Author Topic: Sword Quest II - A Z-Machine Adventure  (Read 79863 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #840 on: November 12, 2014, 01:36:39 AM »
> How far are we from the boar after the leap back?

>You are a yard away from it and about two feet above it.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #841 on: November 12, 2014, 06:21:18 AM »
> Are its horns curled, curved, or straight?

Forgot to ask that earlier.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #842 on: November 12, 2014, 06:25:52 AM »
> Are its horns curled, curved, or straight?

>As a boar, it does not have horns. Rather, it has some tusks, which are curved.

>_

Re: Sword Quest II - A Z-Machine Adventure
« Reply #843 on: November 13, 2014, 01:12:52 AM »
>Skirt around the boar and try and land a hit on it's wounded leg with our bamboo.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #844 on: November 13, 2014, 02:51:12 AM »
>Skirt around the boar and try and land a hit on it's wounded leg with our bamboo.

>You skirt around the animal as it stands, then strike it with the bamboo before it can turn to face you. It staggers and nearly falls. Then it does fall as another burst of white danmaku flies from the bamboo and slams into its side again. It is already trying to stand again, but more slowly than before.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #845 on: November 13, 2014, 06:11:08 AM »
> Has it been able to make any lateral movement while trying to stand?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #846 on: November 13, 2014, 06:18:09 AM »
> Has it been able to make any lateral movement while trying to stand?

>It has not tried to move sideways, rather it seems to prefer to turn to face you; likely so it back bring its primary weapons to bear on you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #847 on: November 14, 2014, 12:14:53 AM »
> Bring the bamboo down hard on the boar's head, right between the eyes. (Try not to stab it with any points ends of the bamboo while doing this, we're only trying to bludgeon it.)
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #848 on: November 14, 2014, 12:24:45 AM »
> Bring the bamboo down hard on the boar's head, right between the eyes. (Try not to stab it with any points ends of the bamboo while doing this, we're only trying to bludgeon it.)

>You strike the boar as hard as you can between the eyes, while another barrage flies from the bamboo and slams into its side. The boar falls again, and struggles to stand, not really succeeding at such.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #849 on: November 14, 2014, 01:19:01 PM »
> Do we have a more humane method at our disposal for knocking the boar out? Repeated smacks to the head seems kind of brutal.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #850 on: November 14, 2014, 09:00:57 PM »
> Do we have a more humane method at our disposal for knocking the boar out? Repeated smacks to the head seems kind of brutal.

>Good use of danmaku would probably be more humane. At this point, its endurance is probably sapped well enough that it wouldn't take too much.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #851 on: November 15, 2014, 05:41:14 AM »
> What variety of bullets do we use?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #852 on: November 15, 2014, 06:05:15 AM »
> What variety of bullets do we use?

>You have a pretty wide variety at your disposal; arrows and arrowheads, small dark spheres, large bright spheres, knives, and talismans. Arrows tend to be your basic ones.

>_


Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #853 on: November 15, 2014, 01:24:11 PM »
> Do any of our shot types do notably more damage than others?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #854 on: November 15, 2014, 09:36:19 PM »
> Do any of our shot types do notably more damage than others?

>Not really, it's more being a part of a pattern.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #855 on: November 16, 2014, 04:22:11 AM »
> Let's pelt it between the eyes with arrowheads before it stops trying to get back up, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #856 on: November 16, 2014, 04:48:15 AM »
> Let's pelt it between the eyes with arrowheads before it stops trying to get back up, then.

>You do so! It takes several, quite a few actually, before the boar slumps back down and stays down.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #857 on: November 16, 2014, 05:44:16 AM »
> Give it a moment, to see if it tries again.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #858 on: November 16, 2014, 05:48:58 AM »
> Give it a moment, to see if it tries again.

>You give it a moment, but it doesn't seem like it's going to try to raise up again.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #859 on: November 16, 2014, 06:16:00 AM »
> Nod to the boar.
> "A worthy adversary. A shame fate could not smile upon us all this day."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #860 on: November 16, 2014, 06:32:45 AM »
> Nod to the boar.
> "A worthy adversary. A shame fate could not smile upon us all this day."

>"You okay?" Reisen calls out; as you hear her approaching from the left.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #861 on: November 16, 2014, 01:03:01 PM »
> "Yes. That was quite the impressive showing on your part."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #862 on: November 16, 2014, 01:14:15 PM »
> "Yes. That was quite the impressive showing on your part."

>"You kept it distracted long enough for me to do anything," Reisen says, as she emerges from the bamboo.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #863 on: November 16, 2014, 01:23:17 PM »
> "Perhaps. Still, my shots did little more than irritate it."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #864 on: November 16, 2014, 09:43:47 PM »
> "Perhaps. Still, my shots did little more than irritate it."

>"Most of what we did just irritated it," says Reisen. "That's just the kind of animals they are."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #865 on: November 16, 2014, 10:22:11 PM »
> "Yours also knocked the beast over."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #866 on: November 16, 2014, 11:24:11 PM »
> "Yours also knocked the beast over."

>"True," shes says.  "Speaking of which, it's not going to be unconscious forever..."

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #867 on: November 17, 2014, 01:08:22 AM »
> How much commotion did this entire encounter cause?
> How much fresh blood is on the trap?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #868 on: November 17, 2014, 01:19:01 AM »
> How much commotion did this entire encounter cause?
> How much fresh blood is on the trap?

>It was a fairly noisy affair.
>Looking at the trap, some of the blood is fresh, some is dried.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #869 on: November 17, 2014, 01:25:52 AM »
> "This is also true. Perhaps the solution to that problem is in the area? Please pardon my shouting."
> Give Reisen a second to brace herself, then turn the volume up to a controlled shouting level. Aim away from Reisen, to be polite.
> "Huntress! Are you nearby?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"