Author Topic: Sword Quest II - A Z-Machine Adventure  (Read 79604 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #660 on: November 03, 2014, 03:17:59 AM »
> Are we still actually in the hole? If not, maneuver ourselves so we are still in it.
> Is the sitting room door open?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #661 on: November 03, 2014, 03:19:58 AM »
> Are we still actually in the hole? If not, maneuver ourselves so we are still in it.
> Is the sitting room door open?

>You are in the hole, and the doors are closed.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #662 on: November 03, 2014, 03:21:18 AM »
> And there are no holes in the sitting room walls?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #663 on: November 03, 2014, 03:22:11 AM »
> And there are no holes in the sitting room walls?

>No, aside from the one you are currently standing in.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #664 on: November 03, 2014, 03:32:25 AM »
> Are there any ghosts nearby?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #665 on: November 03, 2014, 03:35:03 AM »
> Are there any ghosts nearby?

>None that you can see.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #666 on: November 03, 2014, 03:40:41 AM »
> How many doors are there in the sitting room?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #667 on: November 03, 2014, 03:41:44 AM »
> How many doors are there in the sitting room?

>Just one set, on the wall to your right.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #668 on: November 03, 2014, 03:54:25 AM »
> Do we recognize where this room is relative to the hallway we were just in?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #669 on: November 03, 2014, 04:03:32 AM »
> Do we recognize where this room is relative to the hallway we were just in?

>Yes. It connects to another hall that runs perpendicular to the one on you were in; that hall comes to an end at the doors here.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #670 on: November 03, 2014, 04:10:52 AM »
> Step back into the hallway and keep going.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #671 on: November 03, 2014, 04:17:42 AM »
> Step back into the hallway and keep going.

>You step back into the hallway and keep going! Soon you come to an intersection; another hall passing through this one.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #672 on: November 03, 2014, 04:19:26 AM »
> This is the hall that ends at the doors to that sitting room, yes?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #673 on: November 03, 2014, 04:22:48 AM »
> This is the hall that ends at the doors to that sitting room, yes?

>No, you have passed that one. This is a different one.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #674 on: November 03, 2014, 04:23:40 AM »
> Did we pass that one before or after getting to the hole?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #675 on: November 03, 2014, 04:26:44 AM »
> Did we pass that one before or after getting to the hole?

>Before, technically. It doesn't connect with the hall you are in; ending instead at the doorway to that room.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #676 on: November 03, 2014, 04:29:58 AM »
> Look up and down the hallway we have come across for any ghosts or large holes.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #677 on: November 03, 2014, 04:35:55 AM »
> Look up and down the hallway we have come across for any ghosts or large holes.

>You pause and look up and down the new hallway. While you see no holes, you do see a few ghosts milling about, tending to their business.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #678 on: November 03, 2014, 04:40:18 AM »
> "Excuse me! Has anyone seen a woman in blue run by here?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #679 on: November 03, 2014, 04:45:02 AM »
> "Excuse me! Has anyone seen a woman in blue run by here?"

>You call out to the ghosts. They all look toward you curiously; as shouting is fairly uncommon here.
>"Ah, yes," says one of the ghosts. "She flew that way, a little while ago." She points toward the direction you were running.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #680 on: November 03, 2014, 04:49:24 AM »
> "Thank you!"
> Keep heading in that direction.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #681 on: November 03, 2014, 04:52:40 AM »
> "Thank you!"
> Keep heading in that direction.

>You resume heading that way. You are getting reasonably close to the outer walls now.
>Running down the hallway as fast as you can, you soon find two holes in the walls, one on the wall to your left and one to the right. The hallways continues ahead.

>_

Re: Sword Quest II - A Z-Machine Adventure
« Reply #682 on: November 03, 2014, 07:03:04 AM »
>Quickly check what's on the other side of the holes.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #683 on: November 03, 2014, 09:49:49 AM »
>Quickly check what's on the other side of the holes.

>Glancing through the hole to the left, you see a small room that someone seems to have claimed for themselves, give the unmade bed. Otherwise, there isn't much to distinguish it from a guest room; ghosts tend not to have much in the way of personal effects. No one seems to be here.
>Looking to the right, you see small gallery, witn several terra-cotta statues of people and animals on display. You note a ghostly couple looking at the hole in the wall curiously from inside.

>_

Re: Sword Quest II - A Z-Machine Adventure
« Reply #684 on: November 03, 2014, 10:31:16 AM »
>"Did anyone go through that hole?"

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #685 on: November 03, 2014, 01:45:59 PM »
> Was the door to the claimed bedroom open?

It's gonna get harder to outguess Seiga from here. She'll know if we got this far that we didn't fall for the first hole trick.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #686 on: November 03, 2014, 03:02:40 PM »
>"Did anyone go through that hole?"

>"I'm not sure," says one of the ghosts.
>"We just arrived here a moment ago," says the other.

> Was the door to the claimed bedroom open?

>Glancing back, it does seem that door is open.

>_

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #687 on: November 03, 2014, 03:13:25 PM »
> How many entrances are there to the gallery, not counting the hole?
> Are any of the entrance doors open?
> "Hmm. Did you meet a woman in blue on your way here?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #688 on: November 03, 2014, 04:01:44 PM »
> How many entrances are there to the gallery, not counting the hole?
> Are any of the entrance doors open?
> "Hmm. Did you meet a woman in blue on your way here?"

>Just one.
>Not in the gallery, no.
>"I don't think we say anyone like that," says the second ghost. The first shakes her head.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #689 on: November 03, 2014, 04:10:36 PM »
> Nod.
> "Thank you!"
> Head through the hole into the bedroom, then head out its open door and reassess where we are.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"