," says the red-haired youkai. "We've been-"
>"Don't."
>"-been through thick and thin together."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 03:56:24 PM
> Smile.
> "I can only imagine."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 04:00:36 PM
> Smile.
> "I can only imagine."

>"Trust me, we've-"
>"Get back to reshelving section F, please."
>"-Fiiiiiine!" says the youkai, as she flounces off into the sea of shelves.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 04:08:47 PM
> Chuckle lightly.
> "It seems you have your hands quite full."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 04:11:51 PM
> Chuckle lightly.
> "It seems you have your hands quite full."

>"She is a handful," says Patchouli as she returns to her book.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 16, 2014, 04:55:06 PM
> "Regardless, since you seem to be busy with your reading, I will voice one last curiosity before taking my leave. I have come to understand there is a mansion somewhere in this land that is structured like those buildings of my time. Do you know where I may find it?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 05:19:40 PM
> "Regardless, since you seem to be busy with your reading, I will voice one last curiosity before taking my leave. I have come to understand there is a mansion somewhere in this land that is structured like those buildings of my time. Do you know where I may find it?"

>"Oh, Eientei?" says Patchouli. "It's to the northwest. It's kind of a pain to find, though. You'll probably need a guide, Sakuya's been there. Or you can find a rabbit and make them take you."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 05:24:12 PM
> "Will any rabbit do?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 05:26:55 PM
> "Will any rabbit do?"

>"They all pretty much live there," says Patchouli.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 05:44:02 PM
> "How fascinating. I will leave you to your book and your familiar, then. Thank you for your assistance."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 05:45:07 PM
> "How fascinating. I will leave you to your book and your familiar, then. Thank you for your assistance."

>"Thank you for not making me drop everything to do some silly request," says Patchouli.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 06:02:05 PM
> Wink with a grin.
> "Those are reserved for my own attendants. May we meet again some day."
> Leave the library.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 06:03:53 PM
> Wink with a grin.
> "Those are reserved for my own attendants. May we meet again some day."
> Leave the library.

>"They have my sympathies," says Patchouli.
>You make your way from the library, and find Sakuya waiting by the doors. "Are you prepared to leave?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 06:07:36 PM
> "I am."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 16, 2014, 06:20:58 PM
> "I am."

>"Is there anything else you would like, or shall I escort you to the gates?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 16, 2014, 06:41:09 PM
> "Sadly, I must rendesvous with my attendants. But I will make sure to return some day."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 12:44:18 AM
> "Sadly, I must rendesvous with my attendants. But I will make sure to return some day."

>"A shame," says Sakuya, as she open the doors back to the front hall and leads you out. "But I understand that other needs make their demands."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 01:55:05 AM
> Follow!
> "It is what it is. And no matter how much your mistress may insist, I do feel I have intruded upon your duties for long enough for one day."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 02:14:57 AM
> Follow!
> "It is what it is. And no matter how much your mistress may insist, I do feel I have intruded upon your duties for long enough for one day."

>"It is nothing to worry about," says Sakuya, as she approaches the front doors and opens them for you.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 02:25:07 AM
> "Ah, one last question before I leave. Patchouli tells me you have been to Eientei. Could you tell me how to get there?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 02:42:54 AM
> "Ah, one last question before I leave. Patchouli tells me you have been to Eientei. Could you tell me how to get there?"

>"It is...a little complicated," says Sakuya. "You would be best served by finding a guide. But, I am told there are some path markers now."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 03:17:20 AM
> Nod.
> "Very well. Thank you again for all of your assistance."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 03:19:58 AM
> Nod.
> "Very well. Thank you again for all of your assistance."

>"You are most welcome," says Sakuya. "I'll walk you to the gate."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 03:32:13 AM
> "Lead the way."
> Follow! Again!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 03:41:49 AM
> "Lead the way."
> Follow! Again!

>You follow the maid out to the gates, where Meiling notes you coming, and opens it for you.
>"Hope you had a good one," says the gatekeeper, as Sakuya curtsies toward you again, and turns to leave.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 03:43:09 AM
> Give Sakuya a wave, then turn to Meiling and slip back into Chinese.
> "I fully expect that this will not be my last visit here."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 03:46:14 AM
> Give Sakuya a wave, then turn to Meiling and slip back into Chinese.
> "I fully expect that this will not be my last visit here."

>"As long as you're not planning to invade, that's fine with me," says Meiling in Chinese.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 04:22:31 AM
> "If that happens, I will be just as surprised as you, if not more so."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:03:36 AM
> "If that happens, I will be just as surprised as you, if not more so."

>"Then let us have none of those," says Meiling.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 10:11:52 AM
> In which direction did we conclude Futo and Tojiko were traveling after they went by the village schoolhouse?

> "Of course. Fare thee well until the next time we meet."
> Head back northward, along the way we came, but this time aim for that house that we saw but did not go to, along that east road.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 10:31:46 AM
> In which direction did we conclude Futo and Tojiko were traveling after they went by the village schoolhouse?

> "Of course. Fare thee well until the next time we meet."
> Head back northward, along the way we came, but this time aim for that house that we saw but did not go to, along that east road.

>You presumed that they continued to head southward from the village.
>Will you be travelling by foot or by air?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 10:37:49 AM
> Air.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 11:26:14 AM
> Air.

>You take to the air and retrace your path back out of the crossroads. Then you head eastward, following the road until you land near a small cottage. It is a simple thing, made of humble materials. It's is a bit larger than the usual peasants' homes you've seen; particularly Aoi's, but it's still small enough that you wouldn't call it particularly large. A notably sized garden rests along its side, growing a variety of vegetables. Past that is a sea of tall grass that eventually comes close to the edge of town. As near as you can see, there doesn't appear to be much activity.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 11:37:51 AM
> Land and knock on the front door.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 11:44:06 AM
> Land and knock on the front door.

>You approach the front door and knock. After a moment, the door opens a crack, and you can see someone about the size of a child peer through it.
>"We don't want any."

>_



Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 11:52:13 AM
> "I am not selling any, so there is no need to worry."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 11:55:34 AM
> "I am not selling any, so there is no need to worry."

>"Oh, good!" she says. Then after a moment, she adds, "What are you doing, then?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 11:58:39 AM
> "I am looking for two friends of mine. Did a green-dressed ghost and her white-dressed companion stop by here?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 11:59:37 AM
> "I am looking for two friends of mine. Did a green-dressed ghost and her white-dressed companion stop by here?"

>"No," she says. "You're the only person."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 12:06:22 PM
> "Mmm, that is most unfortunate. In that case, can you tell me about any notable locations in this area, such as the mansion to the south?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 12:33:04 PM
> "Mmm, that is most unfortunate. In that case, can you tell me about any notable locations in this area, such as the mansion to the south?"

>"Well, there's a mansion to the south," she says. "And shouldn't you already know what's around here? You're not an invader, are you?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 12:39:28 PM
> Shake head.
> "I am merely new to the area. If you have heard anything about the recent appearance of a handful of Taoist hermits, I am one of them."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 12:44:06 PM
> Shake head.
> "I am merely new to the area. If you have heard anything about the recent appearance of a handful of Taoist hermits, I am one of them."

>"Ooooh," says the speaker. "Um, well, Youkai Mountain is just down the road. And if you go the other way there's the Forest of Magic and it has lots of places like the store and Marisa's House and stuff."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 12:47:27 PM
> What do we know about these places?
> Does this child have any distinguishing features that we can see?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 01:41:08 PM
> What do we know about these places?
> Does this child have any distinguishing features that we can see?

>You know a little about the mountain; Remilia told you a few things about it just recently. You were just in the Forest.
>You can see she has dark brown eyes; or at least one dark brown eye, and brown hair. She seems to be wearing a red something.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 01:51:28 PM
> Nod.
> "Thank you for your help, young lady."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 01:59:00 PM
> Nod.
> "Thank you for your help, young lady."

>"You're welcome!" she says, before closing the door.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 02:17:17 PM
> Aerially head back to the forest in the direction the child indicated, looking specifically for paths into/through the forest.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 02:24:24 PM
> Aerially head back to the forest in the direction the child indicated, looking specifically for paths into/through the forest.

>You make your way back toward the forest. The main path you can see is the road that leads toward the lake; beyond that, no trails stick out to you. However, it is likely the trees would obscure such; it is a bit early for the leaves to start to fall.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 02:27:36 PM
> Get to the edge of the forest (if we aren't already), then land and look around for paths from the ground.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 02:35:26 PM
> Get to the edge of the forest (if we aren't already), then land and look around for paths from the ground.

>There's a lot of forest, even along the edge. Where will you be looking for paths in particular?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 02:51:47 PM
> Were either of the houses we saw on the edge of the forest?
> Are there any notable landmarks in our field of vision?

Jeez, of all the times for my imagination and my spatial geometry to take a vacation.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 03:09:20 PM
> Were either of the houses we saw on the edge of the forest?
> Are there any notable landmarks in our field of vision?

>Aside form Scarlet Devil Mansion, you've seen four houses. One is the one on the edge that you checked, and got no answer. Another was a little ways in, just off the road. A third was in the middle of the forest, not too far from the road. The third was near the shore of the lake, not far from Scarlet Devil Mansion, at edge of the forest.
>You can see that house at the edge and the road leading into the forest, but little else stands out here.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 03:27:47 PM
> Retrace our travel path back to that second house.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 04:22:46 PM
> Retrace our travel path back to that second house.

>This is not particularly difficult to do. Making your way back, you find it right where you recall. The place is an old-looking house, two stories tall, in a state of adequate but shabby repair.  The roof tiles are mismatched, many of the timbers are old and in need of replacement, and one of the windows has been boarded over hastily. The yard is patchy, with a number of sparse areas where you imagine that rocks or other large objects once rested. A sign over the door reads "Kourindou", while another sign beside the door, sitting on an old stool, reads "Open."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 04:40:13 PM
> This must be the shop the child mentioned.
> Enter!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:00:48 PM
> This must be the shop the child mentioned.
> Enter!

>You walk inside. The interior, you're pleased to find, it a bit less ramshackle than the exterior. The floors are in good condition and reasonably clean. Shelves line the walls, filled with various knick-knacks, as are a couple of tables inside. One of the windows, you note, is occupied by a strange metal box. Along the back of the room is a long counter with a door behind it. Sitting there is a mouse youkai with gray hair and matching clothes.
>The Store contains:
>Black-Feathered Arrow
>Iron Key
>Empty Bag
>Square Glass Bottle
>Goose Feather
>Book: Qabus Nama
>Thin Leather Cord
>Lead Pipe
>Katana Sheath
>Bundle of Incense
>Pitted Rock
>Wooden Sword
>Glass Shield
>Scroll Tube
>Bottle of Red Sauce
>Potted Rose
>Tiny Pillow
>Set of 3 Stuffed Mice
>Book: Le Morte d'Arthur
>Small Black Wheel
>Whetstone
>Small Jade Dragon
>"Oh boy," says the mouse youkai. "Look, I don't want any trouble, okay?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 17, 2014, 05:05:34 PM
> Oh, that's just wonderful. Time to POLITICIANFACE our ass off.
> Raise an eyebrow in mild confusion.
> "Hmm?"
> Is our sword here?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:09:06 PM
> Oh, that's just wonderful. Time to POLITICIANFACE our ass off.
> Raise an eyebrow in mild confusion.
> "Hmm?"
> Is our sword here?

>"Look, let's just set the politics and courtesies aide, I've never had patience for that kind of thing," says the mouse youkai. "What do you want? If this is a shakedown, let's get on with it."
>You note a couple of mice peering at you around one of the shelves.
>You do not see your sword here.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 05:12:10 PM
> Frown.
> "Not at all. I am simply looking for Futo and Tojiko. I believe they are somewhere south of the Human Village, but I do not know where for sure."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:20:25 PM
> Frown.
> "Not at all. I am simply looking for Futo and Tojiko. I believe they are somewhere south of the Human Village, but I do not know where for sure."

>"Yeah, I saw them peeping in," she says. "What were they up to?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 05:27:02 PM
> "A fine question indeed. I wish to know the answer myself. Did they simply continue on their way, or was there any conflict?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:32:10 PM
> "A fine question indeed. I wish to know the answer myself. Did they simply continue on their way, or was there any conflict?"

>"Naw, they didn't try anything," says the mouse youkai. They ran off the moment I caught 'em."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 05:37:41 PM
> Nod.
> "And do you remember the direction in which they traveled?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:46:28 PM
> Nod.
> "And do you remember the direction in which they traveled?"

>"Didn't really chase 'em," says the mouse youkai. "Figured it'd be a bad idea to leave the store if they're lurking around. Pretty sure they went deeper in, though. Had a few of the little ones keeping an eye out for them in case they tried to come back."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 05:47:19 PM
> Do we have any sources for more bags of konpeito?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 05:48:30 PM
> Do we have any sources for more bags of konpeito?

>You can make more at home. Or rather, Tojiko can.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 05:51:55 PM
> Did we know these people ran a curio shop?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 06:07:05 PM
> Did we know these people ran a curio shop?

>Not particularly.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 06:11:31 PM
> "Traveling further into the forest would make sense, yes. Hmm."
> Inspect the Bottle of Red Sauce, the Iron Key, the Bundle of Incense, the Small Black Wheel, and the Small Jade Dragon.
> "I did not know you ran a curio shop. This seems a bit out of the way when compared to the location of your Temple. Though I suppose either or both of those things may be intentional, given your reaction to my presense."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 17, 2014, 06:19:30 PM
> "Traveling further into the forest would make sense, yes. Hmm."
> Inspect the Bottle of Red Sauce, the Iron Key, the Bundle of Incense, the Small Black Wheel, and the Small Jade Dragon.
> "I did not know you ran a curio shop. This seems a bit out of the way when compared to the location of your Temple. Though I suppose either or both of those things may be intentional, given your reaction to my presense."

>Iron Key
>A simple ring-handled key made of iron.
>Bottle of Red Sauce
>Labeled: Simply Labled: "Too Hot for you!"
>Bundle of Incense
>This is a bundle of incense; it it unlabeled.
>Small Black Wheel
>This appears to be a wooden wheel, which you assume goes to a toy.
>Small Jade Dragon
>This little carving made of cheap jade seems to have a rather exasperated expression.
>"Just taking care of the place while the original owner is being rehabilitated," says the mouse youkai. "Too many people use the place to just leave it to rot. Lemme know if you have any questions about the goods, I'll tell you what I can."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 17, 2014, 06:31:43 PM
> "I admit I am curious about the key, the cord, the sauce, and the incense."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 03:01:37 AM
> "I admit I am curious about the key, the cord, the sauce, and the incense."

>"I dunno about the key, it's been here longer than I have," says the mouse youkai with a shrug. "Nothing unusual about it that I can tell."
>"Now that cord, that is unusual. If you wrap it around something, it'll strengthen and reinforce it."
>"That sauce is just some hot sauce from underground. Never tried it, but the smell alone is pretty powerful."
>"That's just some incense. Nothing special about it."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 03:19:02 AM
> "What about the arrow and the empty bag?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 03:41:03 AM
> "What about the arrow and the empty bag?"

>"That arrow has some importance," says Nazrin, "But I don't know what it is. Nothing weird about it that I can find, and it's just a completely normal arrow. But there's still something about it."
>"That bag, it's a bit bigger on the inside than it is on the outside."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 03:57:58 AM
> Examine the arrow ourselves.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 05:24:57 AM
> Examine the arrow ourselves.

>Taking a closer look at the arrow, you can see it is solidly made, apparently from oak wood. The head slender and quite sharp. It seems to bear some age, though it has weathered that time well.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 05:45:28 AM
> Are we versed enough in the appropriate things to perhaps divine why this arrow is important?
> If not, is Futo enough of an archer that she could do so?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 06:00:06 AM
> Are we versed enough in the appropriate things to perhaps divine why this arrow is important?
> If not, is Futo enough of an archer that she could do so?

>You have no particular connections with arrows, but you suppose if you could find a quiet place and a little time, you could try to divine if there is anything special regarding it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 06:05:35 AM
> Do we know if the mouse youkai has a name?
> Do we know what role she serves within the Temple hierarchy?
> "Mmm, curious items indeed. Though a trouble arises in conducting business, as I do not carry currency."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 06:29:49 AM
> Do we know if the mouse youkai has a name?
> Do we know what role she serves within the Temple hierarchy?
> "Mmm, curious items indeed. Though a trouble arises in conducting business, as I do not carry currency."

>You assume she does.
>As far as you know, she is something of a jack of all trades. In absolute terms, she's very low on the hierarchy, but in reality you think she is quite important and respected.
>"I take trades," she says. "It's something of a tradition here."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 11:26:53 AM
> Did we never bother to learn her name?
> Inventory
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 11:36:19 AM
> Did we never bother to learn her name?
> Inventory

>There's a few of them you don't know by name.
>You inventory contains:
>Regal Clothing
>Strong enough for a monarch, simple enough for a hermit.
>Shaku
>A ritual baton that is part of any ruler?s regalia. You keep it as a symbol of your old office.
>Harmony Earmuffs
>This does much to cut down the babel of voices you can hear from other people. Particularly strong desires can still get through.
>Travel Bag
>A sack for keeping your things in.
>Used Clothing
>Regal, but in need of a wash
>Bag of Konpeito x3
>Apparently it is regarded as good manners these days for a royal to give these guests and such, they didn't have such things in your day!
>Bag of Curry Powder
>A donation from a potential follower. Quite fresh!

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 12:17:59 PM
> Pull out a bag of konpeito.
> "I believe I could spare one of these for a fair trade."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 03:09:22 PM
> Pull out a bag of konpeito.
> "I believe I could spare one of these for a fair trade."

>"I could accept those for something small," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 03:23:56 PM
> How much effort does it take Tojiko to make them?
> How many come in a bag?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 03:50:48 PM
> How much effort does it take Tojiko to make them?
> How many come in a bag?

>It's not so much a question of effort as time. It takes some time for the crystals to form, so she tends to have a number of batches brewing at any one time.
>A bag tends to contain around 40 pieces.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 05:11:51 PM
Okay, time to fulfill the promise I made.

> "Hmmm...how about that key?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 05:17:07 PM
> "Hmmm...how about that key?"

>"Sure," the mouse youkai says . "Heck, I'll even let you add in another cheap thing."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 05:24:22 PM
> Could we use the incense for ritualistic purposes?
> How much incense do we have at home?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 05:36:32 PM
> Could we use the incense for ritualistic purposes?
> How much incense do we have at home?

>You could.
>You aren't sure, Tojiko tends to take care of supplies and such.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 06:27:20 PM
> "Perhaps the incense?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 06:33:42 PM
> "Perhaps the incense?"

>"Sure," says the mouse youkai, "That'll do."
>You obtain: Iron Key
>You obtain: Bundle of Incense

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 07:22:17 PM
> Nod.
> "With our deal settled, I must resume my pursuit of Futo and Tojiko."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 18, 2014, 07:32:02 PM
> Nod.
> "With our deal settled, I must resume my pursuit of Futo and Tojiko."

>"Sure," says the mouse youkai. "Don't cause any trouble."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 18, 2014, 08:21:12 PM
> "That is the plan."
> Leave the shop and head further into the forest along the path.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 04:18:52 AM
> "That is the plan."
> Leave the shop and head further into the forest along the path.

>You leave the store and journey further southward.
>ELSEWHERE IN THE WORLD: Youmu
>You have been dashing up and the roads and between houses for a few minutes now, covering a lot of the village and likely causing a small stir. But there haven't been any accidents or collisions. Thus far, you've noted nothing unusual, but as you turn between two houses near the southern side of town, you think you catch a glimpse of someone with green hair, just walking past on the other side.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 04:24:57 AM
> If we continue in our current patrolling path, would we be heading toward them?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 04:39:57 AM
> If we continue in our current patrolling path, would we be heading toward them?

>Yes.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 11:17:34 AM
> Then let us continue and see where this leads us.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 12:17:50 PM
> Then let us continue and see where this leads us.

>You continue through and dash out onto the narrow side street to find...nothing. You are along side of a small manor, which likely belongs to someone of some minor importance. On your other side is a smaller home, which seems to deal in candles if the sign painted on the side is to be believed. On the opposite side of the street, you can what seems to be the back side of a warehouse. The street is empty.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 12:26:37 PM
> Probably mind games or something. But we probably shouldn't stop and look around, because that might betray that we're looking for her in particular.
> Keep up our patrol.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 12:27:40 PM
> Probably mind games or something. But we probably shouldn't stop and look around, because that might betray that we're looking for her in particular.
> Keep up our patrol.

>Which way will you be going?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 12:28:47 PM
> Is this current street a dead end?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 12:38:52 PM
> Is this current street a dead end?

>Yes. There is a back end of what you assume is a warehouse ahead.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 01:22:39 PM
> How tight of a turning radius do we have when sprinting?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 01:47:17 PM
> How tight of a turning radius do we have when sprinting?

>You have to slow yourself a bit, but you can take reasonably tight corners with no problem.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 01:59:15 PM
> Let's head to the end of the street, then, to let on that we're not actually looking for anyone. When we get there, turn around and head back the other way.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 02:10:44 PM
> Let's head to the end of the street, then, to let on that we're not actually looking for anyone. When we get there, turn around and head back the other way.

>You make your way to the end of the street.
>As you turn around, you can see the door of the small manor sliding shut.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 02:18:21 PM
> Was it open when we first ran by?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 02:28:43 PM
> Was it open when we first ran by?

>It was not.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 02:34:33 PM
> !
> Run back to the door and open it.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 02:47:46 PM
> !
> Run back to the door and open it.

>You day back to the door and open it!
>Inside, you get a glimpse of a small, modestly furnished from room. A few vases sit on sturdy platforms, holding clipped flowers. A shelf along the back wall holds a number of books and scrolls, as well as several porcelain statues. A modest staircase leads up to a second floor, while doors open to the left and right. In particular, you just see someone disappear through the left doorway; you catch a glimpse of yellow blouse and a green skirt. Obvious exits are east, south, and north.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 02:55:15 PM
> Chase that skirt! Without knocking anything over, of course.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 03:26:12 PM
> Chase that skirt! Without knocking anything over, of course.

>You give chase!
>Following it into the next room, you come into a modest kitchen. A range dominates one wall, while the others are covered with sizable shelves filled with various foodstuffs. A cabinet holds porcelain dishes. Resting in the middle of the room is a decently sized table covered with a lacy white tablecloth. A book rests at one of the corners, careless out of place. Windows on the north, east and west walls allow the morning light to flow inside. You do not see anyone else in here. Obvious exits are south.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 03:31:16 PM
> So the only entrance to the room is the door we just came through?
> Are the windows large enough to fit through?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 03:54:05 PM
> So the only entrance to the room is the door we just came through?
> Are the windows large enough to fit through?

>Yes.
>You suspect someone could climb though the window, but it would take time to open them and shut them again. You want to believe you're too fast for that to have happened.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 04:44:48 PM
Idea!

> More mind tricks. We really must become more disciplined than this...
> Look around the room for a few moments with a slightly confused expression.
> If no one reveals themselves, shrug with a 'whatever' look on our face and leave the room, dashing back to the door through which we first entered the manor.
> Stop at the door and close it with us still inside, then hover slightly off the ground, turn around, and look around for hiding spots near the ceiling that are not in the line of sight of someone in the kitchen.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 04:56:28 PM
> More mind tricks. We really must become more disciplined than this...
> Look around the room for a few moments with a slightly confused expression.
> If no one reveals themselves, shrug with a 'whatever' look on our face and leave the room, dashing back to the door through which we first entered the manor.
> Stop at the door and close it with us still inside, then hover slightly off the ground, turn around, and look around for hiding spots near the ceiling that are not in the line of sight of someone in the kitchen.

>You look around, see no one, and leave the kitchen, and then try to give the illusion you've left the house.
>Looking around, the closest thing you can see to a blind spot is the wall that the door is set into. None of the vase stands or the bookshelf are large enough to conceal you.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 05:03:14 PM
> Nothing for it, then. Fly on up to that part of the wall, taking care to not dangle anything in the doorway to be seen from the kitchen.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 05:09:44 PM
> Nothing for it, then. Fly on up to that part of the wall, taking care to not dangle anything in the doorway to be seen from the kitchen.

>You fly over to that part of the wall, doing your best not to be seen from the doorway.
>After a moment, just for a fraction of a second, you can see a wide black hat brim, and perhaps just the edge of a face peer through the doorway, then vanish!

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 05:19:44 PM
> Did the face see us?
> How did it vanish? Did it duck back into the kitchen, or did it just instantly all disappear at once?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 05:29:55 PM
> Did the face see us?
> How did it vanish? Did it duck back into the kitchen, or did it just instantly all disappear at once?

>You have no idea.
>The latter, certainly, unless this person is fast enough that the former looks like the latter.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 05:48:01 PM
> Can we see both other doors at the same time from here?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 06:21:44 PM
> Can we see both other doors at the same time from here?

>You can.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 06:31:08 PM
> Without moving, watch both doors and wait for something to move in our field of vision, keeping ears peeled as well. (Tilt our head if need be.)
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 06:36:09 PM
> Without moving, watch both doors and wait for something to move in our field of vision, keeping ears peeled as well. (Tilt our head if need be.)

>You watch the doors, and keep your ears peeled.
>It is dead silent, you don't see or hear anything. However...you think you can feel a faint aura of death in this room?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 06:38:23 PM
> Can we tell where it is coming from?
> Could it be a ghost? How could we make sure?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 06:46:11 PM
> Can we tell where it is coming from?
> Could it be a ghost? How could we make sure?

>You cannot. The only reason you can notice it at all is because you are as focused as you are and things are as still as they are.
>You doubt it's a ghost, they don't feel like this. You aren't sure what this is. Just thinking about it, though, makes it harder to focus on it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:09:23 PM
> Then go back to focusing on the two doors and sound.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 07:12:41 PM
> Then go back to focusing on the two doors and sound.

>You do so, and can feel it a bit more strongly. You...think it is moving across the room, toward the front door.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:17:46 PM
> Slowly shift our focus toward the front door and away from the other door, tilting our head as needed.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 07:20:53 PM
> Slowly shift our focus toward the front door and away from the other door, tilting our head as needed.

>You do so. You are now certain it is moving toward the front door.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:21:22 PM
> But it is not visible?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 07:23:41 PM
> But it is not visible?

>There is nothing visible nor audible. This sensation of death is unconnected to anything at all that you can sense. It's just there, and moving.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:26:01 PM
> Prepare our muscles to make a beeline for the doorway, but don't do so just yet. Continue focusing on that door, visually and audibly.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 07:27:21 PM
> Prepare our muscles to make a beeline for the doorway, but don't do so just yet. Continue focusing on that door, visually and audibly.

>You ready yourself; and watch the door as the presence approaches it, and stops there for the moment. You do not hear or see anything out of the ordinary.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:30:39 PM
> Prepare for wrapping our arms around that spot after we launch ourselves, as if we are tackle-hugging a person that is standing there.
> The instant we see or hear the door start to slide open, beeline for that spot!
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 07:32:26 PM
> Prepare for wrapping our arms around that spot after we launch ourselves, as if we are tackle-hugging a person that is standing there.
> The instant we see or hear the door start to slide open, beeline for that spot!

>You prepare, but the door does not open.
>Rather, the presence simply seems to phase through it, and is gone.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:49:27 PM
> ?????
> Fly to the door without landing and slowly open it so it doesn't make a noise.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 07:51:23 PM
> ?????
> Fly to the door without landing and slowly open it so it doesn't make a noise.

>You fly to the door and slowly open it, trying to keep quiet.
>Looking outside, you don't see anything unusual.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 07:59:37 PM
> Float out into the street, close our eyes, and concentrate on where that presence might have gone.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:05:51 PM
> Float out into the street, close our eyes, and concentrate on where that presence might have gone.

>You float out onto the street.
>It's so much busier here. The sounds of town life are more prominent. There is death and decay everywhere; weeds and grass preparing for the coming fall, insects, birds... But you think you an feel something moving quickly down the road, toward the edge of town.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:06:46 PM
> Open our eyes, close the door behind us, and hastily head the same way.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:10:14 PM
> Open our eyes, close the door behind us, and hastily head the same way.

>You close the door, you think you might hear something behind you, and head the same way.
>It is very difficult to focus on that presence while moving; you all but lose it in the blur of everything else around you. But you think you're getting closer. It may be speeding up, you can't tell.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:12:52 PM
> Keep on in the direction we're moving. When we get to a point where we can stop without risking being in the way of people, stop, close our eyes, and refocus.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:16:03 PM
> Keep on in the direction we're moving. When we get to a point where we can stop without risking being in the way of people, stop, close our eyes, and refocus.

>The road is currently empty of visible people. Stopping to refocus, you find that your intuition is correct; that sourceless sense of death is speeding up considerably.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:18:53 PM
> You're not getting away that easily, mind games youkai!
> Open our eyes again and speed off in the direction of the presence. Whatever it is, if it's not Aya, it's not faster than us.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:20:09 PM
> You're not getting away that easily, mind games youkai!
> Open our eyes again and speed off in the direction of the presence. Whatever it is, if it's not Aya, it's not faster than us.

>You speed off in the direction of the presence, running toward the edge of town.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:24:02 PM
> When we get to the actual edge of town, stop again and concentrate with our eyes closed.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:30:20 PM
> When we get to the actual edge of town, stop again and concentrate with our eyes closed.

>You come to the point where the road peters out into rough grass and weeds, and the southern fields are ahead.
>Coming to a stop, you concentrate again. It's harder to focus here; with so much plantlife coming to the end of their yearly cycles, it is like being in the middle of a fog cloud . It moves and sways around you, making it hard to feel out anything precise. But...you think you can sense the particular bit that you are looking for, moving back up the road.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:33:58 PM
> Is it back in the village, then, or has it left the village and is now escaping through the field?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:34:33 PM
> Is it back in the village, then, or has it left the village and is now escaping through the field?

>The former, you have definitely outsped it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:39:33 PM
> Damn. Well, at least we know we're much faster than it is.
> Turn around and head back into the village, chasing after it.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:41:22 PM
> Damn. Well, at least we know we're much faster than it is.
> Turn around and head back into the village, chasing after it.

>You chase after it, losing metaphorical sight of it in the process as your focus shifts.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:42:52 PM
> Stop and refocus again.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:45:28 PM
> Stop and refocus again.

>You do so. As always, it's harder out here, but you think you can feel that presence turning down the alleyway that you originally came from when you first thought you saw something.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:48:20 PM
> Open our eyes again, but this time, take flight and zip aerially back to that alleyway, so our footsteps can't be heard coming.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:48:53 PM
> Open our eyes again, but this time, take flight and zip aerially back to that alleyway, so our footsteps can't be heard coming.

>You head toward the alley.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:51:17 PM
> Refocus.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:54:38 PM
> Refocus.

>You refocus, and believe you can sense it moving very quickly down the alley. You suspect, if this is connected to a person, that it holds no illusions about you any longer.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 08:57:29 PM
> No matter.
> Give chase down the alley. Be ready for it to take to the air, though, since this alley is a dead end.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 08:59:53 PM
> No matter.
> Give chase down the alley. Be ready for it to take to the air, though, since this alley is a dead end.

>The dead end is behind you.
>This said, you give chase, but lose focus of it again.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:14:13 PM
> Keep going until we get to the next intersection, then stop and refocus.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:19:18 PM
> Keep going until we get to the next intersection, then stop and refocus.

>You continue toward the next intersection.
>This side of the alley empties out into the main road that runs north and south through the village, and toward the Forest of Magic. Just a little ways to the north is the pub and the intersection where the school lies. Taking a moment to focus, it's difficult to focus on any one thing here; the presence of other people and such creates a lot of noise, so to speak. But...you think you can feel the presence you're looking for heading northward up the road. You are certain you will lose into the busier parts of town unless you act soon.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:23:04 PM
> Dash on northward up the road.
> "Halt, spirit!"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:26:37 PM
> Dash on northward up the road.
> "Halt, spirit!"

>You dash up the road, calling out for the spirit to halt. Having lost focus of it, you can't tell if it has or not.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:27:44 PM
> How long have we been running?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:29:03 PM
> How long have we been running?

>Since leaving the alley? Moments.
>All in all, perhaps a minute at most?

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:30:21 PM
> Give ourselves three seconds of running, then stop and refocus.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:34:18 PM
> Give ourselves three seconds of running, then stop and refocus.

>You cover some distance, then stop and refocus.
>You don't feel that presence of death any longer. Or...at least you don't feel it moving, which is how you've been distinguishing it at all in these more active areas. Is it gone, or just lost among the noise? You can't be sure.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:38:35 PM
> "Come, spirit, follow me. I wish to discuss certain matters with you."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:48:00 PM
> "Come, spirit, follow me. I wish to discuss certain matters with you."

>You speak, and feel no real change in the feelings of decay around you.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:49:10 PM
> Give it a couple of seconds.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:50:45 PM
> Give it a couple of seconds.

>You give it a couple seconds, and feel nothing.
>But you do hear a  voice say, "Stop chasing me."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:52:53 PM
> Try not to jump.
> "I can do this. But I must know why death is wandering around this village."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 09:53:46 PM
> Try not to jump.
> "I can do this. But I must know why death is wandering around this village."

>You do your best not to jump.
>"What?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 09:58:04 PM
> "You. The aura of death in that manor, in these streets, was unmistakable. Either it is you yourself, or you should be rather concerned for your well-being."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 10:01:21 PM
> "You. The aura of death in that manor, in these streets, was unmistakable. Either it is you yourself, or you should be rather concerned for your well-being."

>"...What?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 10:05:30 PM
> "That...was you in that manor, was it not?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 10:06:55 PM
> "That...was you in that manor, was it not?"

>"Yeah, but what are you going on about? You're not making sense at all!" says the voice.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 10:08:02 PM
> "Whoever you are, you give off an aura of death. I wish to know why this is."
> Frown.
> "Were you...perhaps not aware of this?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 10:17:30 PM
> "Whoever you are, you give off an aura of death. I wish to know why this is."
> Frown.
> "Were you...perhaps not aware of this?"

>"No..." says the voice. "I don't know what you're talking about at all! But, I guess that's how you saw me, huh?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 10:28:11 PM
> "I caught glimpses of clothing once or twice, but otherwise yes. Since you seem intent on remaining invisible and silent in public, though, perhaps we could take this somewhere private?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 19, 2014, 10:29:10 PM
> "I caught glimpses of clothing once or twice, but otherwise yes. Since you seem intent on remaining invisible and silent in public, though, perhaps we could take this somewhere private?"

>"Yeah, people are going to look at you funny if you keep talking to yourself in the street like this," says the voice.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 19, 2014, 10:31:40 PM
> "Shall we return to that side alley? It seemed mostly deserted."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 05:21:35 AM
> "Shall we return to that side alley? It seemed mostly deserted."

>"I suppose," says the voice.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 10:26:11 AM
> "Very well."
> Return to the side alley, making our way back to the T.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 10:29:08 AM
> "Very well."
> Return to the side alley, making our way back to the T.

>You make your way back toward the alley, and to a somewhat more quiet part of town. You don't see or hear anything come with you, but lacking those two things hasn't meant much lately.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 10:31:35 AM
> Wait a few moments.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 11:13:19 AM
> Wait a few moments.

>You wait a few moments, then hear "Hey, what's the hold up?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 11:14:42 AM
> Are our eyes open?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 11:23:08 AM
> Are our eyes open?

>They sure are.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 11:29:28 AM
> "Oh, sorry."
> Move further toward the warehousd wall.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 12:03:18 PM
> "Oh, sorry."
> Move further toward the warehousd wall.

>You leave the alley and proceed into the street, reaching the warehouse wall. The road is still empty, save for you and, you presume, the unseen person.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 12:04:15 PM
> "How is this?"
> Look around.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 02:59:33 PM
> "How is this?"
> Look around.

>"It's still pretty open, but I guess people won't stare at you," says the voice.
>You look around, and see no sign of the speaker.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 03:05:11 PM
> "It will do, then. So...just who are you, anyway?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 03:14:33 PM
> "It will do, then. So...just who are you, anyway?"

>"I'm no one to worry about at all," says the voice. "I'm more concerned about why you were chasing me."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 03:16:41 PM
> "You are very much one to worry about, if you are wandering around a place like this while exuding such an aura of death. Are you sure you shouldn't be on your way to Higan?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 03:26:04 PM
> "You are very much one to worry about, if you are wandering around a place like this while exuding such an aura of death. Are you sure you shouldn't be on your way to Higan?"

>"I feel fine..." she says, sounding unsure. "Actually I feel a lot better than I have for awhile!"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 03:29:52 PM
> How common an occurrence is this, finding someone that smells so strongly of death but isn't aware of it? What does it usually mean?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 03:44:02 PM
> How common an occurrence is this, finding someone that smells so strongly of death but isn't aware of it? What does it usually mean?

>You honestly don't know, but you imagine that means it's coming for them in a very sudden way that has been slowly building up within them somehow.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 03:52:20 PM
> Would Komachi know more, perhaps?
> If this indeed our rogue satori, could she, as a youkai, die from being forgotten?

> Frown.
> "That...hrm. Can you tell me about yourself?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 04:01:04 PM
> Would Komachi know more, perhaps?
> If this indeed our rogue satori, could she, as a youkai, die from being forgotten?

> Frown.
> "That...hrm. Can you tell me about yourself?"

>She might, but you doubt it. Komachi tends to deal more with people who have passed on.
>It's possible, but you think it would take something more aggressive than merely being forgotten.
>You frown.
>"There's not much to tell," she says. "Not many people like me, so I just drift around."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 04:07:54 PM
> Would Yuyuko know more? If not, who would?

> "And how long has this been going on?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 04:09:39 PM
> Would Yuyuko know more? If not, who would?

> "And how long has this been going on?"

>You believe Yuyuko would have a very good chance of knowing.
>"Quite awhile," she says. "No one likes someone who can see into their soul. Trust me, I know better than anyone. Couldn't tell you how long..."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 04:14:50 PM
> See into one's soul? Can't Yuyuko and Eiki do that?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 04:22:36 PM
> See into one's soul? Can't Yuyuko and Eiki do that?

>The latter can. You wonder if she means the same thing, though.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 04:24:43 PM
> "I don't know. The Yama can do that, and I don't think no one likes her..."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 04:51:21 PM
> "I don't know. The Yama can do that, and I don't think no one likes her..."

>"People only have to deal with the Yama once," says the voice, chuckling.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 04:56:28 PM
> "Regardless, whatever you may try to tell me about your own importance, I am concerned about that deathly aura. We need to correct that as soon as possible, so nothing terrible happens to you."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 05:11:42 PM
> "Regardless, whatever you may try to tell me about your own importance, I am concerned about that deathly aura. We need to correct that as soon as possible, so nothing terrible happens to you."

>"What happened, do you think?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 05:15:58 PM
> "I'm not quite sure, but I-"
> Tap our forehead, lightly, as if just remembering something.
> "Ah, where have my manners gone? Before I explain this sitiation, allow me to introduce myself. I am Youmu Konpaku, attendant to Yuyuko Saigyouji, Mistress of the Netherword."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 05:17:00 PM
> "I'm not quite sure, but I-"
> Tap our forehead, lightly, as if just remembering something.
> "Ah, where have my manners gone? Before I explain this sitiation, allow me to introduce myself. I am Youmu Konpaku, attendant to Yuyuko Saigyouji, Mistress of the Netherword."

>"Oh, right," says the voice. "I'm...Koishi. Yeah, that's right."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 05:28:15 PM
> Smile.
> "A pleasure to meet you, Koishi. I beg your pardon for the circumstances of our meeting."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 05:32:06 PM
> Smile.
> "A pleasure to meet you, Koishi. I beg your pardon for the circumstances of our meeting."

>"I guess," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 05:40:27 PM
> "Anyway, I am not completely sure what exactly is going on, but I imagine something has been slowly building up within you over time, something that is threatening to kill you suddenly. If this is true, I wish to figure out what this is, so it can be stopped."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 05:51:29 PM
> "Anyway, I am not completely sure what exactly is going on, but I imagine something has been slowly building up within you over time, something that is threatening to kill you suddenly. If this is true, I wish to figure out what this is, so it can be stopped."

>"That would be nice, yeah," she says. "I don't know what it could be, though."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 05:54:55 PM
> "I don't suppose I could take a look at you? If you really do run around invisible everywhere, there may be physical symptoms you haven't seen yet."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 06:11:37 PM
> "I don't suppose I could take a look at you? If you really do run around invisible everywhere, there may be physical symptoms you haven't seen yet."

>"I'm not invisible, you just can't see me," she says. "I dunno..."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 06:20:18 PM
> "I promise I won't hate you, if you're worried about that."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 06:28:39 PM
> "I promise I won't hate you, if you're worried about that."

>"Well, fine."
>And suddenly there is someone standing in front of you! She is a short woman with pale green hair, wearing a yellow blouse and green skirt, as well as a wide-brimmed black hat. Curious blue cords weave around her body, connecting to a blue sphere near her chest that looks something like a closed eye. She wears an easy smile, and cradles a white porcelain mask in her hands. Now that you can see her, you can sense there is something off about her. It is that aura of death, even without focusing, you can almost sense it.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 06:31:32 PM
> Okay, we can jump a little at that.
> "Whoa! Oh. Um, sorry, that was just really sudden."
> Is she shorter than us?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 06:33:33 PM
> Okay, we can jump a little at that.
> "Whoa! Oh. Um, sorry, that was just really sudden."
> Is she shorter than us?

>Yeah, you jump.
>She's about the same height, actually.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 06:36:57 PM
> Frown.
> "Yes, I can feel something's definitely off..."
> How is her skin tone?
> Does she have any obvious injuries? Is she bleeding from anywhere?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 06:55:19 PM
> Frown.
> "Yes, I can feel something's definitely off..."
> How is her skin tone?
> Does she have any obvious injuries? Is she bleeding from anywhere?

>Her smile doesn't waver as she says, "Can you tell what?"
>She has pale skin, but not sickly pale.
>As far you can tell, she does not have any injures at all.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 06:57:02 PM
> "Your skin tone appears to be fine, and I can't see any blood or obvious injuries...Forgive me if this is rude to ask, but what can you tell me about your blue cords?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 06:59:21 PM
> "Your skin tone appears to be fine, and I can't see any blood or obvious injuries...Forgive me if this is rude to ask, but what can you tell me about your blue cords?"

>"The connect to my heart," she says. "They're fine, too."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 07:01:48 PM
> "And what about that closed eye?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 07:06:58 PM
> "And what about that closed eye?"

>"That's my heart, silly! Don't worry, it's normal..."

>_

Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 07:14:41 PM
> Raise an eyebrow.
> "You don't seem as sure about that as the cords."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 07:17:48 PM
> Raise an eyebrow.
> "You don't seem as sure about that as the cords."

>"Oh, no they're fine, I was just heading off the questions," Koishi says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 07:19:24 PM
> "I see. Can it function like an eye? That is, it looks closed; could you open it?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 07:31:03 PM
> "I see. Can it function like an eye? That is, it looks closed; could you open it?"

>"Nope," she says. "Don't worry about it."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 07:36:21 PM
> Give Koishi an unsure look.
> "...Very well."
> Point at the mask.
> "How long have you had that mask?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 07:50:44 PM
> Give Koishi an unsure look.
> "...Very well."
> Point at the mask.
> "How long have you had that mask?"

>"I just found it a little while ago, actually," says Koishi.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 07:55:55 PM
> "That is probably not it, then. Let me try one other thing."
> Hold out a hand.
> "May I see one of your hands, please?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 07:58:47 PM
> "That is probably not it, then. Let me try one other thing."
> Hold out a hand.
> "May I see one of your hands, please?"

>"Okay," she says, holding out a hand.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 08:00:05 PM
> Gently take her hand in ours.
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 08:43:23 PM
> Gently take her hand in ours.

>You hold her hand. It feels like a hand. Properly warm.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 08:48:16 PM
> Is it clammy at all?
> Can we get any better of the sense of death?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 09:02:43 PM
> Is it clammy at all?
> Can we get any better of the sense of death?

>It doesn't seem to be clammy.
>You cannot, you will likely need to diagnose this in other ways.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 09:14:19 PM
> What other ways are available?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 09:38:33 PM
> What other ways are available?

>The same way anyone finds out what's wrong with a person, you imagine.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 20, 2014, 09:51:04 PM
> "Mmm, I'm not noticing anything different Than expected."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 20, 2014, 10:09:26 PM
> "Mmm, I'm not noticing anything different Than expected."

>"Oh," says Koishi, her smile not wavering. "Well, I'm sure it's nothing to worry about."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 21, 2014, 12:03:43 AM
>"I'd rather know for sure. Would you mind meeting with my master, Yuyuko-sama? I'm sure she'd be able to work out what's happening here."
>How long would it take for a round trip from here to Hakugyokurou?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 12:27:35 AM
>"I'd rather know for sure. Would you mind meeting with my master, Yuyuko-sama? I'm sure she'd be able to work out what's happening here."
>How long would it take for a round trip from here to Hakugyokurou?

>"Oh, she wouldn't want to meet with anyone like me," says the smiling youkai. "It wouldn't be worth the trouble. "
>It would take a little while to get there, and then awhile longer to find Yuyuko."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Yaersulf on October 21, 2014, 12:29:58 AM
>What time of day is it?
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 03:48:35 AM
> "I'm sure it won't be an issue. Though now I'm wondering if it's something psychological, given your unfairly low opinion of yourself."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 05:47:30 AM
>What time of day is it?

>It is morning, a couple hours after sunrise.

> "I'm sure it won't be an issue. Though now I'm wondering if it's something psychological, given your unfairly low opinion of yourself."

>"Huh?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 10:38:27 AM
> "You're constantly putting yourself down, and doing you best to make sure no one notices you. It's...possible you may die simply from being forgotten, which seems to be what you want."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 10:42:41 AM
> "You're constantly putting yourself down, and doing you best to make sure no one notices you. It's...possible you may die simply from being forgotten, which seems to be what you want."

>"Don't you think you're reaching a bit?" says the smiling youkai.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 10:44:20 AM
> "It is unlikely, I'll admit. But something is doing this."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 10:48:16 AM
> "It is unlikely, I'll admit. But something is doing this."

>"Well, I haven't done anything strange," she says, "And I feel fine."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 10:56:21 AM
> "Mrrrr...okay, let's explore other things. How do you do the thing where people can't see you?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 11:07:04 AM
> "Mrrrr...okay, let's explore other things. How do you do the thing where people can't see you?"

>"I just do," she says. "How do you make your arm move?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 11:22:38 AM
> "Oh."
> Look a little downcast.
> "Aww."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 11:35:32 AM
> "Oh."
> Look a little downcast.
> "Aww."

>"What's the matter?" she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 11:55:20 AM
> "Well, um...to be honest...after we fixed whatever's going on...I was...umm..."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 11:59:23 AM
> "Well, um...to be honest...after we fixed whatever's going on...I was...umm..."

>"Oh, you're quite confused," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 12:03:36 PM
> "No! I was just...hoping you could teach me how to do it."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 12:08:50 PM
> "No! I was just...hoping you could teach me how to do it."

>"Oh, you can't," she says "It's a satori thing."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 12:13:13 PM
> Continue looking crestfallen.
> "Darn."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 12:15:02 PM
> Continue looking crestfallen.
> "Darn."

>"You wouldn't want it anyways," she says. "No one would like you. Anyways, bye now!"
>She turns to go, vanishing from sight as quickly as she appeared.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 12:16:26 PM
> "Wait! Don't go!"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 12:17:50 PM
> "Wait! Don't go!"

>"Huh?" says Koishi, her voice still nearby.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 12:21:23 PM
> "I still think you should see my mistress, to figure out exactly what's going on. I don't want to just leave you without getting help."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 12:29:31 PM
> "I still think you should see my mistress, to figure out exactly what's going on. I don't want to just leave you without getting help."

>"I don't think there's anything wrong," she says. "Maybe you're just tired?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 12:34:03 PM
> Shake head.
> "I'd be a pretty sorry attendant if I exhausted myself so early in the day. There is definitely something off."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 12:39:42 PM
> Shake head.
> "I'd be a pretty sorry attendant if I exhausted myself so early in the day. There is definitely something off."

>"If you say so," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 12:44:15 PM
> Take on a gentler tone.
> "Come on. I just want to help you. What have you got to lose?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 03:16:31 PM
> Take on a gentler tone.
> "Come on. I just want to help you. What have you got to lose?"

>"Not much, I suppose," she says, "Except my patience. And I really don't wanna go see anyone."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 03:21:39 PM
> "Are you afraid Yuyuko-sama will hate you? Please don't be, Yuyuko-sama wouldn't do that. Besides, you say you are a satori, but I know you can't read my mind."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 03:24:01 PM
> "Are you afraid Yuyuko-sama will hate you? Please don't be, Yuyuko-sama wouldn't do that. Besides, you say you are a satori, but I know you can't read my mind."

>"That's because I read your soul, silly," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 03:27:58 PM
> "Could you do so now?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 03:32:46 PM
> "Could you do so now?"

>"I've been the whole time," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 03:49:46 PM
> "Even when I was hiding up near the ceiling back at the manor, waiting for you to come out of the kitchen?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 03:54:01 PM
> "Even when I was hiding up near the ceiling back at the manor, waiting for you to come out of the kitchen?"

>"...Okay, not then," she says, "But you know what I mean."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 03:55:11 PM
> "Sorry, had to be sure. Anyway, what has it told you?"
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 04:48:37 PM
> "Sorry, had to be sure. Anyway, what has it told you?"

>"Well, you're being earnest, at least," she says. "And you're getting flustered."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 21, 2014, 04:54:29 PM
> Frown.
> "Well, yes. It's not every day I meet someone that's on the fast track to death and I have no idea how to get them to let me help them stop it."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 05:01:42 PM
> Frown.
> "Well, yes. It's not every day I meet someone that's on the fast track to death and I have no idea how to get them to let me help them stop it."

>"I don't know what to tell you," she says. "I haven't done anything strange."

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Suwako Moriya on October 21, 2014, 05:04:30 PM
> "It's very possible that it's not something you intended to do, or were even aware you did."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 05:33:05 PM
> "It's very possible that it's not something you intended to do, or were even aware you did."

>"I don't know what that would be," she replies.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 05:40:08 PM
> "Nor do I. That's why I want us to consult Yuyuko-sama. She won't hate you, I promise."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 05:48:52 PM
> "Nor do I. That's why I want us to consult Yuyuko-sama. She won't hate you, I promise."

>"I think you're too optimistic," she says. "What would she do that you couldn't?"

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 05:52:21 PM
> "She is much, much more knowledgable than I. There is good reason why she is the mistress and I am the attendant."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 06:17:02 PM
> "She is much, much more knowledgable than I. There is good reason why she is the mistress and I am the attendant."

>"I suppose," she says.

>_
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Kilgamayan on October 21, 2014, 06:35:51 PM
> "She is also very close with Yukari Yakumo-sama, whom I suppose might also be able to help. I cannot promise anything in that regard, though."
Title: Re: Sword Quest - A Z-Machine Adventure
Post by: Hello Purvis on October 21, 2014, 06:38:14 PM
> "She is also very close with Yukari Yakumo-sama, whom I suppose might also be able to help. I cannot promise anything in that regard, though."

>"NO DEAL!" Koishi shouts, then runs off.
>"Nice job, half-bake," Parsee says as she steals your kidney.