Author Topic: Sword Quest II - A Z-Machine Adventure  (Read 79822 times)

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #420 on: October 30, 2014, 01:27:08 PM »
> "With all due respect, history would suggest no architectural experts have been consulted on this issue before."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #421 on: October 30, 2014, 01:31:38 PM »
> "With all due respect, history would suggest no architectural experts have been consulted on this issue before."

>"Now that I can't say," says Reisen. "I suspect Eirin might know something on the topic, at least. We've never discussed it."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #422 on: October 30, 2014, 01:33:03 PM »
> "Mmm. If that is the case, then I should also say that you should be prepared for the possibility that your consultant gives you an analysis you do not like."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #423 on: October 30, 2014, 01:52:48 PM »
> "Mmm. If that is the case, then I should also say that you should be prepared for the possibility that your consultant gives you an analysis you do not like."

>"Yeah, that is a possibility," says Reisen.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #424 on: October 30, 2014, 02:17:24 PM »
> "If you could, I would look into that as much as you can, perhaps by consulting your Tewi in private so the air of mystery is not ruined for anyone else."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #425 on: October 30, 2014, 02:42:16 PM »
> "If you could, I would look into that as much as you can, perhaps by consulting your Tewi in private so the air of mystery is not ruined for anyone else."

>"I'll see what I can get out of her," says Reisen.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #426 on: October 30, 2014, 02:58:55 PM »
> "Is there anything else you would like to know?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #427 on: October 30, 2014, 03:03:42 PM »
> "Is there anything else you would like to know?"

>"I don't think there's much else you need to tell me," says Reisen. "I just need to figure out how to slip away long enough to get anything done."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #428 on: October 30, 2014, 03:07:23 PM »
> "Are you confident the walls will not metaphorically come crashing down without your presence?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #429 on: October 30, 2014, 03:28:32 PM »
> "Are you confident the walls will not metaphorically come crashing down without your presence?"

>Reisen shakes her head. "Rather, it would be bad if I vanished and it were noticed. I'm rather easy to pick out, and it would look bad if we were suspected of just using this as an excuse to go play."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #430 on: October 30, 2014, 03:32:56 PM »
> "Ah, I see. Yes, that could be problematic. I admit it would be best for your cause if it was you that consulted with the earth spiders, but is there possibly another rabbit that you would trust with this task?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #431 on: October 30, 2014, 03:35:50 PM »
> "Ah, I see. Yes, that could be problematic. I admit it would be best for your cause if it was you that consulted with the earth spiders, but is there possibly another rabbit that you would trust with this task?"

>"Not really," says Reisen. "Not with sending them underground, anyways."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #432 on: October 30, 2014, 03:37:49 PM »
> Put on a thinky face.
> "Unfortunate. Mmm...how poorly would it reflect on you if I asked for a local's assistance in finding my missing companions?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #433 on: October 30, 2014, 03:40:56 PM »
> Put on a thinky face.
> "Unfortunate. Mmm...how poorly would it reflect on you if I asked for a local's assistance in finding my missing companions?"

>"I think that might be fine," says Reisen. "There's a difference between running off and helping someone out."

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #434 on: October 30, 2014, 03:44:23 PM »
> Smile.
> "Splendid. After all, there is a lot of bamboo to search, and I know very little of the area. Even with a guide, such a search is likely to take a long time."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #435 on: October 30, 2014, 04:21:40 PM »
> Smile.
> "Splendid. After all, there is a lot of bamboo to search, and I know very little of the area. Even with a guide, such a search is likely to take a long time."

>"Maybe, but I wouldn't recommend running around out there too much," says Reisen. "The faeries out there can get kind of irritable."

>_

Suwako Moriya

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #436 on: October 30, 2014, 04:45:55 PM »
> Let the smile fade a bit.
> "Well, yes, perhaps, but that is not entirely what I was getting at. Regardless, what must we do to see this through?"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #437 on: October 30, 2014, 05:39:59 PM »
> Let the smile fade a bit.
> "Well, yes, perhaps, but that is not entirely what I was getting at. Regardless, what must we do to see this through?"

>"Well, I can probably just ask someone to go with you," she says.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #438 on: October 30, 2014, 06:09:16 PM »
> "Why not you yourself?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #439 on: October 30, 2014, 06:11:41 PM »
> "Why not you yourself?"

>"Oh, well, I suppose I could," says Reisen. "Sorry, I thought you meant send someone else."

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #440 on: October 30, 2014, 06:51:54 PM »
> Nod.
> "It is quite all right. My apologies if I was unclear in my suggestions."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #441 on: October 30, 2014, 07:00:10 PM »
> Nod.
> "It is quite all right. My apologies if I was unclear in my suggestions."

>"No, it's okay," says Reisen.
>You round another corner and make your way back toward the group of rabbits. From this angle, you note several of them are playing with a notably pudgy dog.

>_

Suwako Moriya

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  • Welcome to the human race!
Re: Sword Quest II - A Z-Machine Adventure
« Reply #442 on: October 30, 2014, 07:02:43 PM »
> "And, ah, if I may, on the record, the personal goings-on of your house and its denizens are not my business to meddle in, and I have little-to-no preference for whom comes out on top."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #443 on: October 30, 2014, 07:11:44 PM »
> "And, ah, if I may, on the record, the personal goings-on of your house and its denizens are not my business to meddle in, and I have little-to-no preference for whom comes out on top."

>"That's what I expected," she says.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #444 on: October 30, 2014, 07:19:18 PM »
> "Thank you for understanding."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #445 on: October 30, 2014, 07:20:35 PM »
> "Thank you for understanding."

>"I'm more surprised that you've taken an interest in Eientei's internal affairs to begin with," she says.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sword Quest II - A Z-Machine Adventure
« Reply #446 on: October 30, 2014, 07:27:14 PM »
> Shrug with a smile.
> "It costs nothing to be pleasant, yes? Your house has a problem I am in a unique position to offer advice on. And, truth be told, my companions and myself benefit from a more peaceful land, so an expedient resolution is worth helping."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #447 on: October 30, 2014, 07:33:06 PM »
> Shrug with a smile.
> "It costs nothing to be pleasant, yes? Your house has a problem I am in a unique position to offer advice on. And, truth be told, my companions and myself benefit from a more peaceful land, so an expedient resolution is worth helping."

>"I suppose that makes sense. Though I'd hardly call this a real disturbance to the peace. Not like it'll turn violent or anything."

>_

Kilgamayan

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Re: Sword Quest II - A Z-Machine Adventure
« Reply #448 on: October 30, 2014, 08:51:15 PM »
> "Of course, but still, the general sentiment remains the same. Particularly if a medic resides here."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sword Quest II - A Z-Machine Adventure
« Reply #449 on: October 30, 2014, 09:05:58 PM »
> "Of course, but still, the general sentiment remains the same. Particularly if a medic resides here."

>"Well, that is true," she says.

>_