Wait, does Morale actually give those stats? If so, I might need to tack that onto people more often.
I am so not looking forward to Yuuka, as her bull is just not fun. I might just disintegrate one of her phases with Marisa and call it a day.
Double Spark is easy once you figure out the trick to beating it.
Although, I really would like to see a way to make the middle clone Yuuka the final one to take down, as it is closest to the main crew and she is in the air, which makes the fight a hell lot more easier.

New Impossible Request "Suwako's Hat" :V
EDIT: So it turns out Meeko (Dreaming)'s "Do Youkai Sheep dream of Gensokyo?" nukes twice, may be I just forgot about it. The challenge that I did not bother to do last time, and tried to do it here, is to get the WP, and somehow survive the incoming spell while I capture it.
Two ways of this working is, since she does not have HP Regen anymore, I can put her to absolute lowest health, and try to capture it on her last turn before it expires. Or, I should test if tempering with a bomb on Meeko screws with her AI so that she only does it once. It worked for Tenshi on Lunatic in the demo, so may be it will work here?Nope she just flips her shit and everything dies anyways, fuck. So what this means is, in order to get the WP, AND survive, is to clear the WP requirement on Turn 2 of Infinite Sheep, and set up so Meeko nearly spell breaks, so I can bum rush the MAP. Man, do I really have to bust out all my MAPs just to win this again?

Probably the only Map where the infinite range is very helpful.

wew mom, can you give me some of that HP? This might be 120,000 HP on Lunatic.
To give you an idea how absurd Native Faith's Pinnacle (with waifu unit of course) and Danamaku Power MAX are, my team pushed an additional 96,000 HP from the MAP spell before on the same turn.