Author Topic: Sword Quest II - A Z-Machine Adventure  (Read 79751 times)

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #120 on: October 23, 2014, 12:00:25 PM »
> Blink.
> "...Okay, I'm completely lost. What exactly happened that people, uh, no longer were afraid of the satori?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #121 on: October 23, 2014, 12:08:22 PM »
> Blink.
> "...Okay, I'm completely lost. What exactly happened that people, uh, no longer were afraid of the satori?"

>"I changed the world," says Koishi.
>"She, and a couple of others," says Utsuho. "Okay, let me try to make this easy. Um, remember that dream everyone had, where everyone had the same dream? You probably don't remember too many details, but that's okay. the thing is, that dream was real; she, and Kanako, made it happen."

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #122 on: October 23, 2014, 12:19:16 PM »
> "...Huh? Really? How is that even possible??"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #123 on: October 23, 2014, 01:04:44 PM »
> "...Huh? Really? How is that even possible??"

>"They used some kind of crystal a hakutaku's essence imprisoned in it, and messed with history," says Utsuho. "I don't know all the details, myself."
>"We made the world better," says Koishi. "There wasn't an outside and an inside anymore, just the world. No more worrying about youkai or human."
>"By removing all the youkai and making everyone human," says Utsuho.
>"Which doesn't make a difference for anyone other than satori," Koishi replies. "It's what's in your heart that's important, trust me."

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #124 on: October 23, 2014, 01:07:52 PM »
> Being a Netherworld denizen, how familiar are we with the Higan bureaucracy and the celestial system?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #125 on: October 23, 2014, 01:25:07 PM »
> Being a Netherworld denizen, how familiar are we with the Higan bureaucracy and the celestial system?

>While you don't know too many specifics; such as what bureau handles which aspects, you know the basic gist of it.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #126 on: October 23, 2014, 01:30:18 PM »
> "Wow, that's...incredible! I can't believe such a thing was even possible..."
> Put on a thoughtful face.
> "Yuyuko-sama as a human...well, she's been one before, I guess. Yukari-sama, the Yama, the Dragon, all humans..."
> Wince.
> "Oof. I hope the Yama and the Dragon got job coverage while they were humans."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #127 on: October 23, 2014, 02:00:12 PM »
> "Wow, that's...incredible! I can't believe such a thing was even possible..."
> Put on a thoughtful face.
> "Yuyuko-sama as a human...well, she's been one before, I guess. Yukari-sama, the Yama, the Dragon, all humans..."
> Wince.
> "Oof. I hope the Yama and the Dragon got job coverage while they were humans."

>"They weren't there," says Koishi. "Just people that were in Gensokyo."
>"Yukari was, though," Utsuho says.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #128 on: October 23, 2014, 02:02:51 PM »
> "Oh."
> Blink.
> "So did their memories get altered too? Or did they just not notice Gensokyo was suddenly full of only humans?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #129 on: October 23, 2014, 02:15:23 PM »
> "Oh."
> Blink.
> "So did their memories get altered too? Or did they just not notice Gensokyo was suddenly full of only humans?"

>"Never really had the chance to ask them, to be honest," says Utsuho.
>"Who knows?" Koishi says.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #130 on: October 23, 2014, 02:17:21 PM »
> "Well, I know some of the celestials come down to Gensokyo from Bhava-Agra from time to time. Surely one of them would have noticed if they visited at that time. Maybe Tenshi would know?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #131 on: October 23, 2014, 05:52:53 PM »
> "Well, I know some of the celestials come down to Gensokyo from Bhava-Agra from time to time. Surely one of them would have noticed if they visited at that time. Maybe Tenshi would know?"

>"She got caught up in it, actually," says Utsuho. 'It's kind of funny, actually, she was-"
>"We're drifting off topic," Koishi says.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #132 on: October 23, 2014, 06:06:42 PM »
> Are there any inherent differences between human and youkai afterlives?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #133 on: October 23, 2014, 06:24:08 PM »
> Are there any inherent differences between human and youkai afterlives?

>Most youkai tend not to come out to well for various reasons. You aren't precisely sure why; that would be the purview of the Yama and they are notorious for not going too far into details about such things. If any have appeared at Hakgyokurou, you have not seen them. But this is distinctly possible, it is a large place and you can't really estimate what percent of its residents you have seen before they move on.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #134 on: October 23, 2014, 06:34:51 PM »
> "Oh, right, sorry. I guess I'm just wondering how everyone's afterlife experience would have been affected by that change. But I guess that's not too relevant."
> Do we remember how Yuyuko acted toward us after that dream?
« Last Edit: October 23, 2014, 06:36:56 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #135 on: October 23, 2014, 07:00:32 PM »
> "Oh, right, sorry. I guess I'm just wondering how everyone's afterlife experience would have been affected by that change. But I guess that's not too relevant."
> Do we remember how Yuyuko acted toward us after that dream?

>She seemed to be quite unusually friendly, and definitely picked your brain for what few details you could remember of it.

>_

Re: Sword Quest II - A Z-Machine Adventure
« Reply #136 on: October 23, 2014, 08:57:27 PM »
>Allow these two to finish their heartfelt reunion.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #137 on: October 23, 2014, 09:33:09 PM »
>Allow these two to finish their heartfelt reunion.

>"Yeah," says Utsuho, "What is relevant is, I'm sorry. I know it doesn't change anything, but it's important to say."
>"It'd be even more important if you admitted you were wrong," says Koishi.
>"I'm...not here to argue about that," Utsuho says.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #138 on: October 23, 2014, 09:40:59 PM »
> Did Yuyuko act like we'd been gone for a long time, or was her details-picking more idle curiosity?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #139 on: October 23, 2014, 09:52:49 PM »
> Did Yuyuko act like we'd been gone for a long time, or was her details-picking more idle curiosity?

>It's hard to tell with her.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #140 on: October 23, 2014, 11:36:39 PM »
> Did she mention we had been gone for any length of time?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #141 on: October 23, 2014, 11:49:43 PM »
> Did she mention we had been gone for any length of time?

>She did not. But not mentioning things can be par for the course for her.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #142 on: October 24, 2014, 12:30:49 AM »
Okay, folks, here's the deal.

For those that weren't around for/don't remember Utsuho Quest, Koishi and the goddesses were pretty adamant they were in the right about creating Gensokyo Isle, because they had taken pains to make sure everyone's life was 'better'. We tried arguing the morals of autonomy and how people should have been allowed to choose the 'better' life, and it never really got through (and perhaps isn't the morally superior position even though we took it). We're not going to get that to work three years later, particularly as a relatively unrelated party, so we shouldn't bother trying.

HOWEVER

There were two objectively wrong things with what they did:

* The SCP Foundation is now alerted to Gensokyo's presence, and who knows how they've spent the last few years. Sadly, despite our being one of their security guards, we obviously don't remember nearly enough about what happened to try to use this in Utsuho's favor/get Koishi to rethink things. It's also not really something they could have anticipated.
* Dragging Gensokyo out into the middle of the Pacific Ocean cut it off from Higan, stranding the souls of departed and recreating the Kaeidzuka Incident except with no slacker shinigami to kick in the rear to fix everything. This Youmu would know, both the seriousness of cutting Gensokyo off from Higan and what gobs of weird flowers would signify. (It's also something Kanako, at least, really should have planned for, but that's neither here nor there.)

Getting to that second one, I believe, is the key to getting Koishi to reconsider. It doesn't absolve Utsuho of what she did, but it does shake the foundation of "what I did was right" that Koishi has been sitting on all this time. We need to get one of them to let it slip that the islanding of Gensokyo is what happened, though, while playing as if we don't know that's important.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #143 on: October 24, 2014, 12:51:11 AM »
> Turn to Utsuho.
> "If I may ask, how and why did you undo this work?"
« Last Edit: October 24, 2014, 03:53:14 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #144 on: October 24, 2014, 09:58:50 AM »
> Turn to Utsuho.
> "If I may ask, how and why did you undo this work?"

>"How is kinda complicated, I found the thing they used to do it and got it to Miss Keine; she was able to use it to set things like they were. As for why, well...I kinda said I didn't want to argue about that anymore, but I felt it was better to set things back to the original order. There was a pervasive sense of...wrongness in the world, you know?"

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #145 on: October 24, 2014, 11:06:00 AM »
> Have we ever felt anything like that?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #146 on: October 24, 2014, 11:14:49 AM »
> Have we ever felt anything like that?

>You don't think so.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #147 on: October 24, 2014, 12:03:21 PM »
> How much knowledge of/study on mental illness is in Gensokyo?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #148 on: October 24, 2014, 12:11:38 PM »
> How much knowledge of/study on mental illness is in Gensokyo?

>Modern psychology is mostly an unknown thing. Gensokyo's small population also does much to inhibit its a lot of understanding. Still, common problems are recognized. It is made a little more difficult, though, by the fact there are youkai who can cause disorders as well.

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #149 on: October 24, 2014, 02:02:14 PM »
> "I'm afraid I don't really know what you mean. Was there something tangibly wrong with everything, or what?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"