Author Topic: Sword Quest II - A Z-Machine Adventure  (Read 79596 times)

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #750 on: November 04, 2014, 04:25:33 AM »
> Point wordlessly at the blood, then investigate the immediate area around it for possibly-trampled foliage and/or more of a blood trail.

>Reisen nods.
>There isn't a lot in the way of foliage here; the bamboo drives out the competition.  You do note, however, that some of the bamboo sprouts seem to have been gnawed upon.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #751 on: November 04, 2014, 04:29:36 AM »
> Give a small sigh of relief. At least that more or less confirms that this is the boar and not our friends...
> Is there any pattern to the chewed bamboo?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #752 on: November 04, 2014, 04:32:16 AM »
> Give a small sigh of relief. At least that more or less confirms that this is the boar and not our friends...
> Is there any pattern to the chewed bamboo?

>Not that you can discern.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #753 on: November 04, 2014, 04:36:02 AM »
> Between the direction we've been traveling, the location of the blood stain, and the chewed bamboo, is there any indication as to the direction the bleeding party traveled?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #754 on: November 04, 2014, 04:43:35 AM »
> Between the direction we've been traveling, the location of the blood stain, and the chewed bamboo, is there any indication as to the direction the bleeding party traveled?

>You don't see any particular indication, save that the chewed bamboo is mostly ahead.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #755 on: November 04, 2014, 04:46:13 AM »
> Might as well go 'ahead', then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #756 on: November 04, 2014, 04:53:04 AM »
> Might as well go 'ahead', then.

>You proceed forward.
>You note that gnawed bamboo is more common here; only the smallest and newest sprouts seem untouched.
>Reisen touches you on your shoulder, then points to her ear.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #757 on: November 04, 2014, 04:55:32 AM »
> Stop moving and nod.
> Listen carefully to the sounds of the forest.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #758 on: November 04, 2014, 08:47:34 PM »
> Stop moving and nod.
> Listen carefully to the sounds of the forest.

>You stop and listen. While there are many sounds of forest life, you don't hear anything unusual.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #759 on: November 04, 2014, 08:58:51 PM »
> Would removing an earmuff help us hear the forest ambiance better?
« Last Edit: November 04, 2014, 10:19:42 PM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #760 on: November 05, 2014, 04:08:04 AM »
> Would removing an earmuff help us hear the forest ambiance better?

>Yes.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #761 on: November 05, 2014, 04:17:53 AM »
> Lift our earmuffs off our ears and relisten.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #762 on: November 05, 2014, 04:30:19 AM »
> Lift our earmuffs off our ears and relisten.

>You do so. With them off, you can hear the sounds a bit more sharply. In particular, you hear what might be porcine grunting in the distance.
>As well, you start to get a sense of Reisen's desires, and the ghost of a headache.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #763 on: November 05, 2014, 04:38:02 AM »
> Is the headache hers, or ours from removing our headphones?
> Let our eyes light up, so Reisen understands that we hear the grunting noise.
> Try to pick out the direction from which the grunting is coming.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #764 on: November 05, 2014, 05:01:18 AM »
> Is the headache hers, or ours from removing our headphones?
> Let our eyes light up, so Reisen understands that we hear the grunting noise.
> Try to pick out the direction from which the grunting is coming.

>It is most definitely your headache.
>Reisen nods.
>It you are certain its coming from ahead. it is also getting difficult to ignore the sound of Reisen's desires, which makes it somewhat difficult to concentrate on more mudane sounds.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #765 on: November 05, 2014, 05:03:59 AM »
> Replace our earmuffs.
> Did we pick up anything specific from Reisen?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #766 on: November 05, 2014, 05:11:43 AM »
> Replace our earmuffs.
> Did we pick up anything specific from Reisen?

>You replace your earmuffs, returning the level of noise to normal.
>She is...astoundingly unconcerned with her own mortality. Very unusual.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #767 on: November 05, 2014, 05:14:09 AM »
> Does she actively want to die, or does she simply not care if she dies? Or maybe she doesn't think she will die?
« Last Edit: November 05, 2014, 05:19:38 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #768 on: November 05, 2014, 05:42:56 AM »
> Does she actively want to die, or does she simply not care if she dies? Or maybe she doesn't think she will die?

>It seems to be the second one. It doesn't seem as though she seeks it and seems to be generally interested in preventing it, but is also amazingly at peace with the idea of it.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #769 on: November 05, 2014, 11:35:39 AM »
> Huh, interesting.
> Well, whatever. Her thoughts are her own.
> Continue heading forward toward the grunting, taking care not to crunch anything underfoot that might alert the boar to our presence.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #770 on: November 05, 2014, 04:35:07 PM »
> Huh, interesting.
> Well, whatever. Her thoughts are her own.
> Continue heading forward toward the grunting, taking care not to crunch anything underfoot that might alert the boar to our presence.

>You continue forward, taking care to make no sound. You think you can kind of hear the noises now on your own now, as you begin to proceed up a hill.
>Reisen taps your shoulder again, and points to the southeast.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #771 on: November 05, 2014, 04:47:33 PM »
> Nod and head in that direction, treading as lightly as before.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #772 on: November 05, 2014, 04:58:55 PM »
> Nod and head in that direction, treading as lightly as before.

>You make your way in that direction, continuing to make you way up the incline, when you hear a rustling ahead, and the noises change.

>_


Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #773 on: November 05, 2014, 05:33:45 PM »
> Stop where we are. Hold a hand out to our side, palm facing behind us, to indicate Reisen should stop as well.
> Take on a defensive stance and steel ourselves for the arrival of the boar.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #774 on: November 05, 2014, 09:06:20 PM »
> Stop where we are. Hold a hand out to our side, palm facing behind us, to indicate Reisen should stop as well.
> Take on a defensive stance and steel ourselves for the arrival of the boar.

>You hold out and hand and stop Reisen, then take as good of a defensive stance as you can with no physical tools to defend yourself.
>You can hear it coming closer now, smashing through bamboo and grunting angrily.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #775 on: November 05, 2014, 09:44:49 PM »
> Well, it definitely knows we're here now.
> Take on a low tone.
> "Ready?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #776 on: November 05, 2014, 09:47:52 PM »
> Well, it definitely knows we're here now.
> Take on a low tone.
> "Ready?"

>"I have no idea," says Reisen, "What are you planning?"

>_

Suwako Moriya

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  • Welcome to the human race!
Re: Sword Quest II - A Z-Machine Adventure
« Reply #777 on: November 05, 2014, 10:01:38 PM »
> "To knock it out. Without killing it, if possible."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #778 on: November 05, 2014, 10:18:41 PM »
> "To knock it out. Without killing it, if possible."

>Reisen does not have time to answer before the boar crashes through the bamboo, perhaps five yards away. Your eyes are immediately drawn to the trap caught on its leg, a thing of steal jaws that it has stepped on and stepped through, forcing the teeth up its leg with gruesome-looking results. This aside, it a bit over two feet tall at shoulder, its enormous light brown head flecked with white whiskers. It gives an angry gurgling grunt as it sees you, and clumsily charges!

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sword Quest II - A Z-Machine Adventure
« Reply #779 on: November 05, 2014, 10:21:30 PM »
> Which leg is the trap caught on?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.