Author Topic: Nue Quest II: A Z-Machine Adventure  (Read 83945 times)

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #150 on: June 05, 2011, 05:46:49 AM »
> Grin.
> "Thanks. Actually, did Ichirin tell you message I left her, about the clinic needing extra coverage? Naz is covering the bar because she knows her gems, and it keeps the income flowing into my place as well as the alcohol flowing into the oni. I got the bridge princess to volunteer at the clinic temporarily, but I doubt she'll be happy if she's there for very long."

>Byakuren nods. "Yes. Shou is on her way there now. I expect I'll have to send someone to follow her, soon."

>_

Kilgamayan

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Re: Nue Quest II: A Z-Machine Adventure
« Reply #151 on: June 05, 2011, 05:50:44 AM »
> "All right. I'll admit I would've liked some sort of topside navigator as well, but I don't think I should drag that many people away from the temple for extended periods of time."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #152 on: June 05, 2011, 06:03:27 AM »
> "All right. I'll admit I would've liked some sort of topside navigator as well, but I don't think I should drag that many people away from the temple for extended periods of time."

>Byakuren nods. "Well, we can at least try to tell you where things are."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest II: A Z-Machine Adventure
« Reply #153 on: June 05, 2011, 06:09:13 AM »
> "Well, I know about the Scarlet Devil Mansion, the general direction it's in, and enough about the residents that I imagine they're not happy about this either. Beyond that, though, I'm not sure where else to visit. I talked to Reimu and she's running around now too. I've check on the kappa and Maribel since she was with them. I have an appointment with Sanae later, then the teacher's friend after that so she can get me to the rabbit house. Don't think Bhava-Agra knows anything, I met Tenshi and some others and they were oblivious to the problem until I said something. Is there anyone else around worth looking into?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #154 on: June 05, 2011, 06:28:50 AM »
> "Well, I know about the Scarlet Devil Mansion, the general direction it's in, and enough about the residents that I imagine they're not happy about this either. Beyond that, though, I'm not sure where else to visit. I talked to Reimu and she's running around now too. I've check on the kappa and Maribel since she was with them. I have an appointment with Sanae later, then the teacher's friend after that so she can get me to the rabbit house. Don't think Bhava-Agra knows anything, I met Tenshi and some others and they were oblivious to the problem until I said something. Is there anyone else around worth looking into?"


>"Hmm," says Byakuren. "There may be some value in checking whether other places connected to Gensokyo have been affected. I don't believe Higan deals with proper money, but the Netherworld may. Makai almost certainly does, but i wouldn't recommend visiting there at all."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest II: A Z-Machine Adventure
« Reply #155 on: June 05, 2011, 06:32:32 AM »
> What do we know of Makai?
> Do we know in which direction any of those places are?
> "Huh. I could hit those up after seeing the mansion. Oh, this is unrelated to locations, but do you know where Yamame or Utsuho are? All I know about either of them is that the latter is topside somewhere."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #156 on: June 05, 2011, 06:53:26 AM »
> What do we know of Makai?
> Do we know in which direction any of those places are?
> "Huh. I could hit those up after seeing the mansion. Oh, this is unrelated to locations, but do you know where Yamame or Utsuho are? All I know about either of them is that the latter is topside somewhere."

>Little more than hearsay, and that hearsay doesn't paint it as a pleasant place.
>Not really. You are reasonable sure that Higan is far to the north.
>Byakuren shakes her head. "I'm sorry, but I don't think they have any dealings with us. I am reasonably sure that they aren't in town right now. If I see either of them, would you like me to let them know you are looking for them?"

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest II: A Z-Machine Adventure
« Reply #157 on: June 05, 2011, 06:55:02 AM »
> "Nah, don't worry about. Curious so I figured I'd ask, s'all. So, uh, how can I get to those places? I think Higan is northish, but that's about it."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #158 on: June 05, 2011, 07:29:14 AM »
> "Nah, don't worry about. Curious so I figured I'd ask, s'all. So, uh, how can I get to those places? I think Higan is northish, but that's about it."

>Byakuren nods. "As you like. I'm not sure how to get to Makai, I'm afraid. It's not quite a place I want to see again for some time, you understand. You are correct for Higan, the road will eventually take you close to it. As for Hakugyokurou, I believe the entrance is to the mountains in the northwest."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest II: A Z-Machine Adventure
« Reply #159 on: June 05, 2011, 12:06:00 PM »
> In which general direction is the SDM again? Southish?
> "All right, thanks. I'll check them out and try to report what I know when I come back here at sunset."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #160 on: June 05, 2011, 12:27:23 PM »
> In which general direction is the SDM again? Southish?
> "All right, thanks. I'll check them out and try to report what I know when I come back here at sunset."

>Yes.
>"As well," says Byakuren, "The Magicians' Circle is meeting tonight at Alice Margatroid's home. If you wish, I am certain they would not have any problems if you came with me."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest II: A Z-Machine Adventure
« Reply #161 on: June 05, 2011, 12:28:27 PM »
> Raise an eyebrow.
> "There's a Magician's Club? Who's in it?"
« Last Edit: June 05, 2011, 01:14:45 PM by Suwako Moriya »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #162 on: June 05, 2011, 02:21:53 PM »
> Raise an eyebrow.
> "There's a Magician's Club? Who's in it?"

>She chuckles. "Well, I suppose that club is a good word for it. However business-like things tend to start, it always seems to end with tea and card games. Patchouli organized the circle last fall, and invited myself, Alice, Eirin, Marisa, and the two magicians from the outside world. Though with things as they are, I wouldn't be surprised if not everyone shows up."

>_

Suwako Moriya

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Re: Nue Quest II: A Z-Machine Adventure
« Reply #163 on: June 05, 2011, 02:42:05 PM »
> "Then someone had best make sure they all show up, eh? Sounds like you lot might be one of our better bets for researching into whatever caused this. Eirin makes my Eientei trip trickier, thougj, since I probably can't bust up the joint to find my friend."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #164 on: June 05, 2011, 02:47:50 PM »
> "Then someone had best make sure they all show up, eh? Sounds like you lot might be one of our better bets for researching into whatever caused this. Eirin makes my Eientei trip trickier, thougj, since I probably can't bust up the joint to find my friend."

>"I'd prefer you not do that in any event," says Byakuren, frowning a little.

>_

Suwako Moriya

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Re: Nue Quest II: A Z-Machine Adventure
« Reply #165 on: June 05, 2011, 02:50:56 PM »
> Pout.
> "You never want me to have any fun."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #166 on: June 05, 2011, 03:06:31 PM »
> Pout.
> "You never want me to have any fun."

>"I just have a better definition of it," says Byakuren, chuckling at your pouting.

>_

Suwako Moriya

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Re: Nue Quest II: A Z-Machine Adventure
« Reply #167 on: June 05, 2011, 04:55:55 PM »
> "Okay, I'll take a look around, let magic-types know, see how not-Gensokyo-types fared. I'll try to let you know what I learn. Keep an ear out about my cards, if you can."
> Pull out our trident and salute Byakuren with it, lightly rapping the side of our head with the curved part of an outside tong.'
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #168 on: June 05, 2011, 05:33:02 PM »
> "Okay, I'll take a look around, let magic-types know, see how not-Gensokyo-types fared. I'll try to let you know what I learn. Keep an ear out about my cards, if you can."
> Pull out our trident and salute Byakuren with it, lightly rapping the side of our head with the curved part of an outside tong.'

>You lightly bash yourself in the head with your weapon as a sign of respect.
>Byakuren nods and smiles. "Thank you again, Nue. I really appreciate that you're helping with this."

>_

Suwako Moriya

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Re: Nue Quest II: A Z-Machine Adventure
« Reply #169 on: June 05, 2011, 05:42:20 PM »
> Grin.
> "You'd better."
> Casually point the trident at Byakuren as a means of indication rather than a threat.
> "I pretty much hold you responsible for me thinking this is a worthwhile endeavor."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #170 on: June 05, 2011, 05:48:00 PM »
> Grin.
> "You'd better."
> Casually point the trident at Byakuren as a means of indication rather than a threat.
> "I pretty much hold you responsible for me thinking this is a worthwhile endeavor."

>"I thought your stole spellcards would have made it worthwhile," says Byakuren, smiling faintly at your brandished weapon. "But I shall not hesitate to accept that responsibility."

>_

Suwako Moriya

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  • Welcome to the human race!
Re: Nue Quest II: A Z-Machine Adventure
« Reply #171 on: June 05, 2011, 06:52:55 PM »
> "I figured you wouldn't. Back in a flash."
> Assuming no objection, leave the temple, waving goodbye with the trident after we've turned around to leave.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #172 on: June 05, 2011, 07:24:48 PM »
> "I figured you wouldn't. Back in a flash."
> Assuming no objection, leave the temple, waving goodbye with the trident after we've turned around to leave.

>"Stay well, and good luck," says Byakuren as you depart, waving your trident.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Nue Quest II: A Z-Machine Adventure
« Reply #173 on: June 05, 2011, 07:43:58 PM »
> In which direction is Renko and Maribel's from the village?

Okay, so we have a south, a north, a northwest and wherever Turtle House. Itinerary?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Nue Quest II: A Z-Machine Adventure
« Reply #174 on: June 05, 2011, 07:55:41 PM »
> In which direction is Renko and Maribel's from the village?

>It is southwest; more the former than the latter.

>_

Suwako Moriya

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  • Welcome to the human race!
Re: Nue Quest II: A Z-Machine Adventure
« Reply #175 on: June 05, 2011, 08:08:48 PM »
Hmm. I think I'm voting for northward first, actually,n simce those were Byak's suggestions. However I would not object to Renko's followed by the SDM.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Nue Quest II: A Z-Machine Adventure
« Reply #176 on: June 05, 2011, 08:44:39 PM »
Doublepost because it's basically impossible to phone edit.

I feel as though I'm starting to dominate the game again, which I don't want to do. I would like to see inputs or ideas from people whenever they arise. The reason I post so much is kust to keep the story going. This is now the 7th adventure in this timeline, and it's been a blast to see play out. So please don't think I'm posting a lot because I want to dominate the game - it's necause I want the story to continue.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Fightest

  • Fighter than anyone else
Re: Nue Quest II: A Z-Machine Adventure
« Reply #177 on: June 05, 2011, 10:46:13 PM »
I feel as though I'm starting to dominate the game again, which I don't want to do. I would like to see inputs or ideas from people whenever they arise. The reason I post so much is kust to keep the story going. This is now the 7th adventure in this timeline, and it's been a blast to see play out. So please don't think I'm posting a lot because I want to dominate the game - it's necause I want the story to continue.

I have no objections to the ideas presented, as, currently, we are in information-gathering mode, and anywhere new is new information. Once there's a problem that can be solved with available resources, I'll be much more vocal.

Rin Kagamine

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Re: Nue Quest II: A Z-Machine Adventure
« Reply #178 on: June 05, 2011, 10:58:01 PM »
> Head northward for Higan

Wonder how the coin on Komachi's belt fared

Kilgamayan

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    • Let's Play Super Marisa World
Re: Nue Quest II: A Z-Machine Adventure
« Reply #179 on: June 06, 2011, 04:59:52 AM »
> To get to Higan, fly along the path Byakuren mentioned
> While we're on our way, do some mental research into the details of creating pockets on our body, like we considered earlier when thinking of potential storage.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"